Neku Sakuraba wakes in the Shibuya crowd with no memory and is pulled into the Reapers' Game, a week-long contest of missions that decides whether the dead live on or vanish. Square Enix's 2007 Nintendo DS cult classic turned the district into its whole stage, keeping the landmarks and changing the shop names.
The route follows Neku from the scramble crossing to Hachikō, the ramen shop on Dōgenzaka, the Cat Street café, the hidden Shibuya River and the walk back through Udagawa. In-game places are mostly stand-ins, so pins are approximate except two icons.
In Jujutsu Kaisen, 31 October 2018 turns Shibuya Station into a sealed trap, and the fighting that follows is the best-known arc of the series. The places in the story are real ones, from the station's lowest platform to Aoyama Cemetery.
This route follows the Shibuya Incident through the real district: the cemetery, Hikarie, the station, Meiji-jingumae, Mark City and the Scramble Crossing. Several scenes are only tied to a building or an area, so those stops are approximate.
Bob is a fading American movie star in Tokyo to advertise whiskey; Charlotte is a disillusioned recent graduate, married for two years. Both are far from home, and they find each other at the Park Hyatt Tokyo.
The route follows their story in the film's order: the neon streets of Shinjuku, the hotel, Shibuya Crossing and a karaoke room, then Charlotte's day trip to Kyoto Station, Nanzen-ji and Heian Shrine. Coppola shot for just 27 days, many of its locations in real places of business and public areas. The karaoke branch is pinned approximately.
A student framed for an assault is put on probation, moves into a Tokyo neighbourhood that does not exist, and ends the school year as one of the Phantom Thieves. Persona 5 is set in modern-day Tokyo and uses real districts — Sangenjaya, Shibuya, Shinjuku and Akihabara — as its map, alongside the Metaverse where the Thieves enter Palaces.
This route picks five stops out of that year: Sojiro's Café Leblanc above Sangen-jaya Station, the Shibuya counter where the Thieves buy their equipment, Shinjuku's bar street and a fortune-teller's stand, the Akihabara arcade where a schoolboy holds a high score, and Odaiba, where the palace of Persona 5 Royal rises. Leblanc, the Crossroads Bar and the Gigolo Arcade are invented; the neighbourhoods around them are not.