In September 1978, an 18-year-old photographer named Reza Shirazi comes home to Tehran and is pulled into the last days before Black Friday. The developers built the game from interviews with forty Iranians who lived through the revolution and from photographs by Michel Setboun; the streets, the cinema hideout and the prison are real places, filled with a fictional cast.
This route follows the game's 1978 story in order, from a Hasanabad rooftop to the shooting at Jaleh Square, then ends in the Evin Prison interrogation that frames the whole game. It is a route through the city the game recreates, not a walking itinerary.
Age of Empires II follows Joan of Arc from a French army camp at Vaucouleurs to the stake at Rouen. The designers said they deferred to history wherever it did not interfere with gameplay, and the campaign's spine — Orléans, Patay, Reims, Paris — is close to the record. But the game also bends the story, placing Joan at a battle she missed and turning a failed assault on Paris into a betrayal. This route follows the campaign's stops in order and sets each one beside what the sources say happened there.
The Driver series began in 1999 as a car-chase game and grew into a tour of real cities: Miami, Los Angeles and New York in the first game, Havana, Las Vegas and Rio de Janeiro in Driver 2, Nice and Istanbul in Driver 3, and a fictionalised San Francisco in the 2011 sequel. Tanner's undercover work runs from a Miami parking garage to a presidential car, a Rio climax beneath Christ the Redeemer and the Golden Gate Bridge.
This route follows the series city by city, from Ocean Drive's Art Deco hotels to the Las Vegas Strip and the Bosphorus. Some stops are city-level pins because the games recreate whole urban areas rather than single buildings; only Christ the Redeemer and the Golden Gate Bridge are pinned exactly.
Test Drive Unlimited sent players around Oʻahu's 1,000 miles of roads in 2006; The Crew Motorfest returned to a scaled-down island in 2023, with a car-culture festival at its centre. Both treat the island as a stage, one for a free-roam lifestyle racer and the other for a themed racing playground.
This route follows a road-trip loop from Honolulu Airport through Waikiki, Diamond Head, Hanauma Bay and the North Shore to Haleʻiwa, then back south to Pearl Harbor. Pins mark the real places; the games shrink the island and invent some of the roads in between.
Horizon Zero Dawn and Forbidden West cross the American West from Colorado Springs and Denver to Yellowstone and drowned San Francisco. A thousand years after the old world fell to Faro's machines, Nora outcast Aloy travels to uncover what destroyed it.
This route follows both Horizon games from the red rocks above Colorado Springs to the drowned streets of San Francisco, pairing each stop with the real landmark behind it. Guerrilla compresses the map — in-game locations are not exactly where they are in the real world — so the pins mark real stand-ins, not exact game coordinates.
Akito wakes after a traffic crash in a Shibuya emptied by a masked occultist's fog, sharing his body with the spirit KK and able to see the Marebito that now fill the streets. Tango Gameworks built the district as a condensed, walkable stage rather than a straight copy, keeping landmarks, borrowing back streets and folding in a few districts from elsewhere in Tokyo.
The route follows the game from the scramble crossing and the station through Center Gai, Dōgenzaka and the 109 stand-in, then north to a borrowed Yanaka Ginza and across town to the Tokyo Tower finale. Pins mark the real places; the game's map moves some of them closer together.
In the spring of 1989, Henry leaves Boulder for a summer job as a fire lookout in Wyoming's Shoshone National Forest. His only company is Delilah, the voice on the other end of a walkie-talkie, until fireworks at a lake, a ransacked tower and a fenced research camp turn the job into a mystery.
The route follows the game's places and the real Wyoming behind them: the bar where Henry meets Julia, the Cody rodeo the characters talk about, the Shoshone forest still marked by the 1988 Yellowstone fires, and stand-ins for the fictional Two Forks tower, Jonesy Lake, Wapiti Station, Cave 452 and Thorofare Lookout.
In January 1981 a CIA team led by Russell Adler hunts Perseus, a Soviet spy Adler believed dead. The trail runs from an Amsterdam bar and a Vietnam flashback to East Berlin, the KGB's Lubyanka and a Cuban firefight, before reaching the Solovetsky Islands. The route follows the campaign's real places in mission order and keeps the game's story apart from the real history of each place. A final stop marks the alternate ending at Duga.
