Gotham is Chicago. The film shot most of Batman's city on real streets and buildings in the Loop, dressing them up as Gotham, then flew the crew to Hong Kong for its one overseas detour. This route follows The Dark Knight in order, from the bank heist that opens it to the rooftop where Batman and the Joker have their last fight.
Along the way: the disused post office that doubled as a bank, the glass office where Wayne holds a fundraiser, the financial street of the convoy chase, the hospital the Joker destroys, an old Chicago bar, the pier where two ferries wait, and Hong Kong's International Finance Centre.
A feather drifts down onto a bench in Savannah, and a man starts to talk. His life unrolls across half a century of American history, from an Alabama childhood to the jungles of Vietnam, the Lincoln Memorial, the Watergate and a bayou shrimp boat.
This route follows the film in order, from the bench on Chippewa Square to the lighthouse in Maine and the desert where the running finally stops. It marks the real locations and the real stand-ins, since the fictional town of Greenbow and the Vietnam jungle were both played by South Carolina.
Forza Horizon 4, released on 2 October 2018, turns Great Britain into one giant racetrack: an open world with condensed representations of Edinburgh, the Scottish Highlands, the Lake District and the Cotswolds, where seasons change every week and Derwentwater freezes hard enough to drive across. Microsoft counted 24 million players by November 2020, and Polygon found the game world a theme-park version of England where everything has "the faint whiff of an idealised 1950s about it, a place of ordered pub gardens and rosebushes".
This route drives the real Britain behind the game, north to south: Edinburgh's Old Town, Bamburgh Castle on its coastal crag, three Lake District stops at Derwentwater, Ambleside and Tarn Hows, and the honey-coloured village of Broadway in the Cotswolds. Every stop can be visited today.
December 1499: Cesare Borgia's army has struck the Auditore villa at Monteriggioni, killing Mario and seizing the Apple of Eden. Assassin's Creed Brotherhood sends Ezio to Rome, the center of Templar power, to take the fight to the Borgia-led Templars, and the hunt for the Apple runs from St Peter's Basilica to a temple hidden underneath the Colosseum.
This route follows Ezio from the villa at Monteriggioni through Borgia Rome — the Castel Sant'Angelo fortress, the Pantheon, St Peter's and the Colosseum — to Viana in Navarre, Spain, where his fight with Cesare ends on the battlements. Every stop is a real place you can visit.
Vice City is Miami with the labels peeled off. The 2002 game, set in 1986, follows gangster Tommy Vercetti's rise to power after prison, from an ambushed drug deal to the takeover of a drug lord's mansion. The developers built the world from extensive field research in Miami, and the plot draws on the city's real Cubans, Haitians and biker gangs.
This route pins six real places behind the fiction: the port of the opening ambush, the Ocean Drive strip behind Ocean Beach, Little Havana and Little Haiti with their warring gangs, Downtown's biker ground, and the private island behind the Starfish Island mansion. Every pin marks the real stand-in, and each stop names the game location it doubles for. One caveat: Vice City itself is fictional, so expect the flavour of 1980s Miami rather than a street-by-street copy.
A famous American actress walks into a Notting Hill travel bookshop, and its shy owner falls for her: that is the whole of Notting Hill, and somehow it is enough. Hugh Grant stammers, Julia Roberts glows, and London plays itself, from the market street of Portobello Road to a midnight garden and a press conference at the Savoy.
The route follows the film in story order, from the bookshop at 142 Portobello Road and the blue door at 280 Westbourne Park Road to the Ritz, a birthday party, the private garden, the Henry James set at Kenwood House and the Savoy finale. The flat interiors were studio sets and the garden is private, so some pins are for looking rather than entering.
The 1965 film of Maria von Trapp's life was shot on real locations around Salzburg between March and September 1964, and almost all of them can still be visited. This route follows Maria from the mountain meadow and her abbey through the fountains and gardens of the song sequences to the villa terrace, the wedding church and the festival hall where the family sings its way to freedom.
The stops run in story order, from the Bavarian opening to the festival escape. One caveat: the famous cemetery hiding place never existed; it was a Hollywood studio set modelled on St Peter's Graveyard.
A chance meeting at the Criterion Bar sends an army doctor just back from Afghanistan to a laboratory at St Bartholomew's Hospital, where a stranger grips his hand and observes: "You have been in Afghanistan, I perceive." Within days Dr Watson has moved into 221B Baker Street, the address where many of the stories begin, and off runs the canon: four novels and 56 short stories, all but one set between 1880 and 1914.
This route walks Holmes's London in the order the stories appeared: the Criterion where Watson met Stamford, the hospital of the famous first deduction, the Baker Street rooms that did not exist when Doyle wrote and are now a museum, Scotland Yard's Victorian headquarters on the Embankment, a society church where a bride vanishes, a silent club on Pall Mall, and the Underground station where a body fell from a train roof.
