Tokyo-3 is the fortress city of Neon Genesis Evangelion, home of NERV and the battleground against its monstrous enemies. It is fictional, but the series places it on the north shore of Lake Ashi near Sengokuhara, in Hakone, and the town has leaned into the connection ever since.
The route follows five real places where the series' scenes and stand-ins meet Hakone, from the Sengokuhara plain to the lake where Tokyo-3 drowns. The city never existed, so each pin marks a real stand-in.
Assassin's Creed (2007) recreates the Holy Land of 1191: Masyaf, Damascus, Acre and Jerusalem, with Solomon's Temple and Richard's camp at Arsuf. Altaïr loses his rank after a botched mission and wins it back one target at a time: nine men in three cities, all secretly Templars.
The route follows the story from the Temple in Jerusalem to the Assassins' fortress of Masyaf, through Damascus, Acre and Jerusalem, to a duel in King Richard's camp. The game's cities are rebuilt for play, so every pin marks the real place the scene is anchored to.
Fionn mac Cumhaill is the hero of Irish legend who gained all knowledge by burning his thumb on a salmon, saved Tara from a fire-breather and, in folk tales, built the Giant's Causeway to reach a Scottish rival. His stories are tied to real hills, rivers and rocks, many of them still named for him.
The route follows his legend from the Boyne of his boyhood through Tara, the Hill of Allen, Slieve Gullion and Benbulben, then to the tall tales of Lough Neagh, the Causeway and Fingal's Cave. Nothing here is history: pins mark where tradition places each tale.
In June 1995 Cheryl Strayed, 26 and with no hiking experience, set out alone to walk 1,100 miles of the Pacific Crest Trail. Her memoir Wild reached No. 1 on the New York Times Best Seller list, and Reese Witherspoon played her in the 2014 film.
This route follows the hike north from the Mojave Desert to the Columbia River, using the memoir's outline and the film's best-known scenes. The film compresses and dramatises, so stops drawn from it say so, and pins mark areas rather than campsites.
In 1960 the novelist John Steinbeck fitted a pickup truck with a camper shell, named it Rocinante and set out from Long Island with his poodle, Charley. He wanted to see his country because he made his living writing about it, and his main question was what Americans are like today.
This route follows eight stops of the outer loop, from Sag Harbor through Maine, Niagara Falls and Minnesota to Montana, Yellowstone and Steinbeck's native Salinas Valley, then down to New Orleans. The book is a novelist's account: it has been challenged as partly fictionalised, so read the encounters as stories and the places as real.
On 10 November 1871, on the shore of Lake Tanganyika, the journalist Henry M. Stanley took off his hat in front of a crowd and said, as he tells it in his own book, "Dr. Livingstone, I presume?" The explorer many thought dead had been found, after nearly eight months on the road from the coast.
The route follows Stanley's account, How I Found Livingstone, over eight stops: from Zanzibar and Bagamoyo through Mpwapwa, Tabora and the Malagarasi to Ujiji, then up the lake to Mugere and back to the parting at Tabora. Stanley's camps are rarely identifiable today, so every pin is approximate.
At 11:30 a.m. on 29 May 1953 Edmund Hillary and Tenzing Norgay stood on the summit of Mount Everest, the first people confirmed to have done so. They were part of a British expedition led by Colonel John Hunt, which in the end amounted to over four hundred men, including twenty Sherpa guides and 362 porters.
The route follows that expedition from winter training in Wales through Kathmandu, Thyangboche, Base Camp, the Khumbu Icefall, the Western Cwm and the South Col to the summit, then to the telegraph runner's stop at Namche Bazaar. Pins above Base Camp mark the terrain, not the exact camps of 1953.
In 1910 two expeditions set out for the bottom of the world. Roald Amundsen's Norwegians, masters of skis and sled dogs, reached the South Pole on 14 December 1911. Robert Falcon Scott's party arrived on 17 January 1912, 34 days later, to find a Norwegian tent already standing. Amundsen sent his news from Hobart; Scott's party of five died on the return journey.
The route follows both men from Cardiff and Madeira to their bases, up their two glaciers, to the Pole and to the endings: Amundsen's cables from Hobart and Scott's last camp. Antarctic pins mark glaciers and bays, not camps, and the ice has moved since.
