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GamesFictional

Persona 5: The Phantom Thieves' Tokyo

A student framed for an assault is put on probation, moves into a Tokyo neighbourhood that does not exist, and ends the school year as one of the Phantom Thieves. Persona 5 is set in modern-day Tokyo and uses real districts — Sangenjaya, Shibuya, Shinjuku and Akihabara — as its map, alongside the Metaverse where the Thieves enter Palaces. This route picks five stops out of that year: Sojiro's Café Leblanc above Sangen-jaya Station, the Shibuya counter where the Thieves buy their equipment, Shinjuku's bar street and a fortune-teller's stand, the Akihabara arcade where a schoolboy holds a high score, and Odaiba, where the palace of Persona 5 Royal rises. Leblanc, the Crossroads Bar and the Gigolo Arcade are invented; the neighbourhoods around them are not.

5 locations5/5 visitable
GamesFictional

Assassin's Creed Unity: Revolutionary Paris

Arno Dorian is a nobleman who walks into a trap: framed for the murder of the man who adopted him, he spends the opening hours of Unity's Paris of 1789 in a prison cell, and walks out of it an Assassin. From there he is off across the capital hunting the true powers behind the Revolution, while Napoleon, Robespierre and an Apple of Eden keep arriving before he can finish the job. Unity rebuilds late 18th-century Paris at roughly 1:1 scale across seven districts, plus Versailles, so almost every stop here is a building you can walk to: the Bastille site, the Assassins' hideout under the Île Saint-Louis, Notre-Dame's towers, the storming of the Tuileries, the execution square that is now the Place de la Concorde, Robespierre at the Hôtel de Ville, and — with the Dead Kings expansion — a Precursor temple under the basilica at Saint-Denis. Two stops are places the game invented rather than built: that hideout and that temple.

9 locations8/9 visitable
GamesFictional

Yakuza / Like a Dragon: Kamurocho, Sotenbori and Ijincho

Kazuma Kiryu's Kamurocho feels like a real Tokyo night out because it nearly is: Sega modelled it on Kabukicho, then did the same with Dotonbori, Shinsekai, Yokohama and the port town of Onomichi. Every district in the series is based on its real location as it looked in the year its game came out, and later games remodel them again. This route walks the six real stand-ins behind the fiction in the order the games introduced them: Kabukicho's sleepless streets, the theater square, Dotonbori's neon canal, Shinsekai's tower, Onomichi's temple slopes and Yokohama's Isezaki Mall. All six are ordinary public places you can visit today.

6 locations6/6 visitable
GamesFictional

Marvel's Spider-Man: Peter Parker's New York

Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements. This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.

7 locations7/7 visitable
GamesApproximate

Assassin's Creed Odyssey: A Mercenary's Greece

Greece, 431 BC: Athens and Sparta are tearing the Greek world apart, and you are a Spartan mercenary caught between them. Assassin's Creed Odyssey sends you across the Aegean with a broken spear and an eagle at your side, hunting your lost family and the masked Cult of Kosmos that destroyed it. This route follows the Eagle Bearer's trail from the hot gates of Thermopylae to the oracle at Delphi, the Acropolis of Athens, the sanctuary at Olympia, warrior Sparta and finally Mount Taygetos. Every stop is a real place you can visit, recreated in the game's vast open world.

6 locations6/6 visitable
BooksApproximate

Three Men in a Boat: Kingston to Oxford

Jerome K. Jerome's 1889 comic novel sends three friends, J., George and Harris, and the dog Montmorency up the Thames in a rowing skiff, from Kingston to Oxford, camping out for a fortnight. What follows is one of the funniest books ever written about getting nowhere fast: a hedge maze with a guide who cannot find the exit, a punt run down at sunset, a dog who treats every cat as a personal enemy, and a provision-buying procession that staggers the whole town. The route follows the boat in the book's own order: Kingston's back streets, Hampton Court's maze, the lock opposite Weybridge where George joins them, the island where King John is said to have signed the Charter, tea below Cookham, a night in Marlow, Henley before the regatta, the old walls of Wallingford, and the difficult last mile into Oxford.

