Before Hogwarts there is London: a market alley off Gracechurch Street, a barrier between platforms, a staircase in Oxford, a castle in Northumberland and a steam train crossing a Highland viaduct. This route visits six real places that built the Harry Potter films, shot from September 2000 to March 2001 and returned to in the sequels.
You start where Harry buys his school supplies, run through the wall at King's Cross, climb the stairs down which McGonagall comes to meet him, wake in the hospital wing, take your first flying lesson at Alnwick and ride out over Glenfinnan — six real places, each tied to the scene it created.
Crown Princess Ann, on a goodwill tour of Rome, slips out of her embassy for one night of ordinary life. Reporter Joe Bradley finds her asleep in the street, recognises her from a newspaper photograph, and secretly guides her through the city to land an exclusive — a day of ice cream, a Vespa and the Mouth of Truth that turns into something neither of them planned.
William Wyler's 1953 comedy was shot almost entirely in Rome. The route follows Ann and Joe through the real locations: the palace that played the embassy, Joe's flat on Via Margutta, the Trevi and the barber by the Spanish Steps, the Colosseum, the Bocca della Verità, the riverside dance beside Castel Sant'Angelo and the closing press conference at Palazzo Colonna.
In March 1976 a film crew came to southern Tunisia and turned it into another planet. George Lucas had selected Tunisia to provide the desert planet setting for Star Wars, and filming in Tunisia began on March 22, 1976: a troglodyte hotel became the Lars homestead, the salt flats became a moisture farm, and the streets of Ajim on Djerba became the Mos Eisley spaceport.
When the prequels called, the crews came back: locations at Onk Jemal in Tozeur, Ksar Ouled Soltane and Ksar Hadada were used for Tatooine scenes in the 1998 shoot, from the Boonta Eve podrace track to the slave quarters where the boy Anakin lived. Abandoned sets for the filming have been left in the desert but can be visited — this route links all eight sites, from the droids' landing dunes to the granary-courtyard slave quarters.
Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements.
This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.
Sunja grows up in her mother's boarding house on Yeongdo, an island in the harbour of Busan, under Japanese rule. Pregnant by a married man, she marries a gentle minister instead and leaves with him for Osaka, where Koreans live poor and despised in a neighbourhood called Ikaino. The Apple TV+ series (2022–2024), based on Min Jin Lee's 2017 novel, follows four generations of her family from 1915 to 1989.
The route follows the family through real places in Korea and Japan, in story order. Homes, shops and offices in the series are fictional, so the pins mark the neighbourhoods and cities where the story is set, not filming locations.
Walter Mitty manages photo negatives at Life magazine in New York and escapes his dull days in elaborate daydreams. When the negative chosen for the last print cover goes missing, he has to track down its photographer, Sean O'Connell — to Greenland, Iceland and the Himalayas. Ben Stiller's 2013 film was shot on analog film, and almost all of its adventure was shot in Iceland.
This route starts at Life's real Manhattan home and then follows Walter through the Icelandic towns, harbour, mountain road, volcano and waterfall that stand in for Greenland and Afghanistan. The places are real; which country they play is not.
Bond is shot off a train in Turkey and left for dead, while a former agent with a grudge against M attacks MI6 from within. Sam Mendes's 2012 film — the 23rd Bond and the highest-grossing of them all — was shot between November 2011 and May 2012 in London, Turkey and Scotland, with much of "Shanghai" and "Macau" faked in England.
The route follows the story from the rooftops of the Grand Bazaar to the railway viaduct where Bond falls, a beach bar in Fethiye, MI6's real headquarters, a Turner in the National Gallery, an abandoned Japanese island, a disused Tube platform and the glen where Bond takes M home. Skyfall Lodge itself was a set in Surrey.
After a job goes horribly wrong in London, two Irish hitmen are ordered to lie low in Bruges and wait for a phone call. Ken finds the city beautiful; Ray is bored rigid and says so at every turn. Martin McDonagh's 2008 dark comedy was shot entirely on location in the city in February and March 2007.
This route follows Ken and Ray through the medieval centre: their hotel, the Belfry, a church with a relic, Bosch's vision of hell in the Groeninge Museum, a park, the Lake of Love and the street where the story ends. One scene was shot in a stand-in church, and the top of the tower was a studio set.
In August 1914 France expels its German residents, and Karl is torn from his French wife Marie and their baby on a farm near Saint-Mihiel and drafted into the German army. Marie's father Emile is called up on the other side. Ubisoft Montpellier's hand-drawn 2014 game, made for the war's centenary, follows them, an American volunteer called Freddie, a Belgian nurse, Anna, and Walt the medic dog across four years of the Western Front.
The heroes are invented, but the battles are not, and every chapter is full of real objects and short historical notes. This route visits the places the story passes through, from the Marne in 1914 to the Chemin des Dames in 1917. Most are now memorials, museums or preserved battlefields.
