Skip to main content
Mapped Chronicles

Catalog

All routes

More filters
MoviesApproximate

Back to the Future: Hill Valley in Los Angeles

Hill Valley is fictional, but almost all of it is Los Angeles. The 1985 film sends Marty McFly thirty years back to a small California town, and the filmmakers built its square on a studio backlot and dressed real malls, schools, churches and houses around the city as Hill Valley. This route follows the story from the Twin Pines Mall car park in City of Industry through 1955 and back to the McFly home in Arleta. Each stop is a real place that played a piece of Hill Valley; the private homes are seen from the street only.

8 locations5/8 visitable
MoviesApproximate

Amélie: Montmartre and Beyond

A shy waitress at a Montmartre café staffed and frequented by eccentrics finds a metal box of childhood memorabilia hidden behind a bathroom tile and gets drawn into the lives around her: practical jokes on the nasty greengrocer Collignon, street scenes described aloud to a blind man, and a dropped photo album belonging to Nino, a collector of discarded photo-booth pictures. The route follows her Paris from the café on Rue Lepic to the photo booths of the Gare de l'Est and the blue arrows on the steps of the Sacré-Cœur, taking in skipping stones on the Canal Saint-Martin and a surge of love on the Pont des Arts along the way. Nearly every stop is a real place you can visit.

7 locations6/7 visitable
GamesApproximate

Forza Horizon 4: A Britain Road Trip

Forza Horizon 4, released on 2 October 2018, turns Great Britain into one giant racetrack: an open world with condensed representations of Edinburgh, the Scottish Highlands, the Lake District and the Cotswolds, where seasons change every week and Derwentwater freezes hard enough to drive across. Microsoft counted 24 million players by November 2020, and Polygon found the game world a theme-park version of England where everything has "the faint whiff of an idealised 1950s about it, a place of ordered pub gardens and rosebushes". This route drives the real Britain behind the game, north to south: Edinburgh's Old Town, Bamburgh Castle on its coastal crag, three Lake District stops at Derwentwater, Ambleside and Tarn Hows, and the honey-coloured village of Broadway in the Cotswolds. Every stop can be visited today.

6 locations6/6 visitable
GamesApproximate

Assassin's Creed Syndicate: Victorian London

In 1868, at the onset of the Second Industrial Revolution, twin Assassins Jacob and Evie Frye come to a London controlled by the Templars under Crawford Starrick, and set out to take the city back: building their street gang, the Rooks, across an open world of seven Victorian boroughs. Jacob works through Starrick's lieutenants while Evie hunts a Piece of Eden, the Shroud, from St Paul's to the Tower to a vault under Buckingham Palace. This route follows both threads across the capital, then jumps forward: to Whitechapel in 1888, where Evie hunts Jack the Ripper in the expansion, and to Tower Bridge in 1916, where Jacob's granddaughter Lydia clears a German spy nest at Churchill's request. Every stop is a real building or district you can walk to.

6 locations4/6 visitable
GamesFictional

GTA Vice City: The Real Miami Behind Vice City

Vice City is Miami with the labels peeled off. The 2002 game, set in 1986, follows gangster Tommy Vercetti's rise to power after prison, from an ambushed drug deal to the takeover of a drug lord's mansion. The developers built the world from extensive field research in Miami, and the plot draws on the city's real Cubans, Haitians and biker gangs. This route pins six real places behind the fiction: the port of the opening ambush, the Ocean Drive strip behind Ocean Beach, Little Havana and Little Haiti with their warring gangs, Downtown's biker ground, and the private island behind the Starfish Island mansion. Every pin marks the real stand-in, and each stop names the game location it doubles for. One caveat: Vice City itself is fictional, so expect the flavour of 1980s Miami rather than a street-by-street copy.

6 locations5/6 visitable
MoviesExact

Sherlock: 221B and London

The BBC's Sherlock Holmes and his flatmate, army doctor John Watson, solve crimes in present-day London, from a killer's phone traced to their own doorstep to a dominatrix with compromising photographs and a criminal who cracks the Crown Jewels from his mobile. Six stops follow the first three series in order: the 221B front door on North Gower Street, the Baker Street museum, a summons to Buckingham Palace, Moriarty's Tower heist, the hospital rooftop finale and a bomb under Parliament. Most stops are London landmarks you can see from the street; the 221B door is a private house, and the palace, Tower, hospital and Parliament appear as the show's story settings.

