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Real JourneysSpeculative

Magellan and Elcano: The First Circumnavigation

On 20 September 1519 five ships and about 270 men sailed from Spain to find a western sea road to the Spice Islands. Magellan died in the Philippines, but Juan Sebastián Elcano brought the Victoria home three years later with eighteen survivors and 26 tons of spices, having sailed all the way around the world. The route follows the voyage from the mouth of the Guadalquivir past Port St. Julian, through the strait and across the Pacific to the Moluccas, then home past the Cape of Good Hope. Anchorages are often unrecorded, so most pins mark the nearest known place; the dates come from Pigafetta's journal and modern accounts.

12 locations7/12 visitable
BooksApproximate

Les Misérables: From Digne to the Barricades

Victor Hugo's 1862 novel follows the convict Jean Valjean from the night a bishop's kindness turns him towards good, through years as a respected factory owner and the rescuer of a child, to the street fighting of June 1832. This route follows that path from a bishop's town in the south to the sewers and bridges of Paris. Hugo hid two of the towns behind initials and the wine-shop barricade has been built over, so only the Luxembourg Garden is pinned exactly; the other stops mark real places standing in for the book's.

7 locations6/7 visitable
GamesApproximate

Ghost of Yōtei: Ezo in 1603

Ghost of Yōtei follows Atsu, a wandering mercenary who returns to Ezo — modern-day Hokkaido — in 1603 to hunt down the Yōtei Six, the band led by the samurai lord Nariaki Saito who slaughtered her family sixteen years earlier. Her revenge carries her across an island modelled on Hokkaido, from the grasslands at Mount Yōtei's foot to the frozen north and the Matsumae clan's castle in the south. This route follows the game's regions and their real counterparts: the Yotei Grasslands around Lake Shikotsu, the Ishikari Plain, the Ainu country of the Nayoro Wilds, the Kitsune's Teshio Ridge, and the Tokachi Range, with Mount Yōtei and Matsumae Castle as its fixed points.

7 locations3/7 visitable
GamesApproximate

Assassin's Creed III: The American Revolution

In 1754 a British gentleman, Haytham Kenway, kills a man at the opera in London and carries a stolen key to the American colonies. He is a Templar. His son, Connor, grows up to become the Assassin who hunts him across the American Revolution — through the Boston Massacre and the tea ships, the first shots at Lexington, Bunker Hill, Valley Forge, Monmouth and finally New York. Assassin's Creed III builds its America from real maps, and almost every stop can still be walked: the opera house in Covent Garden, the Old State House and Boston Harbor, the green at Lexington and the bridge at Concord, the Bunker Hill battlefield, the Valley Forge encampment, the Monmouth battlefield, and the Battery at the foot of Manhattan, where the war ends.

9 locations9/9 visitable
GamesApproximate

L.A. Noire: 1947 Los Angeles, Street by Street

L.A. Noire rebuilds Los Angeles in 1947 with fanatical care: the studio mapped the real streets, modelled building interiors on the originals, and filled the map with the city's landmarks. Detective Cole Phelps drives that recreation through traffic, homicide, vice and arson cases, and much of the city he moves through is still standing. This tour follows the real places behind the game's map, from Union Station and Bunker Hill to Wilshire's art deco and the Hollywood movie palaces, then down to the river where the story ends. Every pin marks a real site the game put on its streets.

8 locations8/8 visitable
MoviesApproximate

Mission: Impossible – Dead Reckoning: Chasing the Key

In Mission: Impossible – Dead Reckoning Part One, Ethan Hunt races a rogue artificial intelligence called the Entity for a two-piece key that can control it. The chase crosses the Empty Quarter, Abu Dhabi, Rome and Venice before a night train runs into the Alps and a bridge is blown. Almost every stop is a real place: the desert and airport in the Emirates, a car chase through Rome, a party at the Doge's Palace, a cliff jump at Hellesylt in Norway, and the Alpine train sequence doubled on a Yorkshire heritage railway and in a Peak District quarry.

