Assassin's Creed IV Black Flag sets its pirate Caribbean in Havana, Nassau, Kingston and Port Royal. Edward Kenway steals a dead Assassin's name, takes the Jackdaw, builds a brotherhood in Nassau, loses his friends and chases the Observatory, a device that can watch anyone on earth.
Black Flag sets all of it in real ports — Havana, Nassau, Kingston, Port Royal — and then leaves the Caribbean for the Maya ruins of Tulum, an island in the Gulf of Guinea and a final scene in London. The route follows Edward from the harbour where Torres's plot starts, through the pirate republic and the governor who ends it, to the Kingston house where Mary Read drops the disguise, the jail at Port Royal, Príncipe, where the Sage is waiting, and Covent Garden. Most stops mark a real landmark in the town the game rebuilds.
Assassin's Creed Valhalla brings the Viking Eivor and their clan to Anglo-Saxon England, where Hytham asks for help ridding the land of the Order of the Ancients. Following tip-offs from an informant who signs himself the "Poor Fellow-Soldier of Christ", Eivor hunts Order members from Grantebridge to Jorvik and Wincestre.
The route visits the real places behind the game's: Cambridge, where the jarlskona Soma takes back her town; York, the capital of Viking Britain; the docks of Repton, where the Great Heathen Army wintered; Alfred's Winchester; the battle at Chippenham in 878; and Athelney, where the informant's identity is finally revealed. All six can be visited today.
Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu.
Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.
Daniel Craig's first Bond bleeds, loses at cards and gets his boss a dressing-down, and the film's geography plays tricks of its own: Montenegro is a Czech spa town, Madagascar is an abandoned building site in Nassau, and the House of Commons is a monastery library in Prague.
The route follows the film from the black-and-white opening in a Prague office block to the digger chase on a Bahamian building site, a Paradise Island resort, the casino and hotel of Karlovy Vary, the Lake Como villa where Bond recovers from poison, the Venetian palazzo that sinks with Vesper inside, and the Lake Como house where Bond finally gives his name. Two stops are hotels and one is a monastery library you can walk into; the digger site is now inside a military base.
Angels & Demons, Ron Howard's 2009 film, is set across Rome: the Pantheon, Santa Maria del Popolo, Piazza Navona and Castel Sant'Angelo. Four cardinals are kidnapped, one dies each hour on the Path of Illumination, and Robert Langdon must stop antimatter from destroying the Vatican at midnight.
This route follows Ron Howard's 2009 film rather than Dan Brown's novel: the Pantheon and Raphael's tomb, the Chigi Chapel in Santa Maria del Popolo, the obelisk in St Peter's Square, Bernini's Ecstasy of Saint Teresa, the Fountain of the Four Rivers, the assassin's lair at Castel Sant'Angelo, and the midnight finale beneath St Peter's. All of it still stands; the caveat is that Rome's diocese refused the crew access to the churches, so several interiors in the film are studio sets.
The journey south ran through Morocco first. For the third season the Atlantic ramparts of Essaouira stood in for Astapor, the slaver city where Daenerys buys an army of eunuch soldiers, and the earthen ksar of Aït Benhaddou stood in for Yunkai, whose two hundred thousand slaves she promises to free. When the story turned to Dorne, Spain answered: the Alcázar of Seville became the Water Gardens of House Martell, and the bullring at Osuna the fighting pits of Meereen.
Six stops in the order the episodes aired — two in Morocco, four in Spain. The last two are the biggest set-pieces of the sixth and seventh seasons: Girona's cathedral and steps as the Sept of Baelor, and the Roman ruins at Itálica as the ruined Dragonpit.
Tatooine is the Star Wars desert everyone knows, but the films kept finding other corners of the Earth for their galaxy: redwoods in northern California, a villa on Lake Como, a plaza in Seville, the desert around an oasis in Abu Dhabi, a monastery island off County Kerry and the largest salt flat in the world, in Bolivia.
This route follows the shooting in the order the films were made, from the Endor forest of Return of the Jedi to the Crait battle of The Last Jedi. Two stops mark an area rather than a spot: the Endor scenes were partly shot on private land, and no source names the stretch of desert that stood in for Jakku.
Much of Game of Thrones' North was filmed in Northern Ireland. Winterfell, its godswood, Castle Black, the Kingsroad and a fishing harbour that played Pyke were all real ground dressed as Westeros, and a basalt hillside above a small Antrim village hosts the first execution of the series.
The route runs in the order the episodes aired: the deserter's beheading above Cairncastle and the Winterfell of Castle Ward, then the quarry that held Castle Black and the Wall, the godswood, the Kingsroad beech avenue and the harbour where Theon Greyjoy comes home. The last stop is the Moneyglass estate, where a bigger Winterfell was built for the second season and used again for the eighth season's battle. Almost everything here is exterior: Winterfell's great hall was a soundstage set.
