HBO's Game of Thrones prequel was filmed primarily in the United Kingdom, and its Velaryon world is Cornish: the island seat of Driftmark is a tidal island, and the Stepstones war camp is a cove on the Lizard peninsula. For the capital and the free city of Pentos, the crew went to western and southern Spain.
The route follows the story from the Stepstones war (season 1, episode 3) through the Driftmark episodes to King's Landing in season 2. Sources do not name the exact streets used in Cáceres, so that pin marks the old town.
Stieg Larsson's Millennium trilogy is a Stockholm novel before it is a thriller: journalist Mikael Blomkvist and hacker Lisbeth Salander live, drink and work on Södermalm, the island district where much of the action takes place.
This route walks the real addresses behind the books, from Blomkvist's home on Bellmansgatan to Lisbeth's penthouse on Fiskargatan, and ends at the City Museum that runs the official tour. Some addresses are private homes, so most are seen from the street.
Jin Yong, the grand master of martial arts fiction, was born in Haining, Zhejiang. This route follows him out of the family house, to the tide he loved, and then across China to the places his heroes fight: a lake in Jiaxing, an island off Zhoushan, the mountains and monastery of Hua, Shaolin and Wudang, and a cell under Hangzhou's West Lake.
The real landmarks are documented; the sects, manors and duels set at them are fiction. Each stop says which is which, and where a pin marks the real place, it is not a scene.
In Ishin!, Sakamoto Ryōma flees Tosa as a murder suspect, hides in Kyoto under the name Saitō Hajime and joins the Shinsengumi to find the masked killer of his adoptive father. The game is fiction built on real history: its Ryōma, its plot and its twists belong to the game, while the Teradaya attack and the Ōmiya killing really happened.
The route follows the story from Kōchi Castle through the Shinsengumi's Mibu, Gion and Fushimi to the Ōmiya Inn, and each stop says what is the game and what is the record.
The Old English poem Beowulf is set in Denmark and Sweden, and a surprising number of its kings, battles and halls turn up in Scandinavian sources and in the ground. Follow the hero from his Geatish homeland to Hrothgar's hall, then to the raid in Frisia, the royal mounds at Uppsala, and the English ship burial and library shelf where the poem survived.
Most identifications here are traditional rather than proven, and the pins say so.
A baker's oven in Pudding Lane, a gale from the east and a city of timber and pitch: in four days in September 1666 the fire destroyed medieval London, including Old St Paul's. Samuel Pepys watched it from the Tower, from the river and from a church tower, and wrote it all down.
The route follows the fire from its first spark on Sunday morning to its end on Wednesday, then to the Monument and the Golden Boy that remember it. Where the sources give only an area, such as the refugee camps at Moorfields, the pin marks it loosely.
In 1986 the teenage martial artist Ryo Hazuki comes home to the family dojo in Yokosuka and watches his father, Iwao, die at the hands of Lan Di. Swearing revenge, Ryo follows the killer to Hong Kong in 1987 and on to the mountains of Guilin, and the two games turn that trail into one long walk through a living town, a harbor, a crowded Hong Kong district and a walled city.
The route follows Shenmue and Shenmue II in seven stops. Dobuita Street and Kowloon Walled City are real places the game draws on, the dojo and Bailu Village are invented, and every stop says how closely its pin matches the game.
Ghost of Yōtei follows Atsu, a wandering mercenary who returns to Ezo — modern-day Hokkaido — in 1603 to hunt down the Yōtei Six, the band led by the samurai lord Nariaki Saito who slaughtered her family sixteen years earlier. Her revenge carries her across an island modelled on Hokkaido, from the grasslands at Mount Yōtei's foot to the frozen north and the Matsumae clan's castle in the south.
This route follows the game's regions and their real counterparts: the Yotei Grasslands around Lake Shikotsu, the Ishikari Plain, the Ainu country of the Nayoro Wilds, the Kitsune's Teshio Ridge, and the Tokachi Range, with Mount Yōtei and Matsumae Castle as its fixed points.
Hawkins, Indiana, is the town where nothing ever happens — until a boy vanishes and a girl walks out of the woods. None of it is real Indiana. The show built Hawkins out of small-town Georgia: the square in Jackson, a shuttered psychiatric hospital near Atlanta, a dead shopping mall in Duluth.