7 locations5/7 visitable
MoviesApproximate

Oppenheimer: From Cambridge to Trinity

J. Robert Oppenheimer studies in Cambridge and Göttingen, builds a physics school at Berkeley, and is handed the one job nobody else wants: build the atomic bomb before the Nazis do. Christopher Nolan's Oppenheimer (2023) follows him from the Cavendish Laboratory to a secret mesa in New Mexico, through the Trinity test and the political fallout that ends his career. This route follows the film's real places — Cambridge, Göttingen, LeConte Hall, Los Alamos, Trinity, the White House, the Institute for Advanced Study and the room where his security clearance was revoked. The film's own stand-ins, from Ghost Ranch to Kerckhoff Hall, Belen and Alhambra, are noted at each stop.

8 locations7/8 visitable
MoviesExact

The Dark Knight: Chicago as Gotham and Hong Kong

Gotham is Chicago. The film shot most of Batman's city on real streets and buildings in the Loop, dressing them up as Gotham, then flew the crew to Hong Kong for its one overseas detour. This route follows The Dark Knight in order, from the bank heist that opens it to the rooftop where Batman and the Joker have their last fight. Along the way: the disused post office that doubled as a bank, the glass office where Wayne holds a fundraiser, the financial street of the convoy chase, the hospital the Joker destroys, an old Chicago bar, the pier where two ferries wait, and Hong Kong's International Finance Centre.

8 locations6/8 visitable
MoviesApproximate

Forrest Gump: Savannah to Monument Valley

A feather drifts down onto a bench in Savannah, and a man starts to talk. His life unrolls across half a century of American history, from an Alabama childhood to the jungles of Vietnam, the Lincoln Memorial, the Watergate and a bayou shrimp boat. This route follows the film in order, from the bench on Chippewa Square to the lighthouse in Maine and the desert where the running finally stops. It marks the real locations and the real stand-ins, since the fictional town of Greenbow and the Vietnam jungle were both played by South Carolina.

9 locations7/9 visitable
GamesApproximate

Forza Horizon 4: A Britain Road Trip

Forza Horizon 4, released on 2 October 2018, turns Great Britain into one giant racetrack: an open world with condensed representations of Edinburgh, the Scottish Highlands, the Lake District and the Cotswolds, where seasons change every week and Derwentwater freezes hard enough to drive across. Microsoft counted 24 million players by November 2020, and Polygon found the game world a theme-park version of England where everything has "the faint whiff of an idealised 1950s about it, a place of ordered pub gardens and rosebushes". This route drives the real Britain behind the game, north to south: Edinburgh's Old Town, Bamburgh Castle on its coastal crag, three Lake District stops at Derwentwater, Ambleside and Tarn Hows, and the honey-coloured village of Broadway in the Cotswolds. Every stop can be visited today.

6 locations6/6 visitable
GamesSpeculative

Pokémon X and Y: The France Behind Kalos

Kalos is Metropolitan France turned into a star-shaped Pokémon region. Lumiose City is inspired by Paris, its Prism Tower by the Eiffel Tower and its art museum by the Louvre; the Battle Château recalls Chenonceau on the Loire, the palais Chaydeuvre is the château de Versailles, and the stones outside Geosenge Town are the Carnac stones. The games never confirm their models — these are fan and encyclopaedia identifications — so every pin on this route is speculative. The route follows the story across the real France behind Kalos: the town where the adventure begins, Lumiose's iron tower, two châteaux and a royal palace, a coastal aquarium, the island tower where Mega Evolution is learned, the cathedral clock behind Anistar's sundial, the Breton megalith field where Team Flare hides its ultimate weapon, and an abandoned mine where the legendary Zygarde sleeps.

9 locations9/9 visitable
GamesSpeculative

Pokémon Sword and Shield: The Britain Behind Galar

The Galar region is Britain played back as a game: a fictional land inspired by the United Kingdom, dotted with landmarks that recall Bath and York, crowned by a London of clock towers and football-stadium gyms. Eight gym cities, eight badges, and then the Champion's Cup in Wyndon, where Leon waits and the Darkest Day breaks. This route walks the real Britain behind that map, south to north and then beyond: a chalk giant, a lighthouse, Roman baths, a minster, a national stadium and a clock tower, plus the two downloadable lands, the Isle of Man and the snows of Scotland. Every identification is a fan or developer reading, never confirmed in the games, so every pin here is speculative.