Haikyu!! is set in Miyagi Prefecture, but its creator Haruichi Furudate grew up in Karumai, a small town in Iwate, and much of the manga's school and streetscape is drawn from it. Fans turned the town into a pilgrimage stop, and a town-made walking map marks the spots that "look just like" the story.
This route follows the real places behind Karasuno in story order: the electronics shop where Hinata first sees volleyball on television, the gymnasium where he loses to Kageyama and vows revenge, the school that became Karasuno High, the shop where coach Ukai minds the counter, the running-course slope, the supermarket behind Shimada Mart, the Sendai arena that hosts the Miyagi qualifiers, the junior high whose staircase became Shinzen High, and the diner behind the Karasuno canteen.
Percy Jackson is a twelve-year-old boy in New York City who has just learned that the Greek gods are real — and that Zeus's master bolt is missing. With Annabeth and Grover, he has ten days to cross the country, find the bolt and reach the Underworld beneath Los Angeles before a war breaks out on Olympus.
Rick Riordan's 2005 novel turns real American landmarks into monster stops: the Metropolitan Museum of Art, a Montauk beach, the Gateway Arch, a Denver water park, a Las Vegas casino that eats time, the Santa Monica Pier and the Empire State Building. A Disney+ series adapted the story from December 2023 to January 2024.
The Banshees of Inisherin's island is fictional, but the film was shot on two real ones: Inishmore, where Pádraic's cottage and the cliffs stand in for it, and Achill, where the pub, the shop, the lake and Colm's house were found. In April 1923, Colm stops speaking to his oldest friend, Pádraic.
This route follows the film's story from Pádraic's cottage to Colm's beach. Because Inisherin does not exist, every pin marks a real filming location; the sets at Cloughmore and Purteen are gone, and Colm's cottage is a private home to be seen from outside.
Wim Wenders' Perfect Days follows Hirayama, a Tokyo toilet cleaner who keeps his days exactly the same: the same overalls, the same cassette tapes, the same sandwich under the trees. The city changes around him; he notices the light through the leaves.
This route follows the film's real Tokyo, from the old apartment east of the Sumida to four of the Tokyo Toilet project's designer facilities, the shrine bench where he eats lunch, the sento and Asakusa bar that fill his evenings, and the bridge where the story ends.
In 1600 an English pilot came ashore in Japan. FX's Shōgun renames the players — John Blackthorne is William Adams, Lord Toranaga is Tokugawa Ieyasu, Lady Mariko is Hosokawa Gracia — and moves the shipwreck from Usuki to the Izu village of Ajiro. This route follows the documented places behind the drama, from the real landing at Usuki and the regents' court at Osaka Castle to the mansion where Gracia died, Adams's shipyard at Itō, his house in Nihonbashi and his grave at Hirado. The 2024 series was filmed in British Columbia.
Where The Last Kingdom is set: Bamburgh Castle in Northumberland, Viking York, the Somerset marshes at Athelney and the battlefield at Edington, the real ground of Uhtred's wars. A Saxon boy raised by Danes, he fights for Alfred and against him, and each stop is set against what history records.
The television series adapts Bernard Cornwell's Saxon Stories; where a stop follows a particular novel or series, the point says so. The show was filmed mainly in Hungary, so the places below are the real settings of the events, not the filming locations.
Gereon Rath arrives from Cologne in 1929 to a Berlin of police headquarters, cabarets and armed conspiracies. The series follows him and Charlotte Ritter from the May Day riots through the fall of the Weimar Republic to Hitler's first weeks in power, mixing real streets with sets and stand-ins.
This route visits the places the story names and the buildings that played them: the Rotes Rathaus as the police headquarters, the real Moka Efti, the Anhalter goods yard, the Hermannplatz U-Bahn, a Duisburg steelworks, the Theater am Schiffbauerdamm, Schloss Drachenburg and the Volksbühne. Some stops are exact; others are stand-ins far from Berlin.