6 locations2/6 visitable
MoviesExact

Notting Hill: From Portobello Road to the Savoy

A famous American actress walks into a Notting Hill travel bookshop, and its shy owner falls for her: that is the whole of Notting Hill, and somehow it is enough. Hugh Grant stammers, Julia Roberts glows, and London plays itself, from the market street of Portobello Road to a midnight garden and a press conference at the Savoy. The route follows the film in story order, from the bookshop at 142 Portobello Road and the blue door at 280 Westbourne Park Road to the Ritz, a birthday party, the private garden, the Henry James set at Kenwood House and the Savoy finale. The flat interiors were studio sets and the garden is private, so some pins are for looking rather than entering.

7 locations5/7 visitable
BooksApproximate

Sherlock Holmes: Baker Street and the Canon

A chance meeting at the Criterion Bar sends an army doctor just back from Afghanistan to a laboratory at St Bartholomew's Hospital, where a stranger grips his hand and observes: "You have been in Afghanistan, I perceive." Within days Dr Watson has moved into 221B Baker Street, the address where many of the stories begin, and off runs the canon: four novels and 56 short stories, all but one set between 1880 and 1914. This route walks Holmes's London in the order the stories appeared: the Criterion where Watson met Stamford, the hospital of the famous first deduction, the Baker Street rooms that did not exist when Doyle wrote and are now a museum, Scotland Yard's Victorian headquarters on the Embankment, a society church where a bride vanishes, a silent club on Pall Mall, and the Underground station where a body fell from a train roof.

7 locations7/7 visitable
MoviesApproximate

Inception: From Paris to the Snow Fortress

Inception filmed the folding bridge sequence on Paris's Bir-Hakeim bridge, used Tangier standing in for Mombasa, and shot in downtown Los Angeles and at Alberta's temporarily closed Fortress Mountain ski resort. Dom Cobb recruits a forger, a chemist and an architecture student to implant an idea and leads them down through layered dreams to an alpine fortress. This route follows the 2009 shoot across four countries: the Paris bridge that folds, a fictional bistro corner, Tangier standing in for Mombasa, two Los Angeles action sites and the closed Alberta ski resort that became the snow fortress. Two stops look different today: the bistro was a temporary set and the Heim Bridge has been replaced.

6 locations1/6 visitable
GamesApproximate

The Last of Us Part II: Three Days in Seattle

Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him into a ruined city where the WLF militia and a cult, the Seraphites, fight for control. The Last of Us Part II plays the same three days twice: first as Ellie, then as Abby. The city is the real one: Naughty Dog chose Seattle for its hills and varied weather, and its artists travelled there to study the architecture, vegetation and topography. This route follows both runs. Ellie's: the synagogue they call the Dome, the Pinnacle Theatre, the convention centre and its stalkers, the hospital and the aquarium. Abby's: the stadium she lives in, the Great Wheel of her memories, the Chinatown Gate and the Space Needle seen from the island. Many of the game's buildings carry new names; each stop names the real one behind it.

9 locations9/9 visitable
GamesApproximate

Assassin's Creed Valhalla: Chasing the Order in England

Assassin's Creed Valhalla brings the Viking Eivor and their clan to Anglo-Saxon England, where Hytham asks for help ridding the land of the Order of the Ancients. Following tip-offs from an informant who signs himself the "Poor Fellow-Soldier of Christ", Eivor hunts Order members from Grantebridge to Jorvik and Wincestre. The route visits the real places behind the game's: Cambridge, where the jarlskona Soma takes back her town; York, the capital of Viking Britain; the docks of Repton, where the Great Heathen Army wintered; Alfred's Winchester; the battle at Chippenham in 878; and Athelney, where the informant's identity is finally revealed. All six can be visited today.

6 locations6/6 visitable
GamesFictional

GTA IV: The Real New York Behind Liberty City

Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived. This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.

9 locations9/9 visitable
BooksSpeculative

Ulysses: One Day in Dublin

James Joyce's Ulysses is one ordinary day, 16 June 1904, in Dublin, told in eighteen episodes through Leopold Bloom, a Jewish advertisement canvasser, and Stephen Dedalus, who starts the day in a tower by the sea. This route walks the day in the order the novel runs it: from the Martello tower at Sandycove where it opens to Howth Head, where Molly Bloom's memory ends it with a yes. Almost every stop is a place you can still stand in: the tower where Joyce stayed in 1904, the strand Stephen walks, the street of the chemist's where Bloom buys soap, the cemetery of the funeral, the pub where he eats his sandwich, the library where he passes between Stephen and Mulligan, the quay of the Ormond Hotel and the maternity hospital. The last stop is a recollection rather than a setting: the novel never says where on Howth Head the two of them lay.

