In August 1803 two small Russian sloops sailed from Kronstadt on the first Russian voyage round the world. Adam Johann von Krusenstern led the expedition on the Nadezhda, and Yuri Lisyansky captained the Neva; the Neva was back almost three years later.
This route follows seven turning points, from the Marquesas and Kamchatka to the Tlingit fort at Sitka, the closed door of Nagasaki and the tea trade at Canton. The two ships often sailed apart, so the stops are markers, not one line. Day dates follow the main source, which gives the outward voyage in the modern (New Style) calendar; Russian logs of the time used the Old Style, so the homecoming in 1806 is given by season only. Pins mark towns and bays, not exact anchorages.
Patrick Süskind's Perfume follows Jean-Baptiste Grenouille, born in Paris in 1738, with a gift for scent and no scent of his own. His path runs from the Innocents cemetery to a mountain cave, and then to Grasse, where his craft turns murderous.
The route follows the book from Paris to the Plomb du Cantal, Montpellier and Grasse, and ends in Barcelona, where Tom Tykwer's film rebuilt Paris. Only a few places are named exactly; the rest are approximate.
In 1613 a samurai from Sendai set out to Mexico in a galleon built for the mission to meet the King of Spain and the Pope. Hasekura Tsunenaga's embassy took seven years, crossed Mexico and the ocean, and came home to a Japan that was closing its doors to Christianity.
The route follows him from the port of Tsukinoura through Acapulco, Mexico City, Havana, Madrid, Saint-Tropez and Rome, then back via Manila to Nagasaki. Japanese dates are given in the Gregorian calendar. Most pins mark towns or harbours, not documented buildings.
In 1878 Isabella Bird, then 46, travelled from Tokyo to Hokkaido and described the journey in letters to her sister, published as Unbeaten Tracks in Japan.
The route follows her dated letters from the landing at Yokohama through Nikkō and the northern river towns to an Ainu village in Hokkaido. Town pins are approximate; the inns and houses she slept in are not located.
Lin Zexu's crackdown on the opium trade in Canton in 1839 set off a war that ended three years later with a treaty signed on a British warship in the Yangtze. The route follows it from the Pearl River to Nanjing.
Seven stops cover the confiscation, the destruction of the opium at Humen, the clashes at Chuenpi and Dinghai, the raising of the flag at Hong Kong, the fall of Zhenjiang and the treaty talks at Jinghai Temple. Several places have changed beyond recognition, which the notes mark.
Between 1405 and 1433 the Ming court sent a fleet from Nanjing across the South China Sea and the Indian Ocean, seven times, under the admiral Zheng He. It came home with ambassadors and exotic animals.
This route follows the sequence from the shipyard in Nanjing through Java, Malacca, Ceylon, Calicut and Hormuz to Malindi in East Africa, and ends at his empty tomb. Most ports are approximate pins, and later temple traditions are marked as such.
Between 1180 and 1185 Japan's two great warrior clans, Taira and Minamoto, fought over the realm, and the war ended with a child emperor, a fleet and the tide at Dan-no-ura. It was the war that led to the first shogun.
This route visits seven battlefield sites in date order, from the bridge at Uji to the Kanmon Straits. Documented events are kept apart from the Heike Monogatari's legends, which the text attributes to the tale. Most battle areas are approximate.
El Dorado is Lake Guatavita, 57 km northeast of Bogotá, where legend sets the gilded zipa's raft, with stops at Funza, Sogamoso and the Gold Museum. The ritual was written down generations after the conquest; the gold and the draining are history.
The route follows both threads, and each stop says which is which: Quesada's march in 1537, the lake itself, the drainage, a rival lake, the cave where a raft turned up in 1969 and the Bogotá museum that keeps it.
In August 1492 three small ships slipped down the Río Tinto from Palos with a plan to reach the Indies by sailing west. By mid-March 1493 Columbus was back in Palos without his flagship, which had been wrecked off Hispaniola, but with captives, samples of gold and plants unknown in Europe.
The route follows the voyage in order: the friary where the plan found friends, a stopover in the Canaries, the first landfall in the Bahamas, the wrecked flagship and the fort of La Navidad, a storm-driven stop in Lisbon, the return to Palos and the report to the monarchs in Barcelona. The landfall island and the fort site are both debated, and the pins say so.
