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Paranormasight: The Seven Mysteries of Honjo in Sumida

Paranormasight is set in 1980s Sumida, Tokyo, and built on the Honjo Seven Mysteries, Edo-era ghost stories tied to real spots such as Kinshibori Park, the Former Yasuda Garden and Ryogoku. The 2023 Square Enix game turns the legends into cursed beads passed to its characters. The route follows its opening scene and the legends' old sites. The exact sites of the old stories are uncertain, so several pins mark the neighbourhood.

6 locations5/6 visitable
MoviesExact

The Fast and the Furious: Dom Toretto's Los Angeles

The Fast and the Furious (2001) turned real Los Angeles places into Dom Toretto's world: Dodger Stadium, Bob's Market in Echo Park, the house on East Kensington Road and Neptune's Net in Malibu. This route follows nine of those places in story order, from the opening test at Dodger Stadium to the final race on Terminal Island, with a detour to Race Wars at San Bernardino. Some are working shops, homes or airport ground; the film's streets are still the draw.

9 locations6/9 visitable
MoviesFictional

The Goonies: Astoria to Cannon Beach

The Goonies is set in Astoria, Oregon, where the Walsh family's foreclosure sends Mikey and Data into the attic and out to Cannon Beach. The film used the old Clatsop County Jail, the Flavel House, the real house at 368 38th Street, Ecola State Park, Haystack Rock and Goat Rock Beach in California. This route follows the Goonies from the jailbreak through the Goon Docks, the museum, the bike ride to Ecola, the Fratelli hideout and the underground ship to the final beach.

8 locations6/8 visitable
GamesApproximate

Driver: Miami to San Francisco

The Driver series began in 1999 as a car-chase game and grew into a tour of real cities: Miami, Los Angeles and New York in the first game, Havana, Las Vegas and Rio de Janeiro in Driver 2, Nice and Istanbul in Driver 3, and a fictionalised San Francisco in the 2011 sequel. Tanner's undercover work runs from a Miami parking garage to a presidential car, a Rio climax beneath Christ the Redeemer and the Golden Gate Bridge. This route follows the series city by city, from Ocean Drive's Art Deco hotels to the Las Vegas Strip and the Bosphorus. Some stops are city-level pins because the games recreate whole urban areas rather than single buildings; only Christ the Redeemer and the Golden Gate Bridge are pinned exactly.

9 locations9/9 visitable
GamesApproximate

Lost Judgment: Isezaki Ijincho and the Real Yokohama

In December 2021 private detective Takayuki Yagami comes to Isezaki Ijincho, a recreation of Yokohama's Isezakichō, to investigate bullying at Seiryo High School. The case grows into a murder inquiry that pulls him through the shopping street, Chinatown and the waterfront. The route follows the game's Yokohama from Kannai Station, where Yagami and Masaharu Kaito arrive, along Isezaki Road, through the Chinatown meeting that starts the case, to Hamakita Park (the real Yamashita Park) and the Basha-kaidō drone races. The model blends Sakuragichō and Hinodechō with Isezakichō, so the map is no scale copy.

5 locations5/5 visitable
GamesFictional

Horizon: Aloy's American West

Horizon Zero Dawn and Forbidden West cross the American West from Colorado Springs and Denver to Yellowstone and drowned San Francisco. A thousand years after the old world fell to Faro's machines, Nora outcast Aloy travels to uncover what destroyed it. This route follows both Horizon games from the red rocks above Colorado Springs to the drowned streets of San Francisco, pairing each stop with the real landmark behind it. Guerrilla compresses the map — in-game locations are not exactly where they are in the real world — so the pins mark real stand-ins, not exact game coordinates.

9 locations9/9 visitable
GamesApproximate

Call of Duty: Black Ops Cold War: From Amsterdam to Solovetsky

In January 1981 a CIA team led by Russell Adler hunts Perseus, a Soviet spy Adler believed dead. The trail runs from an Amsterdam bar and a Vietnam flashback to East Berlin, the KGB's Lubyanka and a Cuban firefight, before reaching the Solovetsky Islands. The route follows the campaign's real places in mission order and keeps the game's story apart from the real history of each place. A final stop marks the alternate ending at Duga.

7 locations4/7 visitable
GamesFictional

Mafia II: The Real Cities Behind Empire Bay

Mafia II is set in Empire Bay, a city that never existed but borrows from six real American ones. This route follows Vito's story from Sicily in 1943 to the 1951 war between mob families and the Triads. Only Sicily and a New York City stand-in are pinned; the sources tie no mission to a real place, so the remaining story stops stay unpinned.