In May 1804 William Clark and about 30 others left a winter camp on the Mississippi and turned up the Missouri, the first stage of an expedition sent to cross the newly acquired western part of the country. Captains Meriwether Lewis and Clark kept journals, and many of their entries are quoted here in their own spelling.
The route follows them from Camp Dubois past a sergeant's grave, a tense standoff with the Teton Sioux, a winter at Fort Mandan, the Great Falls, the Continental Divide and the snowbound Lolo Trail to the Pacific, then home by way of Clark's signature on Pompeys Pillar. Where a camp is lost to the river or to time, the pin marks the nearest place you can visit.
Thelma & Louise runs from Arkansas to the Grand Canyon, but it was filmed in California and Utah, around Long Beach, Los Angeles, Arches and Dead Horse Point. One violent night at a roadhouse bar turns a weekend trip into a run for Mexico.
This route follows the story in film order through six real places: a Long Beach bar, a Los Angeles motel, a Colorado general store, the desert at Arches, the ghost town of Cisco and the cliff edge at Dead Horse Point. Almost all of them stand in for somewhere else, and each stop says where.
Battlefield 1 sends its soldiers across the Western Front, the Italian Front, Gallipoli and Arabia. This route follows the War Stories and multiplayer maps that go with them, from the Suez Canal in 1915 to Monte Grappa in October 1918.
Stops run in the order of the real battles, not the game's menu. The maps are the game's own reconstructions, so each pin marks the real ground behind a level, and one stop is a village the game invented.
In 1986 the teenage martial artist Ryo Hazuki comes home to the family dojo in Yokosuka and watches his father, Iwao, die at the hands of Lan Di. Swearing revenge, Ryo follows the killer to Hong Kong in 1987 and on to the mountains of Guilin, and the two games turn that trail into one long walk through a living town, a harbor, a crowded Hong Kong district and a walled city.
The route follows Shenmue and Shenmue II in seven stops. Dobuita Street and Kowloon Walled City are real places the game draws on, the dojo and Bailu Village are invented, and every stop says how closely its pin matches the game.
A schoolgirl in Kyushu follows a stranger into an abandoned resort, opens a door that was meant to stay shut, and ends up chasing a cat across Japan, closing doors as she goes. Her last door stands in the hometown she lost to the 2011 tsunami.
The route follows her path in story order: Nichinan harbour, the Bungo-Mori roundhouse, Yawatahama port, a Kobe mountain, Ochanomizu and Hijiri Bridge in Tokyo, then Miyako and Orikasa Station in Iwate. The film is animated, so most pins mark places that Wikipedia says its scenes were modelled on, and the Kobe amusement park is disputed.
On 20 September 1519 five ships and about 270 men sailed from Spain to find a western sea road to the Spice Islands. Magellan died in the Philippines, but Juan Sebastián Elcano brought the Victoria home three years later with eighteen survivors and 26 tons of spices, having sailed all the way around the world.
The route follows the voyage from the mouth of the Guadalquivir past Port St. Julian, through the strait and across the Pacific to the Moluccas, then home past the Cape of Good Hope. Anchorages are often unrecorded, so most pins mark the nearest known place; the dates come from Pigafetta's journal and modern accounts.
Vlad III ruled Wallachia in three separate reigns and earned his nickname from impalement, his favorite method of execution. His patronymic, Dracula, is thought to have inspired the name of Bram Stoker's vampire, but the man himself spent his life between the Ottoman sultans and the king of Hungary.
Nine places follow his life in order, from the Transylvanian house named as his birthplace to the battlefield near Snagov: hostage years, exile, raids, a war with the sultan and a long imprisonment. Bran Castle is left out on purpose, since it is often, but incorrectly, said to have been his home.
In AD 79 a mountain above the Bay of Naples blew apart. Pliny the Younger watched from Misenum across the water, lost his uncle, the admiral Pliny the Elder, to the eruption, and years later described it for the historian Tacitus in two letters: the only eyewitness account that survives.
The route follows the eruption in the order of its events, from the mountain's first column to Pompeii, Herculaneum, the beach at Stabiae and back to Misenum. Pliny's letters never mention Pompeii or Herculaneum, so those stops come from archaeology. The traditional date is 24 August, but newer evidence points to the autumn.