In 1466 or 1468 a merchant from Tver set out down the Volga to trade around the Caspian Sea. He was robbed on the way, crossed Persia, sailed from Hormuz to India and wrote down what he saw in A Journey Beyond the Three Seas.
This route follows him from Tver through Derbent, Hormuz and the coast of India to Bidar, and home to Caffa on the Black Sea. Dates are debated, and most stops are marked by area only because his notes name towns rather than buildings.
Assassin's Creed (2007) recreates the Holy Land of 1191: Masyaf, Damascus, Acre and Jerusalem, with Solomon's Temple and Richard's camp at Arsuf. Altaïr loses his rank after a botched mission and wins it back one target at a time: nine men in three cities, all secretly Templars.
The route follows the story from the Temple in Jerusalem to the Assassins' fortress of Masyaf, through Damascus, Acre and Jerusalem, to a duel in King Richard's camp. The game's cities are rebuilt for play, so every pin marks the real place the scene is anchored to.
A stranger who looks foreign joins two writers at Patriarch's Ponds, predicts a death, and Moscow's strangest spring begins. In Bulgakov's novel the devil, as Woland, visits Soviet Moscow with a retinue that includes the cat Behemoth and the henchman Azazello, while Margarita bargains with him for the Master.
The route follows the Moscow chapters in order: the ponds where it all starts, a writers' club, a haunted flat, a stage show, a flight of revenge, a ball, a terrace beside the Kremlin and a farewell on the Sparrow Hills. Several places are invented or only inspired by real ones, and each stop says which.
In May 1804 William Clark and about 30 others left a winter camp on the Mississippi and turned up the Missouri, the first stage of an expedition sent to cross the newly acquired western part of the country. Captains Meriwether Lewis and Clark kept journals, and many of their entries are quoted here in their own spelling.
The route follows them from Camp Dubois past a sergeant's grave, a tense standoff with the Teton Sioux, a winter at Fort Mandan, the Great Falls, the Continental Divide and the snowbound Lolo Trail to the Pacific, then home by way of Clark's signature on Pompeys Pillar. Where a camp is lost to the river or to time, the pin marks the nearest place you can visit.
The Hound of the Baskervilles takes Sherlock Holmes across Dartmoor: Cabell's tomb at Buckfastleigh, the ten-thirty train from Paddington, Princetown's prison and Hound Tor. A spectral hound stalks the moor.
The route runs from the grave that may have inspired the legend and the ten-thirty train from Paddington to the convict prison at Princetown, the mire, the tors and the Stapletons' house. Baskerville Hall and Merripit House exist only in the book, so their pins mark a stand-in or nothing at all.
Assassin's Creed III crosses the American Revolution from London's Covent Garden opera house to Boston's Old State House, Bunker Hill and the Battery in Manhattan. In 1754 the Templar Haytham Kenway carries a stolen key to the colonies; his son Connor becomes the Assassin who hunts him through the war.
Assassin's Creed III builds its America from real maps, and almost every stop can still be walked: the opera house in Covent Garden, the Old State House and Boston Harbor, the green at Lexington and the bridge at Concord, the Bunker Hill battlefield, the Valley Forge encampment, the Monmouth battlefield, and the Battery at the foot of Manhattan, where the war ends.
Gotham is Chicago. The film shot most of Batman's city on real streets and buildings in the Loop, dressing them up as Gotham, then flew the crew to Hong Kong for its one overseas detour. This route follows The Dark Knight in order, from the bank heist that opens it to the rooftop where Batman and the Joker have their last fight.
Along the way: the disused post office that doubled as a bank, the glass office where Wayne holds a fundraiser, the financial street of the convoy chase, the hospital the Joker destroys, an old Chicago bar, the pier where two ferries wait, and Hong Kong's International Finance Centre.
Where Gladiator was filmed: the Germania battle in a Surrey wood near Farnham, Maximus' farm in Tuscany's Val d'Orcia, the slave market at Ait Ben Haddou in Morocco and Rome's Colosseum rebuilt on Malta's Fort Ricasoli. In 180 AD the general Maximus refuses his loyalty to the new emperor Commodus, loses everything and fights his way back as a gladiator.
