The 1972 film The Dawns Here Are Quiet is set at a railway siding in wartime Karelia but was shot around Syamozero, in the village of Syargilakhta and at the Ruskeala waterfalls. Based on Boris Vasiliev's 1969 novel, it follows five young women gunners and a sergeant major against sixteen saboteurs.
The route runs from the story's invented Siding 171 and Vop Lake to the real shores, village and waterfalls where Stanislav Rostotsky filmed in 1971. Note that the siding and the lake exist only in the story.
Office Romance (1977) is set in Moscow, and its statistical office is assembled from three places: the Petrovka 3/6 facade, Mosfilm studio sets and a rooftop in Bolshoy Gnezdnikovsky Lane.
Eldar Ryazanov's comedy follows a shy statistician and his stern boss, with a city chosen carefully to show who lives where.
This route visits the film's real locations, the studio where the office was built, and the homes and station that give each character a place in Moscow.
Terminator 2: Judgment Day was shot across Los Angeles and beyond in 1990 and 1991: the Sixth Street Bridge, the Santa Monica Place mall, the Bull Creek spillway and the Kaiser Steel mill in Fontana all appear in the film.
This route follows nine of those real places in story order, from the biker bar where the T-800 picks up its clothes to the steel mill where it dies. Some have vanished — the Sixth Street Viaduct was demolished and the Corral Bar is now a library — and one is in Fremont, not Los Angeles at all.
Jaws was filmed on Martha's Vineyard, which stood in for Amity Island: Edgartown, State Beach and the Jaws Bridge.
Steven Spielberg began shooting there on 2 May 1974, using the island's whaling town, its barrier beaches and the little Chappaquiddick ferry as the summer resort the shark terrorises. This route follows the film from the opening bonfire at South Beach to the last shot off Cape Poge Light. In between are Brody's beach-closing signs at Water and Main, the Kintner attack at Joseph Sylvia State Beach, the shark's run under the American Legion Memorial Bridge into Sengekontacket Pond, Quint's vanished workshop at Menemsha and the open water between Oak Bluffs and East Chop where the Orca hunts.
Home Alone's Kevin McCallister lives at a real three-storey house at 671 Lincoln Avenue in Winnetka, Illinois; his family's Christmas dash was filmed at Chicago's O'Hare, and Home Alone 2 sends him to the Plaza Hotel, Central Park and the Rockefeller Center tree.
The route follows both films in order, from the Winnetka house and the two churches where Kevin meets Old Man Marley to the Chicago buildings that stood in for Duncan's Toy Chest and the New York landmarks of the sequel. Every stop is a documented filming location; the house is a private home, so visitors should not disturb the residents.
From 1968 Carlos Castaneda published best-sellers about his apprenticeship to don Juan Matus, a Yaqui sorcerer from Sonora: peyote, power, and finally a leap into an abyss. They came out as anthropology and earned him UCLA degrees. Most scholars now read them as fiction, and the author reinvented his own life story too.
This route follows two maps at once. One holds the places the records confirm: Cajamarca, Lima, UCLA and Westwood. The other holds the places the books name, from a Greyhound depot in Nogales to a bench in Oaxaca and the Toltec warriors of Tula. Each stop's accuracy label tells you which map it belongs to.
On 28 July 2010 Okabe Rintaro and Mayuri Shiina walk into the Radio Kaikan for a conference, and Okabe finds Kurisu Makise lying in a pool of blood. A text message sent moments later reaches his friend Daru a week early, and the PhoneWave in their Akihabara lab turns out to send mail into the past.
The route follows the real streets behind the visual novel and anime: the station exit, the Radio Kaikan hall where the story starts, the lab above a television repair shop, Mayuri's maid café, Ruka's shrine and the gyudon shop where the lab members eat. The old Radio Kaikan was demolished in 2011, so the present building is a 2014 replacement.
Two Naughty Dog adventures, two treasure hunts: Nathan Drake chases Marco Polo's Cintamani Stone from an Istanbul museum through Borneo and Nepal to the legend of Shambhala, then follows Francis Drake's secret to a lost city in the Arabian sands.
The route follows both games in order. The legendary cities are invented or borrowed, and the game rarely names a real site, so every pin marks the country, city or region behind the chapter.