James Joyce's Ulysses is one ordinary day, 16 June 1904, in Dublin, told in eighteen episodes through Leopold Bloom, a Jewish advertisement canvasser, and Stephen Dedalus, who starts the day in a tower by the sea. This route walks the day in the order the novel runs it: from the Martello tower at Sandycove where it opens to Howth Head, where Molly Bloom's memory ends it with a yes.
Almost every stop is a place you can still stand in: the tower where Joyce stayed in 1904, the strand Stephen walks, the street of the chemist's where Bloom buys soap, the cemetery of the funeral, the pub where he eats his sandwich, the library where he passes between Stephen and Mulligan, the quay of the Ormond Hotel and the maternity hospital. The last stop is a recollection rather than a setting: the novel never says where on Howth Head the two of them lay.
Outlander's Scotland: the standing stones of Craigh na Dun near Kinloch Rannoch, Doune as Castle Leoch, Culross as Cranesmuir and Culloden moor. Claire, a twentieth-century nurse, touches a stone and wakes in 1743; a highlander knocks out the officer chasing her, and she marries Jamie Fraser to stay out of his reach.
They start near Kinloch Rannoch, where the production found its Craigh na Dun, then move to the real castles and villages playing Castle Leoch, Fort William, Cranesmuir and Lallybroch, and to a Fife castle standing in for a French abbey. The last stop is Culloden, the moor where Claire and Jamie say goodbye in the second-season finale.
One caveat: the standing stones on screen are a built set. The Bronze Age Clava Cairns near Inverness that fans often visit are said to have inspired them, but they are not where the circle was filmed.
A jazz pianist and an aspiring actress argue through the windows of their cars in a Los Angeles traffic jam, and the city itself becomes the romance: a night on a funicular, a broken projector, a kiss in a planetarium. Damien Chazelle shot La La Land in 40 days across Los Angeles in the summer of 2015, and most of the places the couple reaches for are still there.
This route follows Mia and Sebastian from the freeway ramps where they shout at each other to the jazz bar Seb finally gets to open — the 105/110 connector ramps, the Burbank café on the Warner lot, the Lighthouse Café and the pier beside it, the Rialto in South Pasadena, Griffith Observatory and Angels Flight. The film rarely names its own locations, so a few pins mark the real building that stood in for the one on screen.
In the summer of 1983 a seventeen-year-old boy and a twenty-four-year-old American share a house in rural Lombardy: Elio Perlman, who reads too much and plays the piano too well, and Oliver, the graduate student his father hired for the summer. One long, hot, awkward season, and neither of them handles it gracefully. It ends with a telephone call and a boy by a fireplace; it was shot, almost scene by scene, in real places you can still stand in.
This route follows the filming from the Perlmans' villa at Moscazzano through Crema's piazza, a Roman villa on Lake Garda and a war memorial at Pandino, out to the meadow at Capralba where Elio makes his move, and then north for the last three days in Bergamo — the country's tallest waterfall, a pensione in the upper town, a drunken night outside Santa Maria Maggiore, and the small station south of Crema that stands in for Clusone. Principal photography ran from 9 May to the end of June 2016, and the villa is a private home, so a few stops are best seen from the street.
The Godfather was filmed on Staten Island, on Mott Street and in Sicily, where Savoca and Forza d'Agrò play Corleone. Michael is pulled into the family war, flees to Sicily, loses Apollonia to a car bomb and settles every score during his nephew's baptism.
Coppola shot the film on real locations around New York City and Sicily: the Staten Island house that played the compound, the Mott Street block of the Genco Olive Oil front, the villages of Savoca and Forza d'Agrò that play Corleone, the bar and church of Michael's courtship, the villa of the bombing, and the Little Italy cathedral of the baptism climax.
Persona 5's Tokyo is real: its map uses Sangenjaya, Shibuya, Shinjuku, Akihabara and Odaiba, alongside the Metaverse where the Phantom Thieves enter Palaces. A student framed for an assault is put on probation, moves into a Tokyo neighbourhood that does not exist, and ends the school year as one of the Thieves.
This route picks five stops out of that year: Sojiro's Café Leblanc above Sangen-jaya Station, the Shibuya counter where the Thieves buy their equipment, Shinjuku's bar street and a fortune-teller's stand, the Akihabara arcade where a schoolboy holds a high score, and Odaiba, where the palace of Persona 5 Royal rises. Leblanc, the Crossroads Bar and the Gigolo Arcade are invented; the neighbourhoods around them are not.
Arno Dorian is a nobleman who walks into a trap: framed for the murder of the man who adopted him, he spends the opening hours of Unity's Paris of 1789 in a prison cell, and walks out of it an Assassin. From there he is off across the capital hunting the true powers behind the Revolution, while Napoleon, Robespierre and an Apple of Eden keep arriving before he can finish the job.
Unity rebuilds late 18th-century Paris at roughly 1:1 scale across seven districts, plus Versailles, so almost every stop here is a building you can walk to: the Bastille site, the Assassins' hideout under the Île Saint-Louis, Notre-Dame's towers, the storming of the Tuileries, the execution square that is now the Place de la Concorde, Robespierre at the Hôtel de Ville, and — with the Dead Kings expansion — a Precursor temple under the basilica at Saint-Denis. Two stops are places the game invented rather than built: that hideout and that temple.