The route follows the shoot between January and May 1999: the Surrey wood where the Germania battle burned, the Val d'Orcia valley of Maximus' farm, the Moroccan ksar that played Zuccabar and the one-third Colosseum replica built on Malta's Fort Ricasoli — ending at the real Colosseum, where the story's final duel is set.
A chance meeting at the Criterion Bar sends an army doctor just back from Afghanistan to a laboratory at St Bartholomew's Hospital, where a stranger grips his hand and observes: "You have been in Afghanistan, I perceive." Within days Dr Watson has moved into 221B Baker Street, the address where many of the stories begin, and off runs the canon: four novels and 56 short stories, all but one set between 1880 and 1914.
This route walks Holmes's London in the order the stories appeared: the Criterion where Watson met Stamford, the hospital of the famous first deduction, the Baker Street rooms that did not exist when Doyle wrote and are now a museum, Scotland Yard's Victorian headquarters on the Embankment, a society church where a bride vanishes, a silent club on Pall Mall, and the Underground station where a body fell from a train roof.
Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived.
This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.
Just after midnight on 6 June 1944, gliders landed beside a canal bridge at Bénouville, and by mid-morning Allied troops were ashore on five code-named beaches — Utah, Omaha, Gold, Juno and Sword — along the Normandy coast. This route visits the places where that day was won and lost, and what stands there today.
It starts with the glider coup de main at Pegasus Bridge, then runs along the coast from west to east: the museum built on the sand at Utah, the Rangers' climb at Pointe du Hoc, the American cemetery above Omaha, the concrete of the Mulberry harbour at Arromanches, the Canadian centre behind Juno and the Grand Bunker above Sword.
A jazz pianist and an aspiring actress argue through the windows of their cars in a Los Angeles traffic jam, and the city itself becomes the romance: a night on a funicular, a broken projector, a kiss in a planetarium. Damien Chazelle shot La La Land in 40 days across Los Angeles in the summer of 2015, and most of the places the couple reaches for are still there.
This route follows Mia and Sebastian from the freeway ramps where they shout at each other to the jazz bar Seb finally gets to open — the 105/110 connector ramps, the Burbank café on the Warner lot, the Lighthouse Café and the pier beside it, the Rialto in South Pasadena, Griffith Observatory and Angels Flight. The film rarely names its own locations, so a few pins mark the real building that stood in for the one on screen.
Kazuma Kiryu's Kamurocho feels like a real Tokyo night out because it nearly is: Sega modelled it on Kabukicho, then did the same with Dotonbori, Shinsekai, Yokohama and the port town of Onomichi. Every district in the series is based on its real location as it looked in the year its game came out, and later games remodel them again.
This route walks the six real stand-ins behind the fiction in the order the games introduced them: Kabukicho's sleepless streets, the theater square, Dotonbori's neon canal, Shinsekai's tower, Onomichi's temple slopes and Yokohama's Isezaki Mall. All six are ordinary public places you can visit today.
Bond is shot off a train in Turkey and left for dead, while a former agent with a grudge against M attacks MI6 from within. Sam Mendes's 2012 film — the 23rd Bond and the highest-grossing of them all — was shot between November 2011 and May 2012 in London, Turkey and Scotland, with much of "Shanghai" and "Macau" faked in England.
The route follows the story from the rooftops of the Grand Bazaar to the railway viaduct where Bond falls, a beach bar in Fethiye, MI6's real headquarters, a Turner in the National Gallery, an abandoned Japanese island, a disused Tube platform and the glen where Bond takes M home. Skyfall Lodge itself was a set in Surrey.
In November 1274 a Mongol and Korean fleet landed on Tsushima, a mountainous Japanese island halfway to Korea, and overwhelmed its few defenders. Sucker Punch's 2020 game drops a fictional samurai, Jin Sakai, into that invasion: he survives the massacre on the beach and turns into "the Ghost", a guerrilla who breaks the samurai code to drive the invaders out.
The designers visited Tsushima twice but did not copy it one to one. This route visits the real places behind the game's opening battle, its castle and its shrines, most of them featured in the island's own guide for players. Jin, his clan and his battles are fiction; the landing, the fortress and the mountains are not.