Ghost of Yōtei follows Atsu, a wandering mercenary who returns to Ezo — modern-day Hokkaido — in 1603 to hunt down the Yōtei Six, the band led by the samurai lord Nariaki Saito who slaughtered her family sixteen years earlier. Her revenge carries her across an island modelled on Hokkaido, from the grasslands at Mount Yōtei's foot to the frozen north and the Matsumae clan's castle in the south.
This route follows the game's regions and their real counterparts: the Yotei Grasslands around Lake Shikotsu, the Ishikari Plain, the Ainu country of the Nayoro Wilds, the Kitsune's Teshio Ridge, and the Tokachi Range, with Mount Yōtei and Matsumae Castle as its fixed points.
In 1581 the African slave Diogo comes to Kyoto with a Jesuit delegation and is handed to the warlord Oda Nobunaga, who renames him Yasuke and makes him a samurai. That year Nobunaga's army crushes the ninja province of Iga, where the young shinobi Naoe loses her father and inherits his Hidden Blade.
From there the two hunt the same conspiracy across Kansai: the port of Sakai, the temple at Honnō-ji where Nobunaga dies, a kofun in Settsu, the castle of Shōryūji at Yamazaki, the shrines of Yamato, and the Templar recruiting ground of Kii. Most stops are real castles, temples and tombs that the game rebuilds.
Ezio Auditore da Firenze comes to Constantinople in 1511, an old Assassin chasing five keys that unlock a library sealed beneath Masyaf by Altaïr two and a half centuries earlier. The keys lie scattered across an Ottoman capital caught between the succession claims of the princes Ahmet and Selim, with Byzantine Templars working against the city; the search runs from the Galata Tower and Hagia Sophia to the palace at Topkapı, out to the Maiden's Tower in the Bosphorus and, at the end, into a stronghold of the Byzantine Templars under Cappadocia.
This route starts at Masyaf in Syria and follows Ezio through the real Istanbul of the game, the tower, church, palace and islet that can still be visited, before ending underground in Cappadocia.
Hill Valley is fictional, but almost all of it is Los Angeles. The 1985 film sends Marty McFly thirty years back to a small California town, and the filmmakers built its square on a studio backlot and dressed real malls, schools, churches and houses around the city as Hill Valley. This route follows the story from the Twin Pines Mall car park in City of Industry through 1955 and back to the McFly home in Arleta.
Each stop is a real place that played a piece of Hill Valley; the private homes are seen from the street only.
Kalos is Metropolitan France turned into a star-shaped Pokémon region. Lumiose City is inspired by Paris, its Prism Tower by the Eiffel Tower and its art museum by the Louvre; the Battle Château recalls Chenonceau on the Loire, the palais Chaydeuvre is the château de Versailles, and the stones outside Geosenge Town are the Carnac stones. The games never confirm their models — these are fan and encyclopaedia identifications — so every pin on this route is speculative.
The route follows the story across the real France behind Kalos: the town where the adventure begins, Lumiose's iron tower, two châteaux and a royal palace, a coastal aquarium, the island tower where Mega Evolution is learned, the cathedral clock behind Anistar's sundial, the Breton megalith field where Team Flare hides its ultimate weapon, and an abandoned mine where the legendary Zygarde sleeps.
The 1965 film of Maria von Trapp's life was shot on real locations around Salzburg between March and September 1964, and almost all of them can still be visited. This route follows Maria from the mountain meadow and her abbey through the fountains and gardens of the song sequences to the villa terrace, the wedding church and the festival hall where the family sings its way to freedom.
The stops run in story order, from the Bavarian opening to the festival escape. One caveat: the famous cemetery hiding place never existed; it was a Hollywood studio set modelled on St Peter's Graveyard.
Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived.
This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.
Indiana Jones and the Last Crusade (1989) sends Indy from a Boy Scout outing in the Utah desert to the rock-cut façade of Petra, chasing the Holy Grail and his missing father. Three trials guard the cup at the end. The film borrows its scenery from half of Europe, the Middle East and the American West.
Nine stops, most of them still standing: the Arches canyons of the opening, the church façade in Venice's Campo San Barnaba that plays the library, an Eifel castle dressed as Brunwald, a San Francisco building that played Berlin's Tempelhof airport, the Almería beach where Henry brings down a fighter with an umbrella, a Granada station playing Alexandretta, the Tabernas tank chase, the Treasury that fronts the Grail's temple, and the Texas sunset the film ends on. Dates are story time; filming ran from May 1988 to early 1989.