7 locations0/7 visitable
MythologySpeculative

The Trojan War: From Aulis to Ithaca

Homer's Trojan War on the map: Mycenae, Aulis, where the fleet waited, the hill of Hisarlik, now identified with Troy, and the Scamander plain, then Pylos and Ithaca from the Odyssey. Each stop is told from Homer, with archaeology kept apart. The route follows the epic from the fleet at Aulis to the plain of the Scamander, then the Odyssey's road home via Pylos and Ithaca. Many identifications here are traditional or disputed, and the pins show it.

6 locations3/6 visitable
HistoryApproximate

Harriet Tubman: Maryland to St. Catharines

Harriet Tubman escaped slavery in 1849 and then went back to Maryland about 13 times, bringing out some 70 people. Her work depended on a chain of Quakers, free Black ministers and abolitionists who hid and moved people north. The route follows that chain from the Eastern Shore through Wilmington and Philadelphia to Niagara and Salem Chapel in St. Catharines, then to her farm at Auburn. Real routes were kept secret, so most pins are approximate.

8 locations3/8 visitable
Real JourneysSpeculative

Goethe's Italian Journey: From Carlsbad to Sicily

In September 1786 Goethe slipped away from Carlsbad at 3 in the morning, telling none of his friends, and headed for Italy. He was arrested for drawing a castle, met the ancient world at Verona, and shared a house in Rome with a painter. The route follows his diary from Carlsbad over the Brenner and the Italian lakeshore to Verona, Venice and Rome, then to Vesuvius and Sicily. Some stops are towns or mountains rather than single buildings; the pin accuracy says which.

9 locations4/9 visitable
HistoryApproximate

Hidalgo's Revolt: The Road to Mexican Independence

Miguel Hidalgo's revolt began Mexico's war of independence in Dolores on 16 September 1810. The route runs from the conspirators' house in Querétaro through the Alhóndiga at Guanajuato and the near-miss at Mexico City to the execution in Chihuahua. The route follows it from the plot in Querétaro and the Cry of Dolores through the storming of the Alhóndiga in Guanajuato, the near-miss at Mexico City and the defeat at Calderón Bridge, to the ambush in Coahuila and the execution in Chihuahua. Violence is part of the story and is named plainly.

8 locations5/8 visitable
HistoryApproximate

Sekigahara: The Rise of the Tokugawa, 1600

In the autumn of 1600 two armies met at Sekigahara to decide who would hold power after Toyotomi Hideyoshi. One day in the fog gave Tokugawa Ieyasu a decisive victory and put him on the road to the shogunate. The route follows the campaign from the siege of Fushimi to the castles of Mino, the field of Sekigahara, the fall of Mitsunari's Sawayama and his burial in Kyoto, and ends at Edo Castle in 1603. Dates inside Japan's old calendar are labelled as such.

7 locations4/7 visitable
HistoryApproximate

The 47 Rōnin: From Akō to Sengaku-ji

In April 1701 a lord drew a blade inside Edo Castle, and two years later forty-seven of his leaderless samurai stormed the mansion of the man he had attacked. The documented story runs from a corridor in Edo, through a surrendered castle and a quiet retreat near Kyoto, to a night raid and a temple cemetery in Tokyo. The route sticks to dated events and places. The legend of Chūshingura, the later play, is kept to the final stop, where it is set apart from what happened.

7 locations4/7 visitable
MoviesFictional

Bocchi the Rock!: Shimokitazawa and Beyond

Hitori Goto is a guitarist who loves music and can hardly talk to anyone. Her band, Kessoku Band, plays at a small live house in Shimokitazawa, and the story stays close to real music towns in Tokyo and Kanagawa. This route follows the band from the stage that inspired STARRY to Hitori's home station and a summer day on Enoshima. Two venues are invented and modelled on real live houses; the pins mark those models.

6 locations3/6 visitable
HistoryApproximate

San Martín: Across the Andes, 1817

In January 1817 General José de San Martín led an army out of Mendoza and over the Andes to free Chile from Spanish rule. The crossing took 21 days, and the feat has been compared to Hannibal's and Napoleon's crossings of the Alps. The route follows the campaign from the hill monument in Mendoza and the El Plumerillo camp, over the two passes the columns used, to the victories at Chacabuco and Maipú. The mountain stops are pinned approximately; the passes are long, and the army's exact tracks are not.

