Legend and archaeology meet at six places, from Agamemnon's citadel to Odysseus's island. Each stop is told from Homer's text, with what archaeologists have found kept apart and honestly labelled.
The route follows the epic from the fleet at Aulis to the plain of the Scamander, then the Odyssey's road home via Pylos and Ithaca. Many identifications here are traditional or disputed, and the pins show it.
Murasaki Shikibu's eleventh-century novel follows Prince Genji from the capital to exile on the Suma shore and, in its last ten chapters, to Uji. Many of its places are real shrines and temples that visitors can still enter.
The route runs by chapter, from Kitayama to Uji, then to the temples tied to the author. Chapters are fiction; the Ishiyama-dera writing story is tradition, and Rozan-ji is one scholar's identification.
Vice City is Miami with the labels peeled off. The 2002 game, set in 1986, follows gangster Tommy Vercetti's rise to power after prison, from an ambushed drug deal to the takeover of a drug lord's mansion. The developers built the world from extensive field research in Miami, and the plot draws on the city's real Cubans, Haitians and biker gangs.
This route pins six real places behind the fiction: the port of the opening ambush, the Ocean Drive strip behind Ocean Beach, Little Havana and Little Haiti with their warring gangs, Downtown's biker ground, and the private island behind the Starfish Island mansion. Every pin marks the real stand-in, and each stop names the game location it doubles for. One caveat: Vice City itself is fictional, so expect the flavour of 1980s Miami rather than a street-by-street copy.
On the eve of his coronation, Prince Rama of Ayodhya is sent into the forest for fourteen years, so that his stepmother's son can rule. His wife Sita and brother Lakshmana go with him. In the forest Sita is carried off by Ravana, the demon king of Lanka, and Rama, helped by Hanuman and an army of vanaras, monkey-like forest people, crosses the sea to win her back. The Sanskrit epic attributed to Valmiki runs to some 24,000 verses and is still retold, staged and worshipped across South and Southeast Asia.
For centuries pilgrims have tied its episodes to real places, from Ayodhya to the hills of Sri Lanka. This route follows those traditional identifications, which are matters of faith and local memory rather than archaeology. Most of the stops are living temples.
Egypt, 49 BC. Bayek, the last Medjay protector of the Siwa Oasis, loses his son to a band of masked men, and his hunt for them leads him into the war between Cleopatra and her brother Ptolemy XIII, and to the arrival of Julius Caesar. Ubisoft's 2017 game ends with Bayek and his wife Aya founding the secret brotherhood that the whole series grows from.
The studio worked with Egyptologists and historians, enlarged cities for a sense of "pharaonic scale", and later added a combat-free Discovery Tour. This route follows the main story through the real places it uses, from the oracle at Siwa to the spot in Rome where Caesar died. Bayek and the secret orders are fiction; the queen, the generals and the murders mostly are not.
In 1970s Kabul, Amir, the son of a rich merchant, and Hassan, the son of his father's Hazara servant, grow up as near-brothers and fly fighting kites together. In the winter of 1975 Amir wins the city's kite tournament — and fails Hassan at the moment Hassan needs him most. War sends Amir into exile in California; a phone call from Peshawar a quarter of a century later sends him back into Taliban Kabul to make amends.
Khaled Hosseini's 2003 debut follows real places in Afghanistan, Pakistan and California. Homes and alleys in the story are not identified, so those pins mark neighbourhoods; the route offers no travel advice for Afghanistan or Peshawar.