9 locations8/9 visitable
MoviesApproximate

Game of Thrones: King's Landing in Dubrovnik

After a first season in Malta, the show crossed the Adriatic to a walled city. Dubrovnik's two-kilometre ramparts, the fortress above its western gate and its late-medieval streets played King's Landing for everything the effects departments could not invent: the name-day combats, the riot at the gate, Cersei's walk of atonement. Eight stops run in the order the episodes aired — Lovrijenac and the Pile Gate in the second season, the Rector's Palace when Dubrovnik doubled as Qarth, the Red Keep's gardens at Trsteno and the Meereen stand-in at Klis in the third and fourth, and the Jesuit stairs where the fifth-season finale was shot in October 2014. Only the exteriors live here: the Red Keep and the Sept of Baelor were computer-generated.

8 locations8/8 visitable
MoviesFictional

La La Land: Mia and Seb's Los Angeles

A jazz pianist and an aspiring actress argue through the windows of their cars in a Los Angeles traffic jam, and the city itself becomes the romance: a night on a funicular, a broken projector, a kiss in a planetarium. Damien Chazelle shot La La Land in 40 days across Los Angeles in the summer of 2015, and most of the places the couple reaches for are still there. This route follows Mia and Sebastian from the freeway ramps where they shout at each other to the jazz bar Seb finally gets to open — the 105/110 connector ramps, the Burbank café on the Warner lot, the Lighthouse Café and the pier beside it, the Rialto in South Pasadena, Griffith Observatory and Angels Flight. The film rarely names its own locations, so a few pins mark the real building that stood in for the one on screen.

9 locations5/9 visitable
MoviesFictional

Your Name: Tokyo, Lake Suwa and the Suga Shrine Steps

Taki, a Tokyo schoolboy who waits tables in Shinjuku, keeps waking up in the body of Mitsuha, a shrine maiden in a mountain town who has never left it. They leave notes on each other's skin, fall for each other from a distance — and then the switching stops dead. Taki rides west with two friends to find the town he can only draw from memory, and finds it gone: a fragment of a comet took Itomori and five hundred people three years before his visit. The town was invented, but the film stands on real ground: the Shinjuku where Taki lives and works, the Hida valley that lent Itomori its backdrop, the lake generally credited with the crater pool, and the stone staircase where the story ends. One caveat: Itomori was never filmed, so its crater is the one stop here without a pin.

6 locations5/6 visitable
MoviesApproximate

Call Me by Your Name: From the Perlmans' Villa to the Serio Falls

In the summer of 1983 a seventeen-year-old boy and a twenty-four-year-old American share a house in rural Lombardy: Elio Perlman, who reads too much and plays the piano too well, and Oliver, the graduate student his father hired for the summer. One long, hot, awkward season, and neither of them handles it gracefully. It ends with a telephone call and a boy by a fireplace; it was shot, almost scene by scene, in real places you can still stand in. This route follows the filming from the Perlmans' villa at Moscazzano through Crema's piazza, a Roman villa on Lake Garda and a war memorial at Pandino, out to the meadow at Capralba where Elio makes his move, and then north for the last three days in Bergamo — the country's tallest waterfall, a pensione in the upper town, a drunken night outside Santa Maria Maggiore, and the small station south of Crema that stands in for Clusone. Principal photography ran from 9 May to the end of June 2016, and the villa is a private home, so a few stops are best seen from the street.

9 locations8/9 visitable
MoviesApproximate

The Godfather: From Staten Island to Sicily

The Godfather was filmed on Staten Island, on Mott Street and in Sicily, where Savoca and Forza d'Agrò play Corleone. Michael is pulled into the family war, flees to Sicily, loses Apollonia to a car bomb and settles every score during his nephew's baptism. Coppola shot the film on real locations around New York City and Sicily: the Staten Island house that played the compound, the Mott Street block of the Genco Olive Oil front, the villages of Savoca and Forza d'Agrò that play Corleone, the bar and church of Michael's courtship, the villa of the bombing, and the Little Italy cathedral of the baptism climax.

