A thousand years after the old world fell to Faro's machines, the American West is a land of scattered tribes and robotic machines. Aloy, a Nora outcast, travels from Colorado Springs to the California coast to uncover what destroyed the old world.
This route follows both Horizon games from the red rocks above Colorado Springs to the drowned streets of San Francisco, pairing each stop with the real landmark behind it. Guerrilla compresses the map — in-game locations are not exactly where they are in the real world — so the pins mark real stand-ins, not exact game coordinates.
Battlefield 1 sends its soldiers across the Western Front, the Italian Front, Gallipoli and Arabia. This route follows the War Stories and multiplayer maps that go with them, from the Suez Canal in 1915 to Monte Grappa in October 1918.
Stops run in the order of the real battles, not the game's menu. The maps are the game's own reconstructions, so each pin marks the real ground behind a level, and one stop is a village the game invented.
In November 1274 a Mongol and Korean fleet landed on Tsushima, a mountainous Japanese island halfway to Korea, and overwhelmed its few defenders. Sucker Punch's 2020 game drops a fictional samurai, Jin Sakai, into that invasion: he survives the massacre on the beach and turns into "the Ghost", a guerrilla who breaks the samurai code to drive the invaders out.
The designers visited Tsushima twice but did not copy it one to one. This route visits the real places behind the game's opening battle, its castle and its shrines, most of them featured in the island's own guide for players. Jin, his clan and his battles are fiction; the landing, the fortress and the mountains are not.