9 locations8/9 visitable
MoviesExact

The Last Emperor: Puyi's China

Puyi became emperor of China at the age of two, lost the throne at six, and spent the rest of his life being used by others: as a puppet emperor for Japan in Manchuria, then as a war criminal re-educated in a Communist prison, and finally as an ordinary citizen working in a Beijing garden. Bernardo Bertolucci's 1987 epic, which won all nine Oscars it was nominated for, was the first Western feature film allowed to shoot inside the Forbidden City. The route visits the real places of Puyi's life, most of them museums today. The film compresses and softens his story, and some of its scenes were shot in Italy.

6 locations5/6 visitable
MoviesApproximate

The Secret Life of Walter Mitty in Iceland

Walter Mitty manages photo negatives at Life magazine in New York and escapes his dull days in elaborate daydreams. When the negative chosen for the last print cover goes missing, he has to track down its photographer, Sean O'Connell — to Greenland, Iceland and the Himalayas. Ben Stiller's 2013 film was shot on analog film, and almost all of its adventure was shot in Iceland. This route starts at Life's real Manhattan home and then follows Walter through the Icelandic towns, harbour, mountain road, volcano and waterfall that stand in for Greenland and Afghanistan. The places are real; which country they play is not.

6 locations5/6 visitable
MoviesApproximate

Lion: Saroo's Long Way Home

In about 1986 a boy of five or six fell asleep on an empty train in central India and woke up nearly 1,500 kilometres away in Calcutta, unable to name his home town. Adopted by a couple in Tasmania, Saroo Brierley found his way back 25 years later by tracing railway lines on Google Earth. His memoir A Long Way Home became the 2016 film Lion, with Dev Patel as the grown-up Saroo and Nicole Kidman as his adoptive mother. The route follows the real journey, which the film tells closely, from Khandwa station to Burhanpur, Howrah and Hobart, and back to Khandwa. Family homes are private and not pinned.

7 locations2/7 visitable
MoviesExact

In Bruges: A Hitman's Tour of Bruges

After a job goes horribly wrong in London, two Irish hitmen are ordered to lie low in Bruges and wait for a phone call. Ken finds the city beautiful; Ray is bored rigid and says so at every turn. Martin McDonagh's 2008 dark comedy was shot entirely on location in the city in February and March 2007. This route follows Ken and Ray through the medieval centre: their hotel, the Belfry, a church with a relic, Bosch's vision of hell in the Groeninge Museum, a park, the Lake of Love and the street where the story ends. One scene was shot in a stand-in church, and the top of the tower was a studio set.

8 locations7/8 visitable
MythologySpeculative

The Táin: Queen Medb's Raid on Cooley

One night at Cruachan, Queen Medb of Connacht and her husband Ailill compare their riches and find them equal in all but one thing: Ailill owns a magnificent white-horned bull. Medb sets out to take an even finer one, the Brown Bull of Cooley, from Ulster, whose warriors are all laid low by an ancient curse. Only the seventeen-year-old Cú Chulainn stands in her way, holding off her army ford by ford, one champion a day. The Táin Bó Cúailnge, "the Cattle Raid of Cooley", is the centrepiece of Ireland's Ulster Cycle, preserved in manuscripts from the 12th century on. Its storytellers loved explaining place-names, and many of its places are real and visitable. This route follows the raid from Connacht to Cooley and the bull's last journey home. Quotations are from Joseph Dunn's 1914 translation.

5 locations5/5 visitable
MythologySpeculative

The Mahabharata: The Pandavas' Road to Kurukshetra

Two branches of one royal family, the five Pandava brothers and their hundred Kaurava cousins, quarrel over the throne of the Kuru kingdom. The Pandavas survive a murder plot, win the princess Draupadi, build a splendid capital, lose everything in a rigged game of dice and spend thirteen years in exile before the families meet in an eighteen-day war at Kurukshetra. The Sanskrit epic, one of the longest poems ever composed, also holds the Bhagavad Gita. Northern India is dotted with places that tradition links to the story, several of them with real Iron Age remains. This route follows the Pandavas through those traditional sites. They are identifications of faith and local memory; archaeology has found ancient towns, but not the epic's events.