This route follows the real stand-ins, from the laboratory where the story begins to the quarry, the school, the Starcourt Mall, the mansion that became the Creel House, and the Vilnius prison that stood in for Kamchatka.
The journey south ran through Morocco first. For the third season the Atlantic ramparts of Essaouira stood in for Astapor, the slaver city where Daenerys buys an army of eunuch soldiers, and the earthen ksar of Aït Benhaddou stood in for Yunkai, whose two hundred thousand slaves she promises to free. When the story turned to Dorne, Spain answered: the Alcázar of Seville became the Water Gardens of House Martell, and the bullring at Osuna the fighting pits of Meereen.
Six stops in the order the episodes aired — two in Morocco, four in Spain. The last two are the biggest set-pieces of the sixth and seventh seasons: Girona's cathedral and steps as the Sept of Baelor, and the Roman ruins at Itálica as the ruined Dragonpit.
Much of Game of Thrones' North was filmed in Northern Ireland. Winterfell, its godswood, Castle Black, the Kingsroad and a fishing harbour that played Pyke were all real ground dressed as Westeros, and a basalt hillside above a small Antrim village hosts the first execution of the series.
The route runs in the order the episodes aired: the deserter's beheading above Cairncastle and the Winterfell of Castle Ward, then the quarry that held Castle Black and the Wall, the godswood, the Kingsroad beech avenue and the harbour where Theon Greyjoy comes home. The last stop is the Moneyglass estate, where a bigger Winterfell was built for the second season and used again for the eighth season's battle. Almost everything here is exterior: Winterfell's great hall was a soundstage set.
Claire, a twentieth-century nurse, touches a stone in a Highland circle and is carried back to 1743. A highlander knocks out the officer chasing her and takes her to his clan, and before long she is married to Jamie Fraser to keep her out of that officer's reach. Seven stops follow Claire through the first two seasons of Starz's Outlander.
They start near Kinloch Rannoch, where the production found its Craigh na Dun, then move to the real castles and villages playing Castle Leoch, Fort William, Cranesmuir and Lallybroch, and to a Fife castle standing in for a French abbey. The last stop is Culloden, the moor where Claire and Jamie say goodbye in the second-season finale.
One caveat: the standing stones on screen are a built set. The Bronze Age Clava Cairns near Inverness that fans often visit are said to have inspired them, but they are not where the circle was filmed.
After a first season in Malta, the show crossed the Adriatic to a walled city. Dubrovnik's two-kilometre ramparts, the fortress above its western gate and its late-medieval streets played King's Landing for everything the effects departments could not invent: the name-day combats, the riot at the gate, Cersei's walk of atonement.
Eight stops run in the order the episodes aired — Lovrijenac and the Pile Gate in the second season, the Rector's Palace when Dubrovnik doubled as Qarth, the Red Keep's gardens at Trsteno and the Meereen stand-in at Klis in the third and fourth, and the Jesuit stairs where the fifth-season finale was shot in October 2014. Only the exteriors live here: the Red Keep and the Sept of Baelor were computer-generated.
Kazuma Kiryu's Kamurocho feels like a real Tokyo night out because it nearly is: Sega modelled it on Kabukicho, then did the same with Dotonbori, Shinsekai, Yokohama and the port town of Onomichi. Every district in the series is based on its real location as it looked in the year its game came out, and later games remodel them again.
This route walks the six real stand-ins behind the fiction in the order the games introduced them: Kabukicho's sleepless streets, the theater square, Dotonbori's neon canal, Shinsekai's tower, Onomichi's temple slopes and Yokohama's Isezaki Mall. All six are ordinary public places you can visit today.
Peter Jackson shot all three Lord of the Rings films at once, in 438 days between October 1999 and December 2000, at more than 150 locations across New Zealand's North and South Islands. Farmland became the Shire, a regional park became Rivendell, a lonely hill in Canterbury became the capital of Rohan, and a volcano in Tongariro National Park stood in for Mount Doom.
This route follows Frodo's story through eight of those places, most of them easy to visit. Some sets were rebuilt for visitors; others were removed and the land returned to how it was. The mountains of Tongariro are sacred to local Māori, so please admire the summits from below.