7 locations5/7 visitable
MoviesExact

Harry Potter: From Diagon Alley to Glenfinnan

Before Hogwarts there is London: a market alley off Gracechurch Street, a barrier between platforms, a staircase in Oxford, a castle in Northumberland and a steam train crossing a Highland viaduct. This route visits six real places that built the Harry Potter films, shot from September 2000 to March 2001 and returned to in the sequels. You start where Harry buys his school supplies, run through the wall at King's Cross, climb the stairs down which McGonagall comes to meet him, wake in the hospital wing, take your first flying lesson at Alnwick and ride out over Glenfinnan — six real places, each tied to the scene it created.

6 locations4/6 visitable
GamesFictional

Persona 5: The Phantom Thieves' Tokyo

Persona 5's Tokyo is real: its map uses Sangenjaya, Shibuya, Shinjuku, Akihabara and Odaiba, alongside the Metaverse where the Phantom Thieves enter Palaces. A student framed for an assault is put on probation, moves into a Tokyo neighbourhood that does not exist, and ends the school year as one of the Thieves. This route picks five stops out of that year: Sojiro's Café Leblanc above Sangen-jaya Station, the Shibuya counter where the Thieves buy their equipment, Shinjuku's bar street and a fortune-teller's stand, the Akihabara arcade where a schoolboy holds a high score, and Odaiba, where the palace of Persona 5 Royal rises. Leblanc, the Crossroads Bar and the Gigolo Arcade are invented; the neighbourhoods around them are not.

5 locations5/5 visitable
GamesFictional

Assassin's Creed Unity: Revolutionary Paris

Arno Dorian is a nobleman who walks into a trap: framed for the murder of the man who adopted him, he spends the opening hours of Unity's Paris of 1789 in a prison cell, and walks out of it an Assassin. From there he is off across the capital hunting the true powers behind the Revolution, while Napoleon, Robespierre and an Apple of Eden keep arriving before he can finish the job. Unity rebuilds late 18th-century Paris at roughly 1:1 scale across seven districts, plus Versailles, so almost every stop here is a building you can walk to: the Bastille site, the Assassins' hideout under the Île Saint-Louis, Notre-Dame's towers, the storming of the Tuileries, the execution square that is now the Place de la Concorde, Robespierre at the Hôtel de Ville, and — with the Dead Kings expansion — a Precursor temple under the basilica at Saint-Denis. Two stops are places the game invented rather than built: that hideout and that temple.

9 locations8/9 visitable
MoviesApproximate

Roman Holiday: A Princess in Rome

Crown Princess Ann, on a goodwill tour of Rome, slips out of her embassy for one night of ordinary life. Reporter Joe Bradley finds her asleep in the street, recognises her from a newspaper photograph, and secretly guides her through the city to land an exclusive — a day of ice cream, a Vespa and the Mouth of Truth that turns into something neither of them planned. William Wyler's 1953 comedy was shot almost entirely in Rome. The route follows Ann and Joe through the real locations: the palace that played the embassy, Joe's flat on Via Margutta, the Trevi and the barber by the Spanish Steps, the Colosseum, the Bocca della Verità, the riverside dance beside Castel Sant'Angelo and the closing press conference at Palazzo Colonna.

9 locations8/9 visitable
MoviesApproximate

Star Wars: Tatooine in Tunisia

In March 1976 a film crew came to southern Tunisia and turned it into another planet. George Lucas had selected Tunisia to provide the desert planet setting for Star Wars, and filming in Tunisia began on March 22, 1976: a troglodyte hotel became the Lars homestead, the salt flats became a moisture farm, and the streets of Ajim on Djerba became the Mos Eisley spaceport. When the prequels called, the crews came back: locations at Onk Jemal in Tozeur, Ksar Ouled Soltane and Ksar Hadada were used for Tatooine scenes in the 1998 shoot, from the Boonta Eve podrace track to the slave quarters where the boy Anakin lived. Abandoned sets for the filming have been left in the desert but can be visited — this route links all eight sites, from the droids' landing dunes to the granary-courtyard slave quarters.

8 locations3/8 visitable
GamesFictional

Yakuza / Like a Dragon: Kamurocho, Sotenbori and Ijincho

Kazuma Kiryu's Kamurocho feels like a real Tokyo night out because it nearly is: Sega modelled it on Kabukicho, then did the same with Dotonbori, Shinsekai, Yokohama and the port town of Onomichi. Every district in the series is based on its real location as it looked in the year its game came out, and later games remodel them again. This route walks the six real stand-ins behind the fiction in the order the games introduced them: Kabukicho's sleepless streets, the theater square, Dotonbori's neon canal, Shinsekai's tower, Onomichi's temple slopes and Yokohama's Isezaki Mall. All six are ordinary public places you can visit today.

6 locations6/6 visitable