1937, between Raiders of the Lost Ark and The Last Crusade. A giant breaks into Marshall College, steals a mummified cat and knocks out Indiana Jones. The trail leads Indy to a "Great Circle" of sacred sites spaced evenly around the globe, and into a race against the Nazi archaeologist Emmerich Voss to unlock its power. Todd Howard conceived the story of MachineGames' 2024 game, and its director pictured it as a "lost Indiana Jones adventure from the 1980s".
The circle and its secret are pure adventure fiction, but its stops are real: the Vatican, Giza, wartime Shanghai, the ruined Thai capital of Sukhothai and the ziggurat of Ur. The designers rebuilt them from books and photographs as they would have looked in the 1930s. This route follows the main story.
Egypt, 49 BC. Bayek, the last Medjay protector of the Siwa Oasis, loses his son to a band of masked men, and his hunt for them leads him into the war between Cleopatra and her brother Ptolemy XIII, and to the arrival of Julius Caesar. Ubisoft's 2017 game ends with Bayek and his wife Aya founding the secret brotherhood that the whole series grows from.
The studio worked with Egyptologists and historians, enlarged cities for a sense of "pharaonic scale", and later added a combat-free Discovery Tour. This route follows the main story through the real places it uses, from the oracle at Siwa to the spot in Rome where Caesar died. Bayek and the secret orders are fiction; the queen, the generals and the murders mostly are not.
In November 1274 a Mongol and Korean fleet landed on Tsushima, a mountainous Japanese island halfway to Korea, and overwhelmed its few defenders. Sucker Punch's 2020 game drops a fictional samurai, Jin Sakai, into that invasion: he survives the massacre on the beach and turns into "the Ghost", a guerrilla who breaks the samurai code to drive the invaders out.
The designers visited Tsushima twice but did not copy it one to one. This route visits the real places behind the game's opening battle, its castle and its shrines, most of them featured in the island's own guide for players. Jin, his clan and his battles are fiction; the landing, the fortress and the mountains are not.
Bohemia, 1403. King Wenceslaus IV has been kidnapped by his half-brother Sigismund, whose mercenaries burn the silver-mining village of Skalitz. Henry, the blacksmith's son, survives, and the rest of the 2018 role-playing game by Prague's Warhorse Studios follows his hunt for justice and his father's sword across a small stretch of the Sázava valley in Central Bohemia.
Almost every place in the game is real and still on the map: Stříbrná Skalice, the ruins of Talmberk, the town of Rataje with its castle Pirkštejn, the monastery at Sázava. Many of the lords Henry serves were real people too. The route follows the main story; the sequel's opening at Trosky closes it.
The year is 2281, two centuries after a nuclear war. A courier carrying a mysterious platinum poker chip to New Vegas is shot in the head and left in a shallow grave — and survives. Obsidian's 2010 role-playing game follows the courier's hunt for the man who did it, into a war for the Mojave between the New California Republic, Caesar's slaver Legion and Mr. House, the hidden ruler of the Strip.
The designers built the map from US Geological Survey data and photographs of the real desert, so the game's road south from Goodsprings and back up to Las Vegas runs through real towns. The route follows that road. The towns' massacres, radiation and battles are fiction; their saloons, roller coasters and dam are not.
In Wes Anderson's 2014 comedy, the concierge M. Gustave and his lobby boy Zero are caught up in a murder, a stolen painting and a war in the imaginary alpine republic of Zubrowka. The pink hotel on its crag is a model; almost everything else was shot in winter 2013 in eastern Germany, in and around the border town of Görlitz and across Saxony.
This route visits the real buildings: an empty Art Nouveau department store that became the hotel lobby, a shuttered concert hall, two castles that make up Madame D.'s estate, a former prison, the most beautiful dairy shop in the world and Dresden's baroque Zwinger. Zubrowka is fictional; these are the filming locations.
On 16 June 1994 an American, Jesse, and a French student, Céline, meet on a train from Budapest. He talks her into getting off with him in Vienna, and with no money for a hotel they walk the city all night, talking about love, death and everything else until his flight leaves in the morning. Richard Linklater's 1995 film was shot entirely in Vienna and began a trilogy that continued in Before Sunset and Before Midnight.
The film strings its locations together as if they were a single walk; in reality they are scattered across the city, from the outer districts to the Danube. This route visits them in the order of the night.
Walter White, an overqualified high school chemistry teacher with a part-time job at a car wash, learns he has stage-three lung cancer and starts cooking methamphetamine with a former student, Jesse Pinkman. Vince Gilligan's series ran on AMC from 2008 to 2013, 62 episodes in all, and unlike most shows it was both set and filmed in Albuquerque, New Mexico. The city's motels, diners and strip malls became as recognisable as the cast.
This route visits seven places from the series and its film sequel, El Camino. Almost all of them are working businesses. The White and Pinkman houses are people's real homes and are deliberately left off the map.