On 6 January 1482, a poet, a gypsy dancer, a deaf bellringer and a tormented priest cross paths in the Paris of Victor Hugo's imagination. It is a city of crowds, bonfires, gibbets and a cathedral that is almost a character in its own right.
This route follows the story from the Palais de Justice to the square where punishments were held, the beggars' court, the Seine bridge, Notre-Dame itself and the hilltop gibbet. Much of medieval Paris is gone, so most pins mark an area rather than a surviving building.
Bohemia, 1403. King Wenceslaus IV has been kidnapped by his half-brother Sigismund, whose mercenaries burn the silver-mining village of Skalitz. Henry, the blacksmith's son, survives, and the rest of the 2018 role-playing game by Prague's Warhorse Studios follows his hunt for justice and his father's sword across a small stretch of the Sázava valley in Central Bohemia.
Almost every place in the game is real and still on the map: Stříbrná Skalice, the ruins of Talmberk, the town of Rataje with its castle Pirkštejn, the monastery at Sázava. Many of the lords Henry serves were real people too. The route follows the main story; the sequel's opening at Trosky closes it.
Jacob and Wilhelm Grimm grew up poor, studied law, became librarians and gave the world its best-known fairy tales. Their lives and their stories run along one road across Germany.
The route follows the Fairy Tale Route from Hanau, where they were born, through the places they lived and worked, to Sleeping Beauty's castle and the Pied Piper's Hamelin, ending in Bremen with the animals' statue. The tale places are traditional associations, not the Grimms' own claims.
In 1327 a Franciscan detective and his young novice arrive at a Benedictine abbey in northern Italy, and monks begin to die. Umberto Eco's abbey is invented, but it was assembled from real places, and Jean-Jacques Annaud's 1986 film built another one from sets and a German monastery.
This route follows the borrowed pieces of the book, from the Sacra di San Michele to the portal at Moissac, then the places that played the abbey on screen. Pins for the book's models are traditional identifications, not locations named in the novel.
Dante wrote the Divine Comedy while banished from Florence. This route follows both the man and the people he put in the poem who were real: Francesca, Ugolino and Pia.
It runs from the Baptistery and the sentence of 1302, through the places tied to the poem's souls and the court of Verona, to Ravenna, where he died in 1321, and the empty tomb Florence built for him.
Two girls grow up in a poor Naples neighbourhood in the 1950s, one pushed on by school, the other by sheer brilliance. Elena Ferrante's four Neapolitan Novels follow their friendship from a doll thrown down a cellar chute to a package in the mail in 2010.
The route runs from the district of the first book through Ischia, Pisa, San Giovanni a Teduccio and Florence to Turin. The books never name the streets, so most pins mark areas, not buildings.
The French Way is the most popular route of the ancient pilgrimage to Santiago de Compostela, It starts at Saint-Jean-Pied-de-Port, crosses the Pyrenees, and from Roncesvalles on the Spanish side still runs about 780 kilometres west to Galicia. It is on the UNESCO World Heritage List.
This route follows it through seven landmarks: a mountain gate, a village of legend, a pilgrims' bridge, a great cathedral, a knights' tournament, a Galician hilltop and the tomb of St James.
Spain's oldest surviving epic poem follows Rodrigo Díaz, the Cid, from a humiliating exile out of Castile to the conquest of Valencia, and then to a trial in Toledo after his sons-in-law abandon his daughters.
The route runs from Vivar and Burgos through Cardeña and Valencia to Corpes and Toledo. The poem and the historical Cid differ in many details, and the site of Corpes is disputed.
In 1466 or 1468 a merchant from Tver set out down the Volga to trade around the Caspian Sea. He was robbed on the way, crossed Persia, sailed from Hormuz to India and wrote down what he saw in A Journey Beyond the Three Seas.
This route follows him from Tver through Derbent, Hormuz and the coast of India to Bidar, and home to Caffa on the Black Sea. Dates are debated, and most stops are marked by area only because his notes name towns rather than buildings.
