In the Soviet series Seventeen Moments of Spring, a spy named Stierlitz serves in the SS in Berlin in the last weeks of the Second World War. Very little of it was filmed in the Berlin of 1945.
This route follows the story through the places that played its settings, from a Moscow-region park posing as the Bavarian Forest to Riga, Meissen and the hills of Georgia standing in for Bern and the Alps. Every pin marks a stand-in, not a place from the plot.
In autumn 1988 the BBC sent Michael Palin round the globe in the footsteps of Jules Verne's Phileas Fogg, with no aircraft allowed. It began and ended at the Reform Club in London and ran from 25 September to 12 December.
The route follows nine moments from his own day-by-day captions and diary excerpts: Venice, the Pyramids, a dhow from Dubai to Bombay, Hong Kong, a train to Shanghai, the Pacific, an Aspen balloon and a locked door in Pall Mall. Pins mark cities and landmarks; the real line of travel ran between them.
Tommy Shelby's gang rules 1919 Birmingham, but the streets, trains and mansions you see on screen are mostly somewhere else.
The route follows the story from Small Heath, through the Liverpool street that played Watery Lane, a Yorkshire railway, Aunt Polly's village and the Black Country, to Bradford's warehouses, Tommy's country house and the beach where series 4 ends. Most pins mark stand-ins, labelled as such.
Haruhi Suzumiya follows a bored narrator, Kyon, and an eccentric classmate who founds a club to search for aliens, time travellers and espers. The story never names its city outright, but its setting is Nishinomiya in Hyogo, where author Nagaru Tanigawa lived from the age of three.
The route visits the real places that served as models: the school, two stations, a riverside park, a mountain and Koshien Stadium. Story place names are altered, so most pins mark a model, not a set.
Game Science scanned real Chinese temples, pagodas and statues to build Black Myth: Wukong, and most of the sites on its list of filming locations are in Shanxi: 27 of 36.
This route visits seven of them, from the cliff-hung temple near Datong to a tower in Yongji. Each is tied to the game by Wikipedia or a published location guide, but the game does not say which scene copies which site.
In 1832 the printmaker Hiroshige travelled the Tōkaidō, the road from Edo to Kyoto, and made it into The Fifty-three Stations of the Tōkaidō. This route follows seven of his prints, from the bridge where the road began to the bridge where it ended.
Each stop pairs a print with what is there today: a rebuilt checkpoint, a long river bridge, a shrine, a preserved post town. Scholars debate whether Hiroshige saw every station himself, so the pins mark the places, not his exact viewpoints.
In December 1933, eighteen-year-old Patrick Leigh Fermor set off from the Hook of Holland to walk to Constantinople, carrying a few clothes, some letters of introduction, an anthology of English verse and a volume of Horace. He slept in barns and shepherds' huts, but gentry and aristocracy kept inviting him into their country houses. He wrote the journey up decades later in A Time of Gifts, Between the Woods and the Water and The Broken Road.
The route follows him through ten places the sources let us pin, from the Hook and a Stuttgart apartment to Melk, Vienna, Prague, the bridge into Hungary, an island on the Danube that now lies under water, Plovdiv and Istanbul. Many pins are approximate: the sources name a town, not the exact spot where he stood.
Season 3 of The White Lotus follows wealthy guests and staff at a Thai wellness resort. It opens with gunshots and a body in a lake, then rewinds a week. Mike White wrote and directed all eight episodes, filmed from February to August 2024 in Bangkok, Phuket and Ko Samui.
This route visits six real places in story order, from the Four Seasons on Ko Samui to a Bangkok hotel and a Muay Thai stadium. The on-screen resort was stitched together from several hotels, so no single place is the White Lotus.
Hawkins, Indiana, is the town where nothing ever happens — until a boy vanishes and a girl walks out of the woods. None of it is real Indiana. The show built Hawkins out of small-town Georgia: the square in Jackson, a shuttered psychiatric hospital near Atlanta, a dead shopping mall in Duluth.
This route follows the real stand-ins, from the laboratory where the story begins to the quarry, the school, the Starcourt Mall, the mansion that became the Creel House, and the Vilnius prison that stood in for Kamchatka.
Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him into a ruined city where the WLF militia and a cult, the Seraphites, fight for control. The Last of Us Part II plays the same three days twice: first as Ellie, then as Abby. The city is the real one: Naughty Dog chose Seattle for its hills and varied weather, and its artists travelled there to study the architecture, vegetation and topography.
This route follows both runs. Ellie's: the synagogue they call the Dome, the Pinnacle Theatre, the convention centre and its stalkers, the hospital and the aquarium. Abby's: the stadium she lives in, the Great Wheel of her memories, the Chinatown Gate and the Space Needle seen from the island. Many of the game's buildings carry new names; each stop names the real one behind it.
Three student teachers in Minneapolis wrote The Oregon Trail in two weeks in 1971 for a history class. Its 1985 Apple II version, set in 1848, became a staple of American classrooms — buying oxen, fording rivers, hunting buffalo and, all too often, dying of dysentery — and the series has sold more than 65 million copies. The game was built around real landmarks of the real trail, a 2,170-mile wagon route that some 400,000 emigrants travelled to Oregon and California, mostly between 1846 and 1869, across the homelands of many Native nations.
The route follows the game's stops from Missouri to the Willamette Valley, with what stands at each place today.