8 locations8/8 visitable
GamesFictional

GTA Vice City: The Real Miami Behind Vice City

Vice City is Miami with the labels peeled off. The 2002 game, set in 1986, follows gangster Tommy Vercetti's rise to power after prison, from an ambushed drug deal to the takeover of a drug lord's mansion. The developers built the world from extensive field research in Miami, and the plot draws on the city's real Cubans, Haitians and biker gangs. This route pins six real places behind the fiction: the port of the opening ambush, the Ocean Drive strip behind Ocean Beach, Little Havana and Little Haiti with their warring gangs, Downtown's biker ground, and the private island behind the Starfish Island mansion. Every pin marks the real stand-in, and each stop names the game location it doubles for. One caveat: Vice City itself is fictional, so expect the flavour of 1980s Miami rather than a street-by-street copy.

6 locations5/6 visitable
MoviesApproximate

Inception: From Paris to the Snow Fortress

Dom Cobb is offered a clean slate — his criminal history erased as payment for implanting an idea into a target's subconscious. To pull it off he recruits a forger, a chemist and an architecture student, then takes the team down through layered dreams, from a raining city to an alpine fortress. This route follows the 2009 shoot across four countries: the Paris bridge that folds, a fictional bistro corner, Tangier standing in for Mombasa, two Los Angeles action sites and the closed Alberta ski resort that became the snow fortress. Two stops look different today: the bistro was a temporary set and the Heim Bridge has been replaced.

6 locations1/6 visitable
MoviesApproximate

Dune: The Deserts Behind Arrakis

The Dune films are a two-part adaptation of Frank Herbert's 1965 novel. Paul Atreides travels from Caladan to the desert planet Arrakis, the harsh sole source of spice, and finally forces Emperor Shaddam to come to Arrakis with Irulan and his Sardaukar soldiers. Villeneuve filmed it all in real places: the deserts of Jordan and Abu Dhabi, a Norwegian peninsula, a Budapest studio and an Italian tomb. This route links the five key locations: Stadlandet standing in for Caladan, Wadi Rum and the Liwa Oasis sharing Arrakis, Origo Studios staging Arrakeen and the ornithopters, and the Brion tomb doubling as the imperial court. Part One shot from March to July 2019 in Hungary, Jordan, Norway and the Emirates; Part Two followed from July to December 2022, adding Italy and Namibia to the itinerary.

5 locations3/5 visitable
MoviesFictional

Jurassic Park: From Kauaʻi to Kualoa Ranch

Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu. Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.

9 locations5/9 visitable
BooksSpeculative

Ulysses: One Day in Dublin

James Joyce's Ulysses is one ordinary day, 16 June 1904, in Dublin, told in eighteen episodes through Leopold Bloom, a Jewish advertisement canvasser, and Stephen Dedalus, who starts the day in a tower by the sea. This route walks the day in the order the novel runs it: from the Martello tower at Sandycove where it opens to Howth Head, where Molly Bloom's memory ends it with a yes. Almost every stop is a place you can still stand in: the tower where Joyce stayed in 1904, the strand Stephen walks, the street of the chemist's where Bloom buys soap, the cemetery of the funeral, the pub where he eats his sandwich, the library where he passes between Stephen and Mulligan, the quay of the Ormond Hotel and the maternity hospital. The last stop is a recollection rather than a setting: the novel never says where on Howth Head the two of them lay.

9 locations8/9 visitable
HistoryApproximate

D-Day: The Five Normandy Beaches

Just after midnight on 6 June 1944, gliders landed beside a canal bridge at Bénouville, and by mid-morning Allied troops were ashore on five code-named beaches — Utah, Omaha, Gold, Juno and Sword — along the Normandy coast. This route visits the places where that day was won and lost, and what stands there today. It starts with the glider coup de main at Pegasus Bridge, then runs along the coast from west to east: the museum built on the sand at Utah, the Rangers' climb at Pointe du Hoc, the American cemetery above Omaha, the concrete of the Mulberry harbour at Arromanches, the Canadian centre behind Juno and the Grand Bunker above Sword.