Ubisoft sent a team of developers across Bolivia in 2012 and built a cartel-ridden version of the country from what they saw. The game's story is fiction, and Bolivia's government complained about it in 2017.
This route follows the real landmarks the game's map recreates: La Paz, the Yungas Road, the Uyuni train cemetery, Laguna Colorada and the silver mines of Potosí. All pins are approximate, since the game's world is fictionalised.
Two years after a pandemic turns millions of people into feral Freakers, outlaw biker Deacon St. John rides central Oregon as a drifter and bounty hunter. He believes his wife Sarah died when a NERO helicopter lifted her out of the outbreak — until he learns she was moved to a military outpost at Crater Lake.
Days Gone's Oregon is a compressed, renamed version of the real high desert: Bend becomes Farewell, Black Butte Ranch becomes Iron Butte Ranch, and the militia holds Crater Lake. The route follows Deacon's ride from the opening evacuation to the volcanic lake where the story ends, through the hot springs, small towns and logging country that Bend Studio used as its model.
In September 1978, an 18-year-old photographer named Reza Shirazi comes home to Tehran and is pulled into the last days before Black Friday. The developers built the game from interviews with forty Iranians who lived through the revolution and from photographs by Michel Setboun; the streets, the cinema hideout and the prison are real places, filled with a fictional cast.
This route follows the game's 1978 story in order, from a Hasanabad rooftop to the shooting at Jaleh Square, then ends in the Evin Prison interrogation that frames the whole game. It is a route through the city the game recreates, not a walking itinerary.
Age of Empires II follows Joan of Arc from a French army camp at Vaucouleurs to the stake at Rouen. The designers said they deferred to history wherever it did not interfere with gameplay, and the campaign's spine — Orléans, Patay, Reims, Paris — is close to the record. But the game also bends the story, placing Joan at a battle she missed and turning a failed assault on Paris into a betrayal. This route follows the campaign's stops in order and sets each one beside what the sources say happened there.
Lost Heaven, Illinois, never existed. The game's studio built it as a 1930s Chicago: an American city split by rivers, its downtown a wall of new skyscrapers, its West Side holding Italian and Chinese neighborhoods, its fortunes made on Prohibition bootlegging. The studio called Chicago of the 1920s and 1930s its real-world inspiration.
This route follows six real Chicago places that stand behind Lost Heaven's geography and mood: the river at Wolf Point, the elevated Loop, the Board of Trade, Taylor Street, Chinatown and a jazz club with Prohibition history. The pins mark real Chicago sites, not in-game locations; Lost Heaven is fictional and the game maps no district one-to-one onto the city.
The Driver series began in 1999 as a car-chase game and grew into a tour of real cities: Miami, Los Angeles and New York in the first game, Havana, Las Vegas and Rio de Janeiro in Driver 2, Nice and Istanbul in Driver 3, and a fictionalised San Francisco in the 2011 sequel. Tanner's undercover work runs from a Miami parking garage to a presidential car, a Rio climax beneath Christ the Redeemer and the Golden Gate Bridge.
This route follows the series city by city, from Ocean Drive's Art Deco hotels to the Las Vegas Strip and the Bosphorus. Some stops are city-level pins because the games recreate whole urban areas rather than single buildings; only Christ the Redeemer and the Golden Gate Bridge are pinned exactly.
Life is Strange is set on the Oregon coast and True Colors in Colorado: Arcadia Bay draws on Astoria and Garibaldi, Haven Springs on Idaho Springs and Georgetown. Max Caulfield comes home to a missing girl and a storm only she can see; Alex Chen arrives to meet the brother she barely knows, then stays to solve his death.
The route follows the games in order, from Cape Meares and the Oregon towns behind Arcadia Bay to Idaho Springs, Georgetown, Nederland and Marble, the Colorado towns behind Haven Springs.
In December 2021 private detective Takayuki Yagami comes to Isezaki Ijincho, a recreation of Yokohama's Isezakichō, to investigate bullying at Seiryo High School. The case grows into a murder inquiry that pulls him through the shopping street, Chinatown and the waterfront.
The route follows the game's Yokohama from Kannai Station, where Yagami and Masaharu Kaito arrive, along Isezaki Road, through the Chinatown meeting that starts the case, to Hamakita Park (the real Yamashita Park) and the Basha-kaidō drone races. The model blends Sakuragichō and Hinodechō with Isezakichō, so the map is no scale copy.