6 locations2/6 visitable
BooksFictional

La Regenta: Oviedo as Vetusta

Clarín's novel hides Oviedo behind the name Vetusta, a provincial capital of gossip, piety and boredom where Ana Ozores, the Regenta, is slowly worn down. It begins with the Magistral watching the town through a telescope and ends with Ana fainting in his chapel. The route follows seven scenes from the tower to the duel and the confessional, and ends at the modern statue of Ana. Spanish guides tie some scenes to real Oviedo; where they do not, the pin is approximate or absent.

7 locations5/7 visitable
GamesApproximate

S.T.A.L.K.E.R.: The Chernobyl Zone and Pripyat

The S.T.A.L.K.E.R. games send scavengers called stalkers through the Zone, a radioactive wasteland built from the real Chernobyl exclusion zone. The developers copied bridges, railways and buildings from photographs and visits, then bent the geography for gameplay. This route goes from the edge of the Zone to the reactor, setting each game location beside its real counterpart. The real zone is restricted and trespassers are prosecuted, so this is a map to read, not a trip to plan.

6 locations0/6 visitable
BooksFictional

The Captain's Daughter: Orenburg to Moscow

Pushkin's only completed novel follows Pyotr Grinev, a young officer sent to a log-fenced fortress on the Orenburg steppe, where he falls in love with the captain's daughter Masha and crosses paths with Pugachev, the rebel who claims to be Emperor Peter III. The book is a romanticized account of Pugachev's Rebellion of 1773-1774, not a record of it. The route follows the novel from besieged Orenburg through the Belogorsk fortress, Berda, Kazan, Tsarskoye Selo and Moscow. Each stop separates what Pushkin invented from what history records; Belogorsk exists only on the page, with the real fortress of Tatishchevo as its stand-in.

6 locations3/6 visitable
GamesApproximate

Nioh: From the Tower to Osaka Castle

Nioh plays out its dark-fantasy 1600 on real ground: the Tower of London, Kyoto, Sekigahara and Osaka Castle. William Adams, a blond outsider, escapes England and becomes Ieyasu's ally against demons and the alchemist Edward Kelley in Japan's civil wars. The route follows the main campaign and its last two expansions: the Tower of London, Kyoto, Sekigahara, then the Sanada-maru, Tennōji and Osaka Castle. The game is fantasy, so the map shows where its history happened, not where it was filmed or modelled.

6 locations6/6 visitable
MythologySpeculative

Tristan and Iseult: From Cornwall to Brittany

A Cornish knight fetches an Irish princess for his uncle the king, and a love potion on the ship ruins everything. Tristan and Iseult is a medieval legend told in many versions since the 12th century, and every retelling sets it on a slightly different map. This route follows the lovers from Tristan's drowned homeland to Dublin, Cornwall and Brittany, ending on the island that carries his name. Almost every site is a tradition rather than a fact, so each pin says how sure it is.

7 locations3/7 visitable
MythologySpeculative

Njáls saga: Gunnar, Njáll and the Burning

Njáls saga is set in real places in south Iceland: Gunnar meets his wife at Þingvellir, makes his last stand at Hlíðarendi, and Njáll's farm at Bergþórshvoll burns. Two friends, one famed for strength and one for wisdom, are dragged by a chain of insults and killings towards a night of fire. The route runs from the national assembly at Þingvellir, where Gunnar meets his future wife, through Gunnar's farm at Hlíðarendi, an ice-bank leap on the Markarfljót and the Law Rock, to Njáll's farm at Bergþórshvoll. The saga names the farms, but not every exact spot, so some pins mark the area.

5 locations3/5 visitable
HistoryApproximate

The Great Fire of London: Pudding Lane to Pye Corner

A baker's oven in Pudding Lane, a gale from the east and a city of timber and pitch: in four days in September 1666 the fire destroyed medieval London, including Old St Paul's. Samuel Pepys watched it from the Tower, from the river and from a church tower, and wrote it all down. The route follows the fire from its first spark on Sunday morning to its end on Wednesday, then to the Monument and the Golden Boy that remember it. Where the sources give only an area, such as the refugee camps at Moorfields, the pin marks it loosely.

9 locations9/9 visitable
Real JourneysApproximate

Travels with Charley: Around America in 1960

In 1960 the novelist John Steinbeck fitted a pickup truck with a camper shell, named it Rocinante and set out from Long Island with his poodle, Charley. He wanted to see his country because he made his living writing about it, and his main question was what Americans are like today. This route follows eight stops of the outer loop, from Sag Harbor through Maine, Niagara Falls and Minnesota to Montana, Yellowstone and Steinbeck's native Salinas Valley, then down to New Orleans. The book is a novelist's account: it has been challenged as partly fictionalised, so read the encounters as stories and the places as real.

8 locations6/8 visitable