7 locations7/7 visitable
GamesFictional

Assassin's Creed Unity: Revolutionary Paris

Arno Dorian is a nobleman who walks into a trap: framed for the murder of the man who adopted him, he spends the opening hours of Unity's Paris of 1789 in a prison cell, and walks out of it an Assassin. From there he is off across the capital hunting the true powers behind the Revolution, while Napoleon, Robespierre and an Apple of Eden keep arriving before he can finish the job. Unity rebuilds late 18th-century Paris at roughly 1:1 scale across seven districts, plus Versailles, so almost every stop here is a building you can walk to: the Bastille site, the Assassins' hideout under the Île Saint-Louis, Notre-Dame's towers, the storming of the Tuileries, the execution square that is now the Place de la Concorde, Robespierre at the Hôtel de Ville, and — with the Dead Kings expansion — a Precursor temple under the basilica at Saint-Denis. Two stops are places the game invented rather than built: that hideout and that temple.

9 locations8/9 visitable
MoviesApproximate

Roman Holiday: A Princess in Rome

Crown Princess Ann, on a goodwill tour of Rome, slips out of her embassy for one night of ordinary life. Reporter Joe Bradley finds her asleep in the street, recognises her from a newspaper photograph, and secretly guides her through the city to land an exclusive — a day of ice cream, a Vespa and the Mouth of Truth that turns into something neither of them planned. William Wyler's 1953 comedy was shot almost entirely in Rome. The route follows Ann and Joe through the real locations: the palace that played the embassy, Joe's flat on Via Margutta, the Trevi and the barber by the Spanish Steps, the Colosseum, the Bocca della Verità, the riverside dance beside Castel Sant'Angelo and the closing press conference at Palazzo Colonna.

9 locations8/9 visitable
MoviesApproximate

Star Wars: Tatooine in Tunisia

In March 1976 a film crew came to southern Tunisia and turned it into another planet. George Lucas had selected Tunisia to provide the desert planet setting for Star Wars, and filming in Tunisia began on March 22, 1976: a troglodyte hotel became the Lars homestead, the salt flats became a moisture farm, and the streets of Ajim on Djerba became the Mos Eisley spaceport. When the prequels called, the crews came back: locations at Onk Jemal in Tozeur, Ksar Ouled Soltane and Ksar Hadada were used for Tatooine scenes in the 1998 shoot, from the Boonta Eve podrace track to the slave quarters where the boy Anakin lived. Abandoned sets for the filming have been left in the desert but can be visited — this route links all eight sites, from the droids' landing dunes to the granary-courtyard slave quarters.

8 locations3/8 visitable
GamesFictional

Marvel's Spider-Man: Peter Parker's New York

Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements. This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.

7 locations7/7 visitable
GamesFictional

The Last of Us: Joel and Ellie Across America

A smuggler named Joel is hired to carry fourteen-year-old Ellie — possibly immune to the fungus that ended the world — across a ruined America, from the Boston quarantine zone to a hospital in Salt Lake City. What starts as a delivery job becomes the closest thing either of them has left to family, ending in a hospital corridor with an impossible choice. This route follows their road west in story order: outbreak night in Austin, the Boston handoff, Bill's trapped town, the Pittsburgh ambush, Tommy's dam settlement at Jackson, the deserted university in Colorado and the Salt Lake City hospital. The cities are real but the story sites are placed approximately, with real landmarks as pins.

7 locations7/7 visitable
GamesFictional

GTA V: The Real Los Angeles Behind Los Santos

Los Santos feels like Los Angeles because it is Los Angeles, compressed. Grand Theft Auto V squeezes the city's most famous miles into one playable map, from a hillside sign to a Venice boardwalk. This tour visits seven real stand-ins behind the fiction: the hillside sign, a movie palace, a luxury shopping street, an observatory, a pier, a beach and a towered folk-art park. Every pin marks the real place, and each stop names the game location it doubles for. Expect crowds at the beach and on Hollywood Boulevard, and quiet at the towers.

7 locations7/7 visitable