Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements.
This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.
Ghost of Yōtei follows Atsu, a wandering mercenary who returns to Ezo — modern-day Hokkaido — in 1603 to hunt down the Yōtei Six, the band led by the samurai lord Nariaki Saito who slaughtered her family sixteen years earlier. Her revenge carries her across an island modelled on Hokkaido, from the grasslands at Mount Yōtei's foot to the frozen north and the Matsumae clan's castle in the south.
This route follows the game's regions and their real counterparts: the Yotei Grasslands around Lake Shikotsu, the Ishikari Plain, the Ainu country of the Nayoro Wilds, the Kitsune's Teshio Ridge, and the Tokachi Range, with Mount Yōtei and Matsumae Castle as its fixed points.
In December 1831 a 22-year-old Cambridge graduate with a passion for beetles and rocks sailed from Plymouth as an unpaid naturalist on HMS Beagle, a ten-gun survey brig. The voyage was meant to take two years and took five. Charles Darwin came home with crates of fossils, skins and notebooks — and with questions about the islands that would lead him, two decades later, to On the Origin of Species.
The route follows the ship around the world in order, using Darwin's own Journal of Researches for dates and details: the volcanic Cape Verde islands, the Brazilian forest, the fossil beds of Argentina, Tierra del Fuego, a great Chilean earthquake, the Galápagos, Cape Town and home to Falmouth.