Wednesday Addams is sent to Nevermore Academy, a school for outcasts in the fictional Vermont town of Jericho. Netflix built that world in Romania: a castle above Bușteni, Bucharest interiors, a backlot town and a country mansion standing in for the Gates house. When season 2 moved production to Ireland in 2024, Nevermore gained a castle in County Offaly, a waterfall campsite and a Dublin cemetery. Much of the Irish shoot was based at Ashford Studios in County Wicklow.
This route follows the show's geography through the real places that played it, season by season. The pins mark filming locations, not invented Vermont addresses.
Goblin was filmed in Seoul, on the Jumunjin breakwater on Korea's east coast and in Quebec City, where the red door in Petit-Champlain, the Château Frontenac and the Tourny fountain appear. A Goryeo general killed by his king returns as an immortal goblin and spends 939 years looking for the bride who can pull the sword from his chest.
The route follows the story from the palace set where his Goryeo past was filmed to his house in Seoul, the Gangneung breakwater where they first meet, and the old streets of Quebec City beyond a red door. It ends at the park that stands in for the Yoo family cemetery.
Crash Landing on You filmed its Swiss scenes on location at real places: Kleine Scheidegg, the piano pier on Lake Brienz, the Sigriswil gorge bridge and the First station above Grindelwald. Jeju's Ara-dong forest stands in for the North Korean DMZ, where a tornado carries the heiress Yoon Se-ri, and Ri Jeong-hyeok hides her as the two fall in love across the divided countries.
This route follows the story in episode order, from Se-ri's landing in a Jeju forest to the reunion above Grindelwald. Nothing was filmed in North Korea: the Pyongyang and Kaesong stations were played by Ulaanbaatar, and the DMZ scenes by several of Jeju's oreums.
Alice in Borderland begins with three friends running through Shibuya and ends with Arisu and Usagi fighting for the city itself. Between those points the series empties Tokyo, then lets it grow over. This route follows the real Shibuya landmarks the characters use — the scramble crossing, the Hachikō gate, Shibuya Stream, 109 and SHIBUYA SKY — and visits the two sets where the empty and overgrown city was built, in Ashikaga and Yokohama.
The story never leaves Tokyo; the production did. This route follows the Netflix series, not Haro Aso's manga, and each stop keeps the story place and its stand-in apart.
Seong Gi-hun is a divorced gambler in Seoul, broke and in debt. A smiling stranger offers him a game of ddakji on a subway platform, and soon he is playing children's games for his life. The arena is fiction: the games were built as sets at the Daejeon Expo Science Park and later dismantled, and the island exteriors come from Seongapdo, a private island that cannot be visited.
Everything around the arena is real — the market, the corner shop, the amusement park, the airport — and this route follows those places in story order, from a schoolyard in the first episode to a park where the Salesman starts recruiting again.
Mafia II is set in Empire Bay, a city that never existed but borrows from six real American ones. This route follows Vito's story from Sicily in 1943 to the 1951 war between mob families and the Triads.
Only Sicily and a New York City stand-in are pinned; the sources tie no mission to a real place, so the remaining story stops stay unpinned.
Ragnar Lothbrok goes from farmer to king in History's Vikings, a series that sprints through more than a century of Viking Age history and the sagas. This route follows the places of its events in story order, setting what the show does against what history and the sagas say. The series itself was filmed in Ireland.
From a raid on Lindisfarne to Paris under siege, a snake pit near York, a Mediterranean raid, a colony in Iceland and a court in Kiev and a voyage west, with the fictional village of Kattegat left unpinned.
Every Far Cry game drops you into a country that does not exist, and almost every one was built from a real place. The developers camped on the savanna, sent a team to Nepal, spent two weeks in Montana and a month in Cuba.
This route follows the series in release order, one stop per game. Pins mark whole countries or regions, not scenes: they show where each fictional setting came from, and one entry has no sourced real model.
In 1939 the Austrian climber Heinrich Harrer went to the Himalaya, and the war turned the trip into a walk to Lhasa. Harrer's memoir Seven Years in Tibet follows his escape from a British camp in India and his walk to Lhasa, where he became tutor to the 14th Dalai Lama.
This route covers six places from Nanga Parbat to the Potala Palace. The 1997 film was shot largely in Argentina, not Tibet, so none of its sets are stops here.