In November 1095 Pope Urban II, answering a Byzantine emperor's plea for help against the Seljuk Turks, called western Christians to an armed pilgrimage to Jerusalem. Tens of thousands answered — knights, foot soldiers and poor pilgrims. Their armies took separate roads to Constantinople, then marched together across Anatolia and Syria. Almost four years after the call, they stormed Jerusalem and massacred much of its population.
The route follows the main armies in order, from Clermont to Jerusalem, using the participants' own chronicles as summarised by modern historians. Violence against Jews in the Rhineland and against the people of the cities on the way is part of the story and is named plainly. There are no travel tips for Syria or the Lebanese border area.
David Lean's 1962 epic follows T. E. Lawrence through the Arab Revolt, but most of its Arabia was built in Spain. Seville played Cairo, Jerusalem and Damascus, while Almería and a beach near Carboneras supplied the desert and a whole replica of Aqaba.
The route follows the story's order and keeps history apart from the film's shooting locations. Stops say plainly whether they show what happened in 1917 or where the cameras stood.
Ridley Scott's 2005 epic follows Balian, a French blacksmith turned Baron of Ibelin, from his village to Messina, Jerusalem, Kerak, the desert defeat at Hattin and the siege that ends the film. Every stop pairs a scene with the place where it was shot, or with the real place the scene stands for.
The film was made in Spain and Morocco, not the Holy Land, so the route moves between sets and history. Where the film departs from the record, the stop says so: the historical Balian was a prominent lord of the Kingdom of Jerusalem, not a French artisan.
In 1191 the Assassin Altaïr bungles a mission, loses his rank and wins it back one target at a time: nine men in three cities, all of them secretly working for the Templars. The 2007 game sends you riding across the Holy Land to find them, and ends with a twist waiting at home.
The route follows the story from the Temple in Jerusalem to the Assassins' fortress of Masyaf, through Damascus, Acre and Jerusalem, to a duel in King Richard's camp. The game's cities are rebuilt for play, so every pin marks the real place the scene is anchored to.
In June 1867 the steamship Quaker City left New York on what Mark Twain called his "Great Pleasure Excursion", a chartered trip to Europe and the Holy Land. A newspaper, the Alta California, paid for his place in exchange for fifty articles, and those letters grew into The Innocents Abroad.
This route follows eight stops: the Wall Street pier, the Azores, Tangier, Milan, Athens, a palace garden near Yalta, Jerusalem and the Sphinx. Each is told through Twain's own scenes, from donkey rides and hotel bills to the places that stopped his jokes. Where he does not name a spot, the pin marks the nearest known place.
After a job goes horribly wrong in London, two Irish hitmen are ordered to lie low in Bruges and wait for a phone call. Ken finds the city beautiful; Ray is bored rigid and says so at every turn. Martin McDonagh's 2008 dark comedy was shot entirely on location in the city in February and March 2007.
This route follows Ken and Ray through the medieval centre: their hotel, the Belfry, a church with a relic, Bosch's vision of hell in the Groeninge Museum, a park, the Lake of Love and the street where the story ends. One scene was shot in a stand-in church, and the top of the tower was a studio set.