Ridley Scott's 2005 epic follows Balian, a French blacksmith turned Baron of Ibelin, from his village to Messina, Jerusalem, Kerak, the desert defeat at Hattin and the siege that ends the film. Every stop pairs a scene with the place where it was shot, or with the real place the scene stands for.
The film was made in Spain and Morocco, not the Holy Land, so the route moves between sets and history. Where the film departs from the record, the stop says so: the historical Balian was a prominent lord of the Kingdom of Jerusalem, not a French artisan.
A Cornish knight fetches an Irish princess for his uncle the king, and a love potion on the ship ruins everything. Tristan and Iseult is a medieval legend told in many versions since the 12th century, and every retelling sets it on a slightly different map.
This route follows the lovers from Tristan's drowned homeland to Dublin, Cornwall and Brittany, ending on the island that carries his name. Almost every site is a tradition rather than a fact, so each pin says how sure it is.
A dragon-slayer's hoard, two queens quarrelling at a cathedral door, a murder at a spring, and a revenge that takes thirteen years: the medieval epic of the Nibelungs is the great German tale of betrayal. Its first half is set around Worms on the Rhine, its second ends at the court of Etzel, king of the Huns.
This route follows the story from Siegfried's home in Xanten to Worms, to the Odenwald, and then east along the Danube to Tulln and Pöchlarn. Several sites are local traditions, not proof; the poem itself is vague about most places.
The greatest of the Icelandic sagas is a story of two friends, one famous for his strength and one for his wisdom, and of how a chain of insults, killings and neat legal settlements drags both families towards a night of fire. It is told almost entirely in real places in south and south-west Iceland.
The route runs from the national assembly at Þingvellir, where Gunnar meets his future wife, through Gunnar's farm at Hlíðarendi, an ice-bank leap on the Markarfljót and the Law Rock, to Njáll's farm at Bergþórshvoll. The saga names the farms, but not every exact spot, so some pins mark the area.
A baker's oven in Pudding Lane, a gale from the east and a city of timber and pitch: in four days in September 1666 the fire destroyed medieval London, including Old St Paul's. Samuel Pepys watched it from the Tower, from the river and from a church tower, and wrote it all down.
The route follows the fire from its first spark on Sunday morning to its end on Wednesday, then to the Monument and the Golden Boy that remember it. Where the sources give only an area, such as the refugee camps at Moorfields, the pin marks it loosely.
In 1271 a seventeen-year-old Venetian set out with his father and uncle for the court of Kublai Khan and did not come home for 24 years. Years later, in a Genoese prison, he dictated what he had seen to a fellow inmate, and The Travels of Marco Polo was the result.
The route follows the book from Venice and Acre to the Persian Gulf, across the Pamir highlands and the desert to Kublai's summer and winter capitals, south to Hangzhou and the port of Zayton, and home again. Some of the roads are reconstructed by scholars, and Polo sometimes exaggerates, so each stop notes where the evidence is thin.
Nine years after a night in Vienna, Jesse is on a book tour in Europe when Céline walks into his reading in a Paris bookshop. He has an hour before his flight, and they spend it wandering the city. Richard Linklater's 2004 film plays in real time: the story lasts about as long as the film, roughly eighty minutes.
It was shot in 15 days across Paris, and its locations jump about more than the dialogue admits. This route follows the film's order from the Left Bank bookshop through the Marais and the east of the city to the Seine and a gated courtyard in the Faubourg Saint-Antoine.
Bohemia, 1403. Henry of Skalitz and Sir Hans Capon ride to Trosky Castle to find out which side Otto von Bergow is on, and the civil war between King Wenceslaus IV and King Sigismund drags them from the rocks of the Bohemian Paradise to the silver city of Kuttenberg, today Kutná Hora. The 2025 sequel by Warhorse Studios recreates its two big maps from real castles, villages and streets.
The route follows the story from Trosky to the siege of Suchdol. The game's version of each place is a 1403 reconstruction, so look for the castle ruins and rebuilt keeps rather than the exact buildings Henry sees. The first game's story ends just before it, so this route picks up at Trosky.
HBO's Game of Thrones prequel was filmed primarily in the United Kingdom, and its Velaryon world is Cornish: the island seat of Driftmark is a tidal island, and