Oath brothers, a hermit strategist, a bridge held by one man and a battle on the Yangtze: the classic novel turns the fall of the Han dynasty into a saga of loyalty and cunning. This route follows Liu Bei from a peach garden to his deathbed.
The novel is fiction built on the Records of the Three Kingdoms. Each stop says what the novel tells, what the record says, and which places are linked to the story only by later tradition, such as the Zhuozhou temple and the disputed Red Cliffs.
Port Royal and Tortuga were built on a quiet St Vincent bay, Cannibal Island is Dominican rainforest, and a private Bahamian cay sits behind a famous duel.
This route follows the shoots from St Vincent in 2002 through Dominica in 2005 to Grand Bahama, where the ships were filmed in a hurricane season. Most pins mark areas, not exact sets; the sets themselves were built and taken down.
Genshin Impact's Liyue is a fantasy nation, but its cliffs, pools and harbour were built from real Chinese places.
The route follows the landscapes its developers named as models, from Yangshuo and Huanglong to Zhangjiajie, Fenghuang and Huangshan. Three of them, Zhangjiajie, Huanglong and Guilin, also hosted official in-park collaborations in 2020. The pins mark the real models, not game locations.
Between 1180 and 1185 Japan's two great warrior clans, Taira and Minamoto, fought over the realm, and the war ended with a child emperor, a fleet and the tide at Dan-no-ura. It was the war that led to the first shogun.
This route visits seven battlefield sites in date order, from the bridge at Uji to the Kanmon Straits. Documented events are kept apart from the Heike Monogatari's legends, which the text attributes to the tale. Most battle areas are approximate.
Forza Horizon 5 drops the Horizon Festival into a fictionalised Mexico, on a map 50% larger than Forza Horizon 4's. Creative director Mike Brown calls Mexico almost the whole world in one country: snowy peaks, tropical jungles, epic canyons, beautiful beaches, ancient architecture and modern cities.
This route visits seven real places the game recreates, from a sea arch at the tip of Baja to a canyon with a train, and says what the game does at each. The map is a condensed Mexico, so the pins mark the real sites, not their positions in the game.
Bond's final outing opens beside a lake in Norway and closes on an island in the Faroe Islands, with a long detour through southern Italy and a retirement in Jamaica in between. The story's geography is real: Matera's cave lanes, a bridge over the Gravina gorge, a railway station at Sapri, a waterfront house at Port Antonio, the Atlantic Ocean Road and the cliffs of Kalsoy.
The route follows the film's order — the frozen-lake flashback, the grave and the bridge, the Matera car chase, the farewell at Sapri, five quiet years in Jamaica and the 'Cuban' harbour that is really Port Antonio, then the Norway drive and the villain's island in the Faroe Islands. The beach house in Jamaica and the lake house in Norway were sets, both since dismantled.
In 1715 a Welsh pirate kills an Assassin, steals his clothes and his name, and ends up sitting in his place at a meeting of Templars in Havana. That is how Edward Kenway enters the Golden Age of Piracy: he takes a ship, the Jackdaw, builds a pirate brotherhood in Nassau, loses his friends to the gallows and to each other, and spends the rest of the story chasing a device called the Observatory that can watch anyone on earth.
Black Flag sets all of it in real ports — Havana, Nassau, Kingston, Port Royal — and then leaves the Caribbean for the Maya ruins of Tulum, an island in the Gulf of Guinea and a final scene in London. The route follows Edward from the harbour where Torres's plot starts, through the pirate republic and the governor who ends it, to the Kingston house where Mary Read drops the disguise, the jail at Port Royal, Príncipe, where the Sage is waiting, and Covent Garden. Most stops mark a real landmark in the town the game rebuilds.
Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu.
Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.
The journey south ran through Morocco first. For the third season the Atlantic ramparts of Essaouira stood in for Astapor, the slaver city where Daenerys buys an army of eunuch soldiers, and the earthen ksar of Aït Benhaddou stood in for Yunkai, whose two hundred thousand slaves she promises to free. When the story turned to Dorne, Spain answered: the Alcázar of Seville became the Water Gardens of House Martell, and the bullring at Osuna the fighting pits of Meereen.
Six stops in the order the episodes aired — two in Morocco, four in Spain. The last two are the biggest set-pieces of the sixth and seventh seasons: Girona's cathedral and steps as the Sept of Baelor, and the Roman ruins at Itálica as the ruined Dragonpit.
Just after midnight on 6 June 1944, gliders landed beside a canal bridge at Bénouville, and by mid-morning Allied troops were ashore on five code-named beaches — Utah, Omaha, Gold, Juno and Sword — along the Normandy coast. This route visits the places where that day was won and lost, and what stands there today.
It starts with the glider coup de main at Pegasus Bridge, then runs along the coast from west to east: the museum built on the sand at Utah, the Rangers' climb at Pointe du Hoc, the American cemetery above Omaha, the concrete of the Mulberry harbour at Arromanches, the Canadian centre behind Juno and the Grand Bunker above Sword.
In December 1831 a 22-year-old Cambridge graduate with a passion for beetles and rocks sailed from Plymouth as an unpaid naturalist on HMS Beagle, a ten-gun survey brig. The voyage was meant to take two years and took five. Charles Darwin came home with crates of fossils, skins and notebooks — and with questions about the islands that would lead him, two decades later, to On the Origin of Species.
The route follows the ship around the world in order, using Darwin's own Journal of Researches for dates and details: the volcanic Cape Verde islands, the Brazilian forest, the fossil beds of Argentina, Tierra del Fuego, a great Chilean earthquake, the Galápagos, Cape Town and home to Falmouth.
In May 1863 a Hamburg professor of mineralogy decodes a 300-year-old note in runes: go down the crater of Snæfell in Iceland and you will reach the centre of the Earth. Within days he drags his reluctant nephew Axel north by train, steamer and schooner, hires a silent Icelandic guide named Hans and climbs into the volcano.
Verne sets up the impossible with a timetable you could almost follow today — Altona station, Kiel, Copenhagen, Reykjavík, the hamlet of Stapi below the glacier. What happens underground is pure fiction, but the way out is real: three months later the travellers are spat out of Stromboli, an island volcano off Sicily, more than 3,000 km from where they went in.
Before the Minotaur, there was the road. Theseus grew up in Troezen, never knowing his father; when he was old enough to lift a great stone and take the sword and sandals hidden beneath it, he set out to find him in Athens. The safe way was by sea. He chose the coast road round the Saronic Gulf instead, which was infested with bandits, and dealt with each one in the way they had treated travellers.
The route follows the six labours of that journey as Plutarch tells them in his Life of Theseus, written around AD 100 from much older tales. The places are real; the giants and robbers belong to myth, and several sites are traditional guesses.