6 locations6/6 visitable
MythologySpeculative

Jason and the Argonauts: To the Golden Fleece

King Pelias sends his nephew Jason to fetch the Golden Fleece from Colchis, at the far end of the Black Sea, hoping he will never come back. Jason builds the Argo, gathers the greatest heroes of his day, Heracles among them, and sails east. Apollonius of Rhodes told the voyage in his Argonautica in the 3rd century BC, and he filled it with real coasts, harbours and local legends. This route follows the outward voyage to Colchis. The way home is left out: ancient writers sent the Argo back by wildly different routes, up rivers into the Adriatic and even across Libya. The heroes and the fleece are myth; the shores, islands and ancient cities are real. Quotations are from R. C. Seaton's 1912 translation.

8 locations8/8 visitable
MythologySpeculative

Aeneas: From Troy to Latium

Troy has fallen. Aeneas, a Trojan prince, carries his old father out of the burning city and sets sail with the survivors to find the new homeland the gods have promised them. Virgil's Aeneid, written for Augustus in the 20s BC, follows years of wrong turns, storms and prophecies until the exiles land in Italy, where their descendants will one day found Rome. This route follows the voyage in the order it happens, which is not the order Virgil tells it: the poem opens in Carthage and lets Aeneas recount the earlier wanderings to Queen Dido. Every stop is a real ancient site, most now open as archaeological parks; Aeneas himself belongs to legend. Quotations are from John Dryden's 1697 translation.

9 locations8/9 visitable
GamesApproximate

Valiant Hearts: The Western Front

In August 1914 France expels its German residents, and Karl is torn from his French wife Marie and their baby on a farm near Saint-Mihiel and drafted into the German army. Marie's father Emile is called up on the other side. Ubisoft Montpellier's hand-drawn 2014 game, made for the war's centenary, follows them, an American volunteer called Freddie, a Belgian nurse, Anna, and Walt the medic dog across four years of the Western Front. The heroes are invented, but the battles are not, and every chapter is full of real objects and short historical notes. This route visits the places the story passes through, from the Marne in 1914 to the Chemin des Dames in 1917. Most are now memorials, museums or preserved battlefields.

8 locations8/8 visitable
GamesApproximate

Assassin's Creed Origins: Bayek's Egypt

Egypt, 49 BC. Bayek, the last Medjay protector of the Siwa Oasis, loses his son to a band of masked men, and his hunt for them leads him into the war between Cleopatra and her brother Ptolemy XIII, and to the arrival of Julius Caesar. Ubisoft's 2017 game ends with Bayek and his wife Aya founding the secret brotherhood that the whole series grows from. The studio worked with Egyptologists and historians, enlarged cities for a sense of "pharaonic scale", and later added a combat-free Discovery Tour. This route follows the main story through the real places it uses, from the oracle at Siwa to the spot in Rome where Caesar died. Bayek and the secret orders are fiction; the queen, the generals and the murders mostly are not.

7 locations5/7 visitable
GamesApproximate

Ghost of Tsushima — The Real Island Behind the Game

In November 1274 a Mongol and Korean fleet landed on Tsushima, a mountainous Japanese island halfway to Korea, and overwhelmed its few defenders. Sucker Punch's 2020 game drops a fictional samurai, Jin Sakai, into that invasion: he survives the massacre on the beach and turns into "the Ghost", a guerrilla who breaks the samurai code to drive the invaders out. The designers visited Tsushima twice but did not copy it one to one. This route visits the real places behind the game's opening battle, its castle and its shrines, most of them featured in the island's own guide for players. Jin, his clan and his battles are fiction; the landing, the fortress and the mountains are not.

6 locations5/6 visitable
GamesApproximate

Kingdom Come: Deliverance — Medieval Bohemia in Real Life

Bohemia, 1403. King Wenceslaus IV has been kidnapped by his half-brother Sigismund, whose mercenaries burn the silver-mining village of Skalitz. Henry, the blacksmith's son, survives, and the rest of the 2018 role-playing game by Prague's Warhorse Studios follows his hunt for justice and his father's sword across a small stretch of the Sázava valley in Central Bohemia. Almost every place in the game is real and still on the map: Stříbrná Skalice, the ruins of Talmberk, the town of Rataje with its castle Pirkštejn, the monastery at Sázava. Many of the lords Henry serves were real people too. The route follows the main story; the sequel's opening at Trosky closes it.

