At 21, Jack London sailed north in July 1897 to join the Klondike gold rush. He came home without gold but with scurvy and the stories that made his name: The Call of the Wild, "To Build a Fire" and more.
This route follows him from the beach at Dyea over the Chilkoot Pass, down the lakes and rapids of the Yukon, through a winter at the Stewart River to Dawson City, where his cabin still stands.
Finland's national epic was gathered, not invented: a country doctor named Elias Lönnrot walked into the forests of Karelia and wrote down what the old singers recited.
The route follows his collecting trips from 1832 to 1834, from Viena Karelia to his home at Kajaani and the first draft at Kuhmo, then visits three places the runes name: the Imatra rapids, the island of Saari and the Kemi river. The poem's geography is loose, so the last two pins are marked as guesses.
Sadko is a poor gusli player from Novgorod whose music wins the favour of the Sea Tsar, a golden fish and a fortune, until the sea demands payment. The story is best known abroad through Rimsky-Korsakov's opera.
The route follows the tale through the real geography it grew from: the merchants' market, Lake Ilmen, the Volkhov trade route, the river's source, and the Novgorod church of the man Sadko may be based on. None of the places is named exactly in the tale, so all pins are approximate.
In 2035 Artyom leaves the Moscow Metro on a stolen train, the Aurora, and finds that Russia beyond the city is still alive. The sequel to Metro 2033 turns a Moscow underground story into a rail journey across the whole country.
The route follows the Volga, the Ark at Yamantau, the Caspian and Novosibirsk to Lake Baikal. The game's places are invented versions of real ones, so every pin is an area, not a level.
In 1857 two British officers set out from Zanzibar to find the Great Lakes rumoured to lie in the centre of the continent and, they hoped, the source of the Nile. They found two lakes, and then fell out over what they had found.
The route runs from a failed Somali expedition through Zanzibar, Kazeh and Ujiji to Lake Victoria, then on to Speke's Ripon Falls and the Bath debate that never happened. All pins are approximate, as the sources name regions and towns rather than exact spots.
Anne Shirley, a talkative red-haired orphan, is sent by mistake to a farm in Avonlea and wins over everyone, including the reader. Lucy Maud Montgomery's 1908 novel is hugely loved in Japan, where it is known as Red-haired Anne.
The route follows the book's real island: the village behind fictional Bolingbroke, the lake Anne renames, Green Gables itself, the woods she fears, her Charlottetown college and the window where it was written. Avonlea and the Cuthberts are invented; the pins mark the real places that inspired them.
Nikolay Przhevalsky made one expedition to the Ussuri region and four to Central Asia, crossing the Gobi, reaching the wandering lake of Lop Nur and getting within 260 km of Lhasa. He died at Karakol on Lake Issyk-Kul, on the eve of a fifth journey.
This route follows six stops from those journeys and his years between them. They were separate expeditions rather than one trip, so the markers are not joined. Dates are years only.
In September 1786 Goethe slipped away from Carlsbad at 3 in the morning, telling none of his friends, and headed for Italy. He was arrested for drawing a castle, met the ancient world at Verona, and shared a house in Rome with a painter.
The route follows his diary from Carlsbad over the Brenner and the Italian lakeshore to Verona, Venice and Rome, then to Vesuvius and Sicily. Some stops are towns or mountains rather than single buildings; the pin accuracy says which.
In 1799 the Prussian naturalist Alexander von Humboldt and the French botanist Aimé Bonpland sailed for Spain's American realms and spent five years measuring, collecting and climbing across them. They watched electric eels fight wild horses in Venezuela, pushed up Chimborazo, watched a planet cross the Sun from Peru and ended as Jefferson's guest at the White House.
This route follows eight stops from the landing at Cumaná to Washington in 1804. Several pins are approximate because the sources name a region or river rather than one spot.
Two snake spirits take human form, one borrows an umbrella from a young pharmacist, and an abbot spends the rest of the story trying to separate them. One of China's best-loved folk tales still has its stage set in real places.
The route follows the popular opera version from the legend's mountain origin, through Hangzhou's West Lake and the flooded temple at Jinshan, to Broken Bridge and the pagoda where the White Snake ends up imprisoned. The tale exists in many versions; this route follows the standard opera telling.
A poet who nearly lost his head for his verses, Su Shi (Su Dongpo) was banished to Huangzhou, Huizhou and Hainan, and wrote some of his best work in exile.
The route follows his life in order, from his family home in Sichuan through the 1079 trial, three places of banishment, and his death at Changzhou in 1101. Several stops are rebuilt memorials or city-level markers, and each says so.
Ang Lee's wuxia romance sends a retired swordsman, a runaway governor's daughter and a stolen sword across a China that was assembled from many places. The film began shooting in Xinjiang on 31 July 1999 and then moved to the Jiangnan region and Beijing.
This route follows the story through the real locations behind it: a desert ghost city, two Anhui villages, the Anji bamboo forest, and Cangyan Mountain, which plays the fictional Wudang. The real Mount Wudang sits in the story, but the film was not shot there.
Jin Yong, the grand master of martial arts fiction, was born in Haining, Zhejiang. This route follows him out of the family house, to the tide he loved, and then across China to the places his heroes fight: a lake in Jiaxing, an island off Zhoushan, the mountains and monastery of Hua, Shaolin and Wudang, and a cell under Hangzhou's West Lake.