Inception filmed the folding bridge sequence on Paris's Bir-Hakeim bridge, used Tangier standing in for Mombasa, and shot in downtown Los Angeles and at Alberta's temporarily closed Fortress Mountain ski resort. Dom Cobb recruits a forger, a chemist and an architecture student to implant an idea and leads them down through layered dreams to an alpine fortress.
This route follows the 2009 shoot across four countries: the Paris bridge that folds, a fictional bistro corner, Tangier standing in for Mombasa, two Los Angeles action sites and the closed Alberta ski resort that became the snow fortress. Two stops look different today: the bistro was a temporary set and the Heim Bridge has been replaced.
Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him into a ruined city where the WLF militia and a cult, the Seraphites, fight for control. The Last of Us Part II plays the same three days twice: first as Ellie, then as Abby. The city is the real one: Naughty Dog chose Seattle for its hills and varied weather, and its artists travelled there to study the architecture, vegetation and topography.
This route follows both runs. Ellie's: the synagogue they call the Dome, the Pinnacle Theatre, the convention centre and its stalkers, the hospital and the aquarium. Abby's: the stadium she lives in, the Great Wheel of her memories, the Chinatown Gate and the Space Needle seen from the island. Many of the game's buildings carry new names; each stop names the real one behind it.
Assassin's Creed IV Black Flag sets its pirate Caribbean in Havana, Nassau, Kingston and Port Royal. Edward Kenway steals a dead Assassin's name, takes the Jackdaw, builds a brotherhood in Nassau, loses his friends and chases the Observatory, a device that can watch anyone on earth.
Black Flag sets all of it in real ports — Havana, Nassau, Kingston, Port Royal — and then leaves the Caribbean for the Maya ruins of Tulum, an island in the Gulf of Guinea and a final scene in London. The route follows Edward from the harbour where Torres's plot starts, through the pirate republic and the governor who ends it, to the Kingston house where Mary Read drops the disguise, the jail at Port Royal, Príncipe, where the Sage is waiting, and Covent Garden. Most stops mark a real landmark in the town the game rebuilds.
Assassin's Creed Valhalla brings the Viking Eivor and their clan to Anglo-Saxon England, where Hytham asks for help ridding the land of the Order of the Ancients. Following tip-offs from an informant who signs himself the "Poor Fellow-Soldier of Christ", Eivor hunts Order members from Grantebridge to Jorvik and Wincestre.
The route visits the real places behind the game's: Cambridge, where the jarlskona Soma takes back her town; York, the capital of Viking Britain; the docks of Repton, where the Great Heathen Army wintered; Alfred's Winchester; the battle at Chippenham in 878; and Athelney, where the informant's identity is finally revealed. All six can be visited today.
Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu.
Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.
Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived.
This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.
Daniel Craig's first Bond bleeds, loses at cards and gets his boss a dressing-down, and the film's geography plays tricks of its own: Montenegro is a Czech spa town, Madagascar is an abandoned building site in Nassau, and the House of Commons is a monastery library in Prague.
The route follows the film from the black-and-white opening in a Prague office block to the digger chase on a Bahamian building site, a Paradise Island resort, the casino and hotel of Karlovy Vary, the Lake Como villa where Bond recovers from poison, the Venetian palazzo that sinks with Vesper inside, and the Lake Como house where Bond finally gives his name. Two stops are hotels and one is a monastery library you can walk into; the digger site is now inside a military base.
Indiana Jones and the Last Crusade (1989) sends Indy from a Boy Scout outing in the Utah desert to the rock-cut façade of Petra, chasing the Holy Grail and his missing father. Three trials guard the cup at the end. The film borrows its scenery from half of Europe, the Middle East and the American West.
Nine stops, most of them still standing: the Arches canyons of the opening, the church façade in Venice's Campo San Barnaba that plays the library, an Eifel castle dressed as Brunwald, a San Francisco building that played Berlin's Tempelhof airport, the Almería beach where Henry brings down a fighter with an umbrella, a Granada station playing Alexandretta, the Tabernas tank chase, the Treasury that fronts the Grail's temple, and the Texas sunset the film ends on. Dates are story time; filming ran from May 1988 to early 1989.
The journey south ran through Morocco first. For the third season the Atlantic ramparts of Essaouira stood in for Astapor, the slaver city where Daenerys buys an army of eunuch soldiers, and the earthen ksar of Aït Benhaddou stood in for Yunkai, whose two hundred thousand slaves she promises to free. When the story turned to Dorne, Spain answered: the Alcázar of Seville became the Water Gardens of House Martell, and the bullring at Osuna the fighting pits of Meereen.
Six stops in the order the episodes aired — two in Morocco, four in Spain. The last two are the biggest set-pieces of the sixth and seventh seasons: Girona's cathedral and steps as the Sept of Baelor, and the Roman ruins at Itálica as the ruined Dragonpit.
