Games
Marvel's Spider-Man: Peter Parker's New York
Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements.
This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.
Contains major story spoilers.
Timeline & locations
What do the location labels mean?
- Exact
- The pin marks the actual place where it happened or was filmed.
- Approximate
- The right area — a town, park or district — but not a precise spot.
- Fictional
- The place exists only in the story; any pin marks a real-world stand-in or inspiration.
Among the Manhattan rooftops Spider-Man patrols, one townhouse hides magic. The first game depicts the Sanctum Sanctorum alongside Avengers Tower and the Wakandan Embassy, and in the comics it is a mansion at 177A Bleecker Street in Greenwich Village. The mansion is fiction, but the street is real: walk Bleecker Street below and you stand where the game plants Doctor Strange's front door.
Location precision: The Sanctum is fictional; the pin marks its in-story address, 177A Bleecker Street.
Visitor guidance: A public street in Greenwich Village; view the block from the sidewalk.
Sources
- Doctor Strange
- Locator:
- Publication history
- Marvel's Spider-Man (video game)
- Locator:
- Gameplay; Setting
- Doctor Strange
No skyline says Spider-Man like this one. The game recreates the 102-story Midtown South skyscraper as one of its real-world locations,. Construction started on March 17, 1930, and the building opened thirteen and a half months later on May 1, 1931. Around four million tourists a year now visit its 86th- and 102nd-floor observatories, looking out over the same rooftops Spider-Man swings between.
Visitor guidance: Book observatory tickets ahead; sunset slots sell out.
Sources
- Empire State Building
- Locator:
- Introduction
- Marvel's Spider-Man (video game)
- Locator:
- Gameplay; Setting
- Empire State Building
East of the Empire State, a silver crown catches the light. The game recreates the 1,046-foot Art Deco skyscraper in East Midtown as another of its real-world locations. It was the world's first supertall skyscraper and held the title of world's tallest building for 11 months after its completion in 1930.
Visitor guidance: Best admired from the street in East Midtown.
Sources
- Chrysler Building
- Locator:
- Introduction
- Marvel's Spider-Man (video game)
- Locator:
- Gameplay; Setting
- Chrysler Building
This is where the first game turns desperate. Doctor Octopus retakes Devil's Breath and releases it in Times Square, causing a mass outbreak that infects numerous people, including Aunt May, and the city descends into chaos. The real square is formed by the junction of Broadway, Seventh Avenue and 42nd Street in Midtown, and it draws an estimated 50 million visitors a year.
Visitor guidance: Go after dark for the full billboard glare; days are calmer.
Sources
- Times Square
- Locator:
- Introduction
- Marvel's Spider-Man (video game)
- Locator:
- Gameplay; Setting
- Times Square
The game recreates One World Trade Center, the main building of the rebuilt World Trade Center complex in Lower Manhattan, as one of its real-world locations. Its spire reached 1,776 feet, a height in feet that references the signing of the Declaration of Independence in 1776. The building opened on November 3, 2014, and its observatory followed in 2015, offering the highest perch a real New Yorker gets.
Visitor guidance: The One World Observatory needs timed tickets booked in advance.
Sources
- One World Trade Center
- Locator:
- Introduction
- Marvel's Spider-Man (video game)
- Locator:
- Gameplay; Setting
- One World Trade Center
The sequel widens the map beyond Manhattan into Brooklyn and Queens, and its quietest scenes happen at home: Peter returns to his Aunt May's home in Queens, which he has moved into following her death, to meet Mary Jane. In the comics, Forest Hills was Peter Parker's home neighborhood, and the house was a modest two-story boarding house run by Aunt May herself.
Location precision: The game gives the house no street address; the pin marks Forest Hills, Peter's comics neighborhood.
Visitor guidance: A residential neighborhood; keep to public streets and shops.
Sources
- Marvel's Spider-Man 2
- Locator:
- Gameplay; Plot
- Forest Hills, Queens
- Locator:
- Introduction; Comics
- Marvel's Spider-Man 2
Peter, Mary Jane and Harry come to Coney Island to reconnect, and for a few hours it works: for a while. Then the Hunters attack the park, and the reunion becomes a rescue. The real Coney Island is an entertainment area in southwestern Brooklyn that was a seaside resort by the mid-19th century, with amusement parks added by the late 19th. The Wonder Wheel has turned there since 1920, and it still does.
Visitor guidance: Rides run seasonally; check the park calendar before visiting.
Sources
- Marvel's Spider-Man 2
- Locator:
- Gameplay; Plot
- Coney Island
- Locator:
- Introduction; History
- Marvel's Spider-Man 2