GamesFictional
Far Cry: The Real Places Behind Every Game
Every Far Cry game drops you into a country that does not exist, and almost every one was built from a real place. The developers camped on the savanna, sent a team to Nepal, spent two weeks in Montana and a month in Cuba. This route follows the series in release order, one stop per game. Pins mark whole countries or regions, not scenes: they show where each fictional setting came from, and one entry has no sourced real model.
7 locations0/7 visitable