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GamesExact

Assassin's Creed II: Ezio's Renaissance Italy

Florence, 1476: young Ezio Auditore watches his father and brothers hanged on false charges, and spends the next quarter-century hunting the men responsible across Tuscany, Romagna and Venice, all the way to the Vatican. Ubisoft's 2009 game rebuilt Renaissance Italy for climbing and running across rooftops, and mixed its invented feud between Assassins and Templars with real people — the Medici and Pazzi, Leonardo da Vinci, Caterina Sforza and the Borgia pope. The route visits the real buildings and towns of the game. The Auditore family and their villa are fictional; most of the events around them are invented or rearranged from history.

7 locations7/7 visitable
HistorySpeculative

Alexander the Great: Across the Known World

In the spring of 334 BC Alexander, the 22-year-old king of Macedon, crossed into Asia with an army of Macedonians and Greeks to make war on the Persian Empire. Eleven years later he had defeated the Persian king Darius III three times, taken Egypt, burned Persepolis and led his men to the rivers of the Punjab — and then died in Babylon at the age of 32, his empire stretching from Greece to India. The route follows the campaign through its turning points, with Arrian's Anabasis, written four centuries later from earlier accounts, as the main guide. Several battlefields can only be placed approximately; their pins are marked as such.

9 locations4/9 visitable
BooksApproximate

On the Road: Kerouac's American Journey

Between 1947 and 1950 Sal Paradise, a young writer from New Jersey, crosses America again and again — hitchhiking, by bus and in borrowed cars — usually in pursuit of his wild, magnetic friend Dean Moriarty. Jack Kerouac typed the story on a continuous scroll of paper in three weeks in April 1951, and it was published in 1957. Sal is Kerouac, Dean is Neal Cassady, and most of the trips really happened. The route picks out the places the novel names, from a rainy false start on the Hudson to Mexico City and back to a New York street corner. The novel gives towns and streets rather than addresses, so most pins mark areas, not doors.

9 locations8/9 visitable