The real landmarks are documented; the sects, manors and duels set at them are fiction. Each stop says which is which, and where a pin marks the real place, it is not a scene.
Genshin Impact's Liyue is a fantasy nation, but its cliffs, pools and harbour were built from real Chinese places.
The route follows the landscapes its developers named as models, from Yangshuo and Huanglong to Zhangjiajie, Fenghuang and Huangshan. Three of them, Zhangjiajie, Huanglong and Guilin, also hosted official in-park collaborations in 2020. The pins mark the real models, not game locations.
In 1832 the printmaker Hiroshige travelled the Tōkaidō, the road from Edo to Kyoto, and made it into The Fifty-three Stations of the Tōkaidō. This route follows seven of his prints, from the bridge where the road began to the bridge where it ended.
Each stop pairs a print with what is there today: a rebuilt checkpoint, a long river bridge, a shrine, a preserved post town. Scholars debate whether Hiroshige saw every station himself, so the pins mark the places, not his exact viewpoints.
Yurucamp (ゆるキャン△) sends a handful of schoolgirls camping around Mount Fuji, and most of what they visit is real.
This route follows eight places from the series, from Lake Motosu to the Mizugaki area. Campsite and shop names are often changed on screen, so each stop names the real place it is modelled on.
The golden king who rafted out into a mountain lake in a coat of gold dust is a legend, first written down generations after the conquest. The gold, the Spanish expeditions, the draining of the lake and a small golden raft in a museum are history.
The route follows both threads, and each stop says which is which: Quesada's march in 1537, the lake itself, the drainage, a rival lake, the cave where a raft turned up in 1969 and the Bogotá museum that keeps it.
Pixar's Coco follows the boy Miguel from his shoemaking family's town of Santa Cecilia into the Land of the Dead on the Day of the Dead. Neither world exists on a map, but the filmmakers drew on real Mexican villages, families and festivals, and Mexican guides have since linked more places to it.
This route follows five of those places in the order the story needs them. Almost every link is an inspiration, not a filming location, and the pins say so.
Pushkin's only completed novel follows Pyotr Grinev, a young officer sent to a log-fenced fortress on the Orenburg steppe, where he falls in love with the captain's daughter Masha and crosses paths with Pugachev, the rebel who claims to be Emperor Peter III. The book is a romanticized account of Pugachev's Rebellion of 1773-1774, not a record of it.
The route follows the novel from besieged Orenburg through the Belogorsk fortress, Berda, Kazan, Tsarskoye Selo and Moscow. Each stop separates what Pushkin invented from what history records; Belogorsk exists only on the page, with the real fortress of Tatishchevo as its stand-in.
Takumi Fujiwara delivers tofu every morning in his father's old Toyota AE86, and without knowing it he becomes the fastest downhill driver in Gunma. Shuichi Shigeno's street racing manga sends him against rival teams from mountain after mountain.
Some names are fictionalized, but all of the locations in the series are based on actual places in Japan. The route follows them from Mount Haruna, the real Akina, to Akagi, Myōgi and Irohazaka, then returns to the lake and to the museum that keeps the tofu shop's storefront.
Tokyo-3 is the fortress city of Neon Genesis Evangelion, home of NERV and the battleground against its monstrous enemies. It is fictional, but the series places it on the north shore of Lake Ashi near Sengokuhara, in Hakone, and the town has leaned into the connection ever since.
The route follows five real places where the series' scenes and stand-ins meet Hakone, from the Sengokuhara plain to the lake where Tokyo-3 drowns. The city never existed, so each pin marks a real stand-in.
Fionn mac Cumhaill is the hero of Irish legend who gained all knowledge by burning his thumb on a salmon, saved Tara from a fire-breather and, in folk tales, built the Giant's Causeway to reach a Scottish rival. His stories are tied to real hills, rivers and rocks, many of them still named for him.
The route follows his legend from the Boyne of his boyhood through Tara, the Hill of Allen, Slieve Gullion and Benbulben, then to the tall tales of Lough Neagh, the Causeway and Fingal's Cave. Nothing here is history: pins mark where tradition places each tale.
Sent out by King Eurystheus, Heracles must kill a lion that no arrow can pierce, a many-headed Hydra, and man-eating birds with bronze beaks, and also catch a hind that outruns arrows and a boar on a snowy mountain, and clean a stable of thirty years' dung without help.
This route follows the first six labours in their traditional order, from the fortress of Tiryns through Nemea, Lerna, Ceryneia, Erymanthos and Elis to Lake Stymphalia. The myth rarely names an exact spot, so most pins mark the place the tale is tied to, not a cave or a lair.
For eighteen months in 1860 and 1861, relays of light riders on fast horses carried letters 1,900 miles from the Missouri River to California. It took about ten days, was never profitable, and was made obsolete by the telegraph within a year and a half — yet it became one of the great legends of the Old West.
The route follows the mail west through eight places: the stables where the first rider set out, a surviving station in Kansas, Fort Kearny, Julesburg, the plains where Mark Twain saw a rider flash past his stagecoach, Utah, the Nevada desert and the terminus in Sacramento. Where legend (Buffalo Bill, Twain's eight days) outruns the record, the text says so.