Much of Game of Thrones' North was filmed in Northern Ireland. Winterfell, its godswood, Castle Black, the Kingsroad and a fishing harbour that played Pyke were all real ground dressed as Westeros, and a basalt hillside above a small Antrim village hosts the first execution of the series.
The route runs in the order the episodes aired: the deserter's beheading above Cairncastle and the Winterfell of Castle Ward, then the quarry that held Castle Black and the Wall, the godswood, the Kingsroad beech avenue and the harbour where Theon Greyjoy comes home. The last stop is the Moneyglass estate, where a bigger Winterfell was built for the second season and used again for the eighth season's battle. Almost everything here is exterior: Winterfell's great hall was a soundstage set.
James Joyce's Ulysses is one ordinary day, 16 June 1904, in Dublin, told in eighteen episodes through Leopold Bloom, a Jewish advertisement canvasser, and Stephen Dedalus, who starts the day in a tower by the sea. This route walks the day in the order the novel runs it: from the Martello tower at Sandycove where it opens to Howth Head, where Molly Bloom's memory ends it with a yes.
Almost every stop is a place you can still stand in: the tower where Joyce stayed in 1904, the strand Stephen walks, the street of the chemist's where Bloom buys soap, the cemetery of the funeral, the pub where he eats his sandwich, the library where he passes between Stephen and Mulligan, the quay of the Ormond Hotel and the maternity hospital. The last stop is a recollection rather than a setting: the novel never says where on Howth Head the two of them lay.
Just after midnight on 6 June 1944, gliders landed beside a canal bridge at Bénouville, and by mid-morning Allied troops were ashore on five code-named beaches — Utah, Omaha, Gold, Juno and Sword — along the Normandy coast. This route visits the places where that day was won and lost, and what stands there today.
It starts with the glider coup de main at Pegasus Bridge, then runs along the coast from west to east: the museum built on the sand at Utah, the Rangers' climb at Pointe du Hoc, the American cemetery above Omaha, the concrete of the Mulberry harbour at Arromanches, the Canadian centre behind Juno and the Grand Bunker above Sword.
After a first season in Malta, the show crossed the Adriatic to a walled city. Dubrovnik's two-kilometre ramparts, the fortress above its western gate and its late-medieval streets played King's Landing for everything the effects departments could not invent: the name-day combats, the riot at the gate, Cersei's walk of atonement.
Eight stops run in the order the episodes aired — Lovrijenac and the Pile Gate in the second season, the Rector's Palace when Dubrovnik doubled as Qarth, the Red Keep's gardens at Trsteno and the Meereen stand-in at Klis in the third and fourth, and the Jesuit stairs where the fifth-season finale was shot in October 2014. Only the exteriors live here: the Red Keep and the Sept of Baelor were computer-generated.
A jazz pianist and an aspiring actress argue through the windows of their cars in a Los Angeles traffic jam, and the city itself becomes the romance: a night on a funicular, a broken projector, a kiss in a planetarium. Damien Chazelle shot La La Land in 40 days across Los Angeles in the summer of 2015, and most of the places the couple reaches for are still there.
This route follows Mia and Sebastian from the freeway ramps where they shout at each other to the jazz bar Seb finally gets to open — the 105/110 connector ramps, the Burbank café on the Warner lot, the Lighthouse Café and the pier beside it, the Rialto in South Pasadena, Griffith Observatory and Angels Flight. The film rarely names its own locations, so a few pins mark the real building that stood in for the one on screen.
Taki, a Tokyo schoolboy who waits tables in Shinjuku, keeps waking up in the body of Mitsuha, a shrine maiden in a mountain town who has never left it. They leave notes on each other's skin, fall for each other from a distance — and then the switching stops dead. Taki rides west with two friends to find the town he can only draw from memory, and finds it gone: a fragment of a comet took Itomori and five hundred people three years before his visit.
The town was invented, but the film stands on real ground: the Shinjuku where Taki lives and works, the Hida valley that lent Itomori its backdrop, the lake generally credited with the crater pool, and the stone staircase where the story ends. One caveat: Itomori was never filmed, so its crater is the one stop here without a pin.
In the summer of 1983 a seventeen-year-old boy and a twenty-four-year-old American share a house in rural Lombardy: Elio Perlman, who reads too much and plays the piano too well, and Oliver, the graduate student his father hired for the summer. One long, hot, awkward season, and neither of them handles it gracefully. It ends with a telephone call and a boy by a fireplace; it was shot, almost scene by scene, in real places you can still stand in.
This route follows the filming from the Perlmans' villa at Moscazzano through Crema's piazza, a Roman villa on Lake Garda and a war memorial at Pandino, out to the meadow at Capralba where Elio makes his move, and then north for the last three days in Bergamo — the country's tallest waterfall, a pensione in the upper town, a drunken night outside Santa Maria Maggiore, and the small station south of Crema that stands in for Clusone. Principal photography ran from 9 May to the end of June 2016, and the villa is a private home, so a few stops are best seen from the street.