7 locations5/7 visitable
GamesApproximate

Fallout: New Vegas — The Real Mojave

The year is 2281, two centuries after a nuclear war. A courier carrying a mysterious platinum poker chip to New Vegas is shot in the head and left in a shallow grave — and survives. Obsidian's 2010 role-playing game follows the courier's hunt for the man who did it, into a war for the Mojave between the New California Republic, Caesar's slaver Legion and Mr. House, the hidden ruler of the Strip. The designers built the map from US Geological Survey data and photographs of the real desert, so the game's road south from Goodsprings and back up to Las Vegas runs through real towns. The route follows that road. The towns' massacres, radiation and battles are fiction; their saloons, roller coasters and dam are not.

7 locations7/7 visitable
Real JourneysApproximate

Che Guevara and Alberto Granado: The 1952 Journey

In January 1952 Ernesto Guevara, a 23-year-old medical student from Buenos Aires, and his friend Alberto Granado, a 29-year-old biochemist, set off to cross South America on an old 1939 Norton 500 they called La Poderosa, "The Mighty One". The bike died in Chile, and they went on by truck, steamer, raft, horse and on foot — some 8,000 kilometres in about nine months, ending at a leper colony on the Amazon and in Caracas. Guevara's diary of the trip, published decades later as The Motorcycle Diaries, records how poverty, exploited miners and the lepers they worked with changed him; within a few years he was "Che", a leader of the Cuban Revolution. The route follows the journey from both men's accounts as summarised by historians.

7 locations5/7 visitable
Real JourneysApproximate

Kon-Tiki: Across the Pacific by Raft

In April 1947 the Norwegian Thor Heyerdahl and five companions pushed off from Peru on a raft of nine balsa logs, built in the style of old Spanish drawings of South American rafts. They meant to prove that ancient people could have drifted from South America to Polynesia. After 101 days and almost 7,000 kilometres on the open Pacific, they crashed onto a coral reef in the Tuamotus — and all six walked ashore. The voyage became a bestselling book and an Oscar-winning documentary. Heyerdahl's theory, though, has not survived: archaeology, language and genetics show that Polynesians came from the west, from Island Southeast Asia, as master navigators. The route follows the raft from Callao to Tahiti.

4 locations1/4 visitable
Real JourneysApproximate

Ida Pfeiffer's First Journey Around the World

In May 1846 Ida Pfeiffer, a 48-year-old Viennese widow with grown-up sons and very little money, set off to go round the world — mostly alone, on cargo ships, on horseback and with caravans. She came home two and a half years later, in the middle of a revolution, and turned her diaries into a bestseller translated into seven languages. The Royal Geographical Society in London would not admit her, because it did not accept women. The route follows her first world journey in order, from her own book, A Woman's Journey Round the World: Hamburg, the Brazilian forest, Cape Horn and Valparaíso, Tahiti, Canton, Baghdad, Persia and home. There are no visitor tips for Iraq or Iran.

9 locations7/9 visitable
Real JourneysApproximate

Xuanzang: West From Chang'an

In 629 a young Chinese Buddhist monk, troubled by contradictions between the Chinese translations of the scriptures, slipped out of the Tang capital in defiance of a ban on foreign travel and set off for India to find the original texts. Xuanzang crossed the Taklamakan's edge, the Tian Shan and the Hindu Kush, studied for years in India's great monastery at Nalanda, and came home sixteen years later with 657 Sanskrit texts carried by a train of horses. His travel record, the Great Tang Records on the Western Regions, is still a key source for the history of Central Asia and India, and his journey inspired the classic novel Journey to the West. The route follows him there and back. There are no travel tips for Afghanistan.

8 locations5/8 visitable
Real JourneysApproximate

Darwin and the Voyage of the Beagle

In December 1831 a 22-year-old Cambridge graduate with a passion for beetles and rocks sailed from Plymouth as an unpaid naturalist on HMS Beagle, a ten-gun survey brig. The voyage was meant to take two years and took five. Charles Darwin came home with crates of fossils, skins and notebooks — and with questions about the islands that would lead him, two decades later, to On the Origin of Species. The route follows the ship around the world in order, using Darwin's own Journal of Researches for dates and details: the volcanic Cape Verde islands, the Brazilian forest, the fossil beds of Argentina, Tierra del Fuego, a great Chilean earthquake, the Galápagos, Cape Town and home to Falmouth.

9 locations4/9 visitable