Test Drive Unlimited sent players around Oʻahu's 1,000 miles of roads in 2006; The Crew Motorfest returned to a scaled-down island in 2023, with a car-culture festival at its centre. Both treat the island as a stage, one for a free-roam lifestyle racer and the other for a themed racing playground.
This route follows a road-trip loop from Honolulu Airport through Waikiki, Diamond Head, Hanauma Bay and the North Shore to Haleʻiwa, then back south to Pearl Harbor. Pins mark the real places; the games shrink the island and invent some of the roads in between.
Horizon Zero Dawn and Forbidden West cross the American West from Colorado Springs and Denver to Yellowstone and drowned San Francisco. A thousand years after the old world fell to Faro's machines, Nora outcast Aloy travels to uncover what destroyed it.
This route follows both Horizon games from the red rocks above Colorado Springs to the drowned streets of San Francisco, pairing each stop with the real landmark behind it. Guerrilla compresses the map — in-game locations are not exactly where they are in the real world — so the pins mark real stand-ins, not exact game coordinates.
Akito wakes after a traffic crash in a Shibuya emptied by a masked occultist's fog, sharing his body with the spirit KK and able to see the Marebito that now fill the streets. Tango Gameworks built the district as a condensed, walkable stage rather than a straight copy, keeping landmarks, borrowing back streets and folding in a few districts from elsewhere in Tokyo.
The route follows the game from the scramble crossing and the station through Center Gai, Dōgenzaka and the 109 stand-in, then north to a borrowed Yanaka Ginza and across town to the Tokyo Tower finale. Pins mark the real places; the game's map moves some of them closer together.
In the spring of 1989, Henry leaves Boulder for a summer job as a fire lookout in Wyoming's Shoshone National Forest. His only company is Delilah, the voice on the other end of a walkie-talkie, until fireworks at a lake, a ransacked tower and a fenced research camp turn the job into a mystery.
The route follows the game's places and the real Wyoming behind them: the bar where Henry meets Julia, the Cody rodeo the characters talk about, the Shoshone forest still marked by the 1988 Yellowstone fires, and stand-ins for the fictional Two Forks tower, Jonesy Lake, Wapiti Station, Cave 452 and Thorofare Lookout.
Sean Devlin, an Irish race car driver, joins the French Resistance after the Nazis murder his best friend and turn occupied Paris black and white. Pandemic Studios' 2009 open-world game sends him across the city's landmarks on a campaign of sabotage and revenge, hunting the SS commander Kurt Dierker.
The five stops follow the landmarks the story uses, from the Arc de Triomphe and the Champs-Élysées to Notre-Dame, the Catacombs and the Eiffel Tower. Each carries the real occupation history of the site between 1940 and 1944, and what a visitor finds there today.
inFAMOUS 2 builds New Marais from real New Orleans: the French Quarter, Bayou St. John, Oak Alley, Fort Jackson and the Lower Ninth Ward. Cole MacGrath flees ruined Empire City to a Louisiana city ruled by the demagogue Joseph Bertrand and needs a scientist, a device and power cores to beat the Beast.
New Marais is Sucker Punch's New Orleans: a fictional city assembled from the French Quarter, above-ground cemeteries, plantation houses, a Civil War fort, the bayous and the flooded districts left by a hurricane. This route follows Cole's story through seven of those stand-ins, from the swamp where he lands to the cathedral tower where the game ends.
In January 1981 a CIA team led by Russell Adler hunts Perseus, a Soviet spy Adler believed dead. The trail runs from an Amsterdam bar and a Vietnam flashback to East Berlin, the KGB's Lubyanka and a Cuban firefight, before reaching the Solovetsky Islands. The route follows the campaign's real places in mission order and keeps the game's story apart from the real history of each place. A final stop marks the alternate ending at Duga.
Deus Ex: Mankind Divided opens in a half-built Dubai hotel, moves to a near-future Prague, and ends at a London summit. The game's city is a fiction: Prague is compressed into three invented districts, while Dubai's hotel and London's Apex Centre do not exist. But each stop stands on a real place, and this route follows the story from Dubai to the Vltava and the Thames, using the real cities, the real model for Golem City and the real Alpine range as anchors.
The six stops follow the main mission order, from the Dubai prologue through Prague, Golem City and the Swiss Alps to the London finale.