Crown Princess Ann, on a goodwill tour of Rome, slips out of her embassy for one night of ordinary life. Reporter Joe Bradley finds her asleep in the street, recognises her from a newspaper photograph, and secretly guides her through the city to land an exclusive — a day of ice cream, a Vespa and the Mouth of Truth that turns into something neither of them planned.
William Wyler's 1953 comedy was shot almost entirely in Rome. The route follows Ann and Joe through the real locations: the palace that played the embassy, Joe's flat on Via Margutta, the Trevi and the barber by the Spanish Steps, the Colosseum, the Bocca della Verità, the riverside dance beside Castel Sant'Angelo and the closing press conference at Palazzo Colonna.
Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements.
This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.
Greece, 431 BC: Athens and Sparta are tearing the Greek world apart, and you are a Spartan mercenary caught between them. Assassin's Creed Odyssey sends you across the Aegean with a broken spear and an eagle at your side, hunting your lost family and the masked Cult of Kosmos that destroyed it.
This route follows the Eagle Bearer's trail from the hot gates of Thermopylae to the oracle at Delphi, the Acropolis of Athens, the sanctuary at Olympia, warrior Sparta and finally Mount Taygetos. Every stop is a real place you can visit, recreated in the game's vast open world.
Sunja grows up in her mother's boarding house on Yeongdo, an island in the harbour of Busan, under Japanese rule. Pregnant by a married man, she marries a gentle minister instead and leaves with him for Osaka, where Koreans live poor and despised in a neighbourhood called Ikaino. The Apple TV+ series (2022–2024), based on Min Jin Lee's 2017 novel, follows four generations of her family from 1915 to 1989.
The route follows the family through real places in Korea and Japan, in story order. Homes, shops and offices in the series are fictional, so the pins mark the neighbourhoods and cities where the story is set, not filming locations.
The Secret Life of Walter Mitty goes from the Time-Life Building in New York to Iceland, where Stykkishólmur doubles for Greenland, Seyðisfjörður hosts the longboard descent and Skógafoss stands in for the Himalayas. Ben Stiller's 2013 film follows a photo editor chasing a missing negative.
This route starts at Life's real Manhattan home and then follows Walter through the Icelandic towns, harbour, mountain road, volcano and waterfall that stand in for Greenland and Afghanistan. The places are real; which country they play is not.
Bond is shot off a train in Turkey and left for dead, while a former agent with a grudge against M attacks MI6 from within. Sam Mendes's 2012 film — the 23rd Bond and the highest-grossing of them all — was shot between November 2011 and May 2012 in London, Turkey and Scotland, with much of "Shanghai" and "Macau" faked in England.
The route follows the story from the rooftops of the Grand Bazaar to the railway viaduct where Bond falls, a beach bar in Fethiye, MI6's real headquarters, a Turner in the National Gallery, an abandoned Japanese island, a disused Tube platform and the glen where Bond takes M home. Skyfall Lodge itself was a set in Surrey.
After a job goes horribly wrong in London, two Irish hitmen are ordered to lie low in Bruges and wait for a phone call. Ken finds the city beautiful; Ray is bored rigid and says so at every turn. Martin McDonagh's 2008 dark comedy was shot entirely on location in the city in February and March 2007.
This route follows Ken and Ray through the medieval centre: their hotel, the Belfry, a church with a relic, Bosch's vision of hell in the Groeninge Museum, a park, the Lake of Love and the street where the story ends. One scene was shot in a stand-in church, and the top of the tower was a studio set.
In Indiana Jones and the Great Circle (MachineGames, 2024), set in 1937, the trail of a stolen mummified cat runs from the Vatican and Giza to Shanghai and Sukhothai. Indy races the Nazi archaeologist Emmerich Voss around this "Great Circle" of sacred sites — a story Todd Howard conceived for the game.
The circle and its secret are pure adventure fiction, but its stops are real: the Vatican, Giza, wartime Shanghai, the ruined Thai capital of Sukhothai and the ziggurat of Ur. The designers rebuilt them from books and photographs as they would have looked in the 1930s. This route follows the main story.
Egypt, 49 BC. Bayek, the last Medjay protector of the Siwa Oasis, loses his son to a band of masked men, and his hunt for them leads him into the war between Cleopatra and her brother Ptolemy XIII, and to the arrival of Julius Caesar. Ubisoft's 2017 game ends with Bayek and his wife Aya founding the secret brotherhood that the whole series grows from.
The studio worked with Egyptologists and historians, enlarged cities for a sense of "pharaonic scale", and later added a combat-free Discovery Tour. This route follows the main story through the real places it uses, from the oracle at Siwa to the spot in Rome where Caesar died. Bayek and the secret orders are fiction; the queen, the generals and the murders mostly are not.