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Ghostbusters: From the Library to Spook Central

In 1984 Ghostbusters sent three Columbia parapsychologists into the ghost-removal business, armed with proton packs and a converted firehouse. The film turned a handful of real New York addresses into a haunted city, from the marble reading room of the New York Public Library to the apartment block that becomes Spook Central. Most of the exterior landmarks survive and can be visited, though the Sedgewick Hotel's interiors were filmed on the other side of the country, at a grand downtown Los Angeles hotel. This route follows the film's story from the first library ghost to the rooftop battle with Gozer.

6 locations5/6 visitable
MoviesApproximate

Back to the Future: Hill Valley in Los Angeles

Hill Valley is fictional, but almost all of it is Los Angeles. The 1985 film sends Marty McFly thirty years back to a small California town, and the filmmakers built its square on a studio backlot and dressed real malls, schools, churches and houses around the city as Hill Valley. This route follows the story from the Twin Pines Mall car park in City of Industry through 1955 and back to the McFly home in Arleta. Each stop is a real place that played a piece of Hill Valley; the private homes are seen from the street only.

8 locations5/8 visitable
MoviesApproximate

Forrest Gump: Savannah to Monument Valley

A feather drifts down onto a bench in Savannah, and a man starts to talk. His life unrolls across half a century of American history, from an Alabama childhood to the jungles of Vietnam, the Lincoln Memorial, the Watergate and a bayou shrimp boat. This route follows the film in order, from the bench on Chippewa Square to the lighthouse in Maine and the desert where the running finally stops. It marks the real locations and the real stand-ins, since the fictional town of Greenbow and the Vietnam jungle were both played by South Carolina.

9 locations7/9 visitable
GamesFictional

GTA Vice City: The Real Miami Behind Vice City

Vice City is Miami with the labels peeled off. The 2002 game, set in 1986, follows gangster Tommy Vercetti's rise to power after prison, from an ambushed drug deal to the takeover of a drug lord's mansion. The developers built the world from extensive field research in Miami, and the plot draws on the city's real Cubans, Haitians and biker gangs. This route pins six real places behind the fiction: the port of the opening ambush, the Ocean Drive strip behind Ocean Beach, Little Havana and Little Haiti with their warring gangs, Downtown's biker ground, and the private island behind the Starfish Island mansion. Every pin marks the real stand-in, and each stop names the game location it doubles for. One caveat: Vice City itself is fictional, so expect the flavour of 1980s Miami rather than a street-by-street copy.

6 locations5/6 visitable
MoviesApproximate

Inception: From Paris to the Snow Fortress

Dom Cobb is offered a clean slate — his criminal history erased as payment for implanting an idea into a target's subconscious. To pull it off he recruits a forger, a chemist and an architecture student, then takes the team down through layered dreams, from a raining city to an alpine fortress. This route follows the 2009 shoot across four countries: the Paris bridge that folds, a fictional bistro corner, Tangier standing in for Mombasa, two Los Angeles action sites and the closed Alberta ski resort that became the snow fortress. Two stops look different today: the bistro was a temporary set and the Heim Bridge has been replaced.

6 locations1/6 visitable
GamesApproximate

The Last of Us Part II: Three Days in Seattle

Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him into a ruined city where the WLF militia and a cult, the Seraphites, fight for control. The Last of Us Part II plays the same three days twice: first as Ellie, then as Abby. The city is the real one: Naughty Dog chose Seattle for its hills and varied weather, and its artists travelled there to study the architecture, vegetation and topography. This route follows both runs. Ellie's: the synagogue they call the Dome, the Pinnacle Theatre, the convention centre and its stalkers, the hospital and the aquarium. Abby's: the stadium she lives in, the Great Wheel of her memories, the Chinatown Gate and the Space Needle seen from the island. Many of the game's buildings carry new names; each stop names the real one behind it.

9 locations9/9 visitable
MoviesFictional

Jurassic Park: From Kauaʻi to Kualoa Ranch

Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu. Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.

9 locations5/9 visitable
GamesFictional

GTA IV: The Real New York Behind Liberty City

Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived. This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.

9 locations9/9 visitable
MoviesApproximate

Indiana Jones and the Last Crusade: From Utah to the Grail

Indiana Jones and the Last Crusade (1989) sends Indy from a Boy Scout outing in the Utah desert to the rock-cut façade of Petra, chasing the Holy Grail and his missing father. Three trials guard the cup at the end. The film borrows its scenery from half of Europe, the Middle East and the American West. Nine stops, most of them still standing: the Arches canyons of the opening, the church façade in Venice's Campo San Barnaba that plays the library, an Eifel castle dressed as Brunwald, a San Francisco building that played Berlin's Tempelhof airport, the Almería beach where Henry brings down a fighter with an umbrella, a Granada station playing Alexandretta, the Tabernas tank chase, the Treasury that fronts the Grail's temple, and the Texas sunset the film ends on. Dates are story time; filming ran from May 1988 to early 1989.

9 locations8/9 visitable
MoviesApproximate

Star Wars: Beyond Tatooine

Tatooine is the Star Wars desert everyone knows, but the films kept finding other corners of the Earth for their galaxy: redwoods in northern California, a villa on Lake Como, a plaza in Seville, the desert around an oasis in Abu Dhabi, a monastery island off County Kerry and the largest salt flat in the world, in Bolivia. This route follows the shooting in the order the films were made, from the Endor forest of Return of the Jedi to the Crait battle of The Last Jedi. Two stops mark an area rather than a spot: the Endor scenes were partly shot on private land, and no source names the stretch of desert that stood in for Jakku.

6 locations5/6 visitable
MoviesFictional

La La Land: Mia and Seb's Los Angeles

A jazz pianist and an aspiring actress argue through the windows of their cars in a Los Angeles traffic jam, and the city itself becomes the romance: a night on a funicular, a broken projector, a kiss in a planetarium. Damien Chazelle shot La La Land in 40 days across Los Angeles in the summer of 2015, and most of the places the couple reaches for are still there. This route follows Mia and Sebastian from the freeway ramps where they shout at each other to the jazz bar Seb finally gets to open — the 105/110 connector ramps, the Burbank café on the Warner lot, the Lighthouse Café and the pier beside it, the Rialto in South Pasadena, Griffith Observatory and Angels Flight. The film rarely names its own locations, so a few pins mark the real building that stood in for the one on screen.

9 locations5/9 visitable
MoviesApproximate

The Godfather: From Staten Island to Sicily

Michael Corleone brings his girlfriend Kay to his sister Connie's wedding at the family compound — and is pulled into a war that ends with him shooting Sollozzo and McCluskey, hiding out in Sicily, losing his Sicilian bride to a car bomb, and settling every score during his nephew's baptism. Coppola shot the film on real locations around New York City and Sicily: the Staten Island house that played the compound, the Mott Street block of the Genco Olive Oil front, the villages of Savoca and Forza d'Agrò that play Corleone, the bar and church of Michael's courtship, the villa of the bombing, and the Little Italy cathedral of the baptism climax.

7 locations5/7 visitable
GamesFictional

Marvel's Spider-Man: Peter Parker's New York

Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements. This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.

7 locations7/7 visitable
GamesFictional

The Last of Us: Joel and Ellie Across America

A smuggler named Joel is hired to carry fourteen-year-old Ellie — possibly immune to the fungus that ended the world — across a ruined America, from the Boston quarantine zone to a hospital in Salt Lake City. What starts as a delivery job becomes the closest thing either of them has left to family, ending in a hospital corridor with an impossible choice. This route follows their road west in story order: outbreak night in Austin, the Boston handoff, Bill's trapped town, the Pittsburgh ambush, Tommy's dam settlement at Jackson, the deserted university in Colorado and the Salt Lake City hospital. The cities are real but the story sites are placed approximately, with real landmarks as pins.

7 locations7/7 visitable
GamesFictional

GTA V: The Real Los Angeles Behind Los Santos

Los Santos feels like Los Angeles because it is Los Angeles, compressed. Grand Theft Auto V squeezes the city's most famous miles into one playable map, from a hillside sign to a Venice boardwalk. This tour visits seven real stand-ins behind the fiction: the hillside sign, a movie palace, a luxury shopping street, an observatory, a pier, a beach and a towered folk-art park. Every pin marks the real place, and each stop names the game location it doubles for. Expect crowds at the beach and on Hollywood Boulevard, and quiet at the towers.

7 locations7/7 visitable
MoviesApproximate

The Secret Life of Walter Mitty in Iceland

Walter Mitty manages photo negatives at Life magazine in New York and escapes his dull days in elaborate daydreams. When the negative chosen for the last print cover goes missing, he has to track down its photographer, Sean O'Connell — to Greenland, Iceland and the Himalayas. Ben Stiller's 2013 film was shot on analog film, and almost all of its adventure was shot in Iceland. This route starts at Life's real Manhattan home and then follows Walter through the Icelandic towns, harbour, mountain road, volcano and waterfall that stand in for Greenland and Afghanistan. The places are real; which country they play is not.

6 locations5/6 visitable
GamesApproximate

Fallout: New Vegas — The Real Mojave

The year is 2281, two centuries after a nuclear war. A courier carrying a mysterious platinum poker chip to New Vegas is shot in the head and left in a shallow grave — and survives. Obsidian's 2010 role-playing game follows the courier's hunt for the man who did it, into a war for the Mojave between the New California Republic, Caesar's slaver Legion and Mr. House, the hidden ruler of the Strip. The designers built the map from US Geological Survey data and photographs of the real desert, so the game's road south from Goodsprings and back up to Las Vegas runs through real towns. The route follows that road. The towns' massacres, radiation and battles are fiction; their saloons, roller coasters and dam are not.

7 locations7/7 visitable
Real JourneysApproximate

Darwin and the Voyage of the Beagle

In December 1831 a 22-year-old Cambridge graduate with a passion for beetles and rocks sailed from Plymouth as an unpaid naturalist on HMS Beagle, a ten-gun survey brig. The voyage was meant to take two years and took five. Charles Darwin came home with crates of fossils, skins and notebooks — and with questions about the islands that would lead him, two decades later, to On the Origin of Species. The route follows the ship around the world in order, using Darwin's own Journal of Researches for dates and details: the volcanic Cape Verde islands, the Brazilian forest, the fossil beds of Argentina, Tierra del Fuego, a great Chilean earthquake, the Galápagos, Cape Town and home to Falmouth.

9 locations4/9 visitable
HistorySpeculative

The Haitian Revolution: From Bois Caïman to Independence

In 1791 Saint-Domingue was France's richest colony, a sugar and coffee economy worked by hundreds of thousands of enslaved Africans under brutal conditions. Thirteen years later it was Haiti, the first nation born from a successful slave revolt and the first independent Black-led state in the Americas. The cost was enormous: some 200,000 Black Haitians died, and tens of thousands of French and British soldiers, most of them from yellow fever. The route follows the turning points, from the ceremony that tradition places at Bois Caïman to the declaration at Gonaïves, with a detour to the French mountain fortress where Toussaint Louverture died. Fighting was savage on all sides, and the texts say so plainly. The route offers no travel advice for Haiti.

7 locations1/7 visitable
BooksFictional

Exit West: Through the Doors

Saeed and Nadia fall in love in a city sliding into civil war. Then rumours spread of black doors that open somewhere else in the world, and the couple pay their way through one. Mohsin Hamid's 2017 novel skips the dangerous journeys refugees usually make and keeps only the arrivals: a Greek island, a mansion in London, the hills of northern California. The doors are magic, but Hamid calls the book "geographically autobiographical": every stop is a place he has lived in or loved. The home city is never named, though he says it was based in many ways on Lahore, so that pin is speculative.

5 locations2/5 visitable
BooksApproximate

Americanah: Lagos, America, Lagos Again

Ifemelu and Obinze fall in love at secondary school in Lagos, in a Nigeria under military rule where everyone seems to be planning to leave. She gets a scholarship to Philadelphia; he, refused an American visa after 9/11, ends up working illegally in London. Over thirteen years in the United States Ifemelu discovers that she has become "black" — and writes a hit blog about it — before deciding to go home. Chimamanda Ngozi Adichie's 2013 novel moves between real cities on three continents, and the route follows it in story order rather than in the book's flashback structure. Homes, salons and the university in Philadelphia are not identified, so most pins mark the city or campus.

9 locations1/9 visitable
BooksApproximate

The Kite Runner: Kabul, Exile, Return

In 1970s Kabul, Amir, the son of a rich merchant, and Hassan, the son of his father's Hazara servant, grow up as near-brothers and fly fighting kites together. In the winter of 1975 Amir wins the city's kite tournament — and fails Hassan at the moment Hassan needs him most. War sends Amir into exile in California; a phone call from Peshawar a quarter of a century later sends him back into Taliban Kabul to make amends. Khaled Hosseini's 2003 debut follows real places in Afghanistan, Pakistan and California. Homes and alleys in the story are not identified, so those pins mark neighbourhoods; the route offers no travel advice for Afghanistan or Peshawar.

7 locations2/7 visitable
MoviesExact

Breaking Bad: Albuquerque on Screen

Walter White, an overqualified high school chemistry teacher with a part-time job at a car wash, learns he has stage-three lung cancer and starts cooking methamphetamine with a former student, Jesse Pinkman. Vince Gilligan's series ran on AMC from 2008 to 2013, 62 episodes in all, and unlike most shows it was both set and filmed in Albuquerque, New Mexico. The city's motels, diners and strip malls became as recognisable as the cast. This route visits seven places from the series and its film sequel, El Camino. Almost all of them are working businesses. The White and Pinkman houses are people's real homes and are deliberately left off the map.

7 locations7/7 visitable
BooksApproximate

Around the World in Eighty Days: Fogg's Wager

On the evening of 2 October 1872, the punctual and unflappable Phileas Fogg bets his fellow members of the Reform Club £20,000 — half his fortune — that he can go around the world in eighty days, and leaves that same night with his new French valet, Passepartout. On his heels comes Detective Fix, convinced that Fogg is a bank robber on the run. Jules Verne's novel appeared in 1872, when the opening of the Suez Canal and new railways across India and America had made such a race against the timetable just about possible. The route follows the journey eastward in the novel's own dates, from Pall Mall back to Pall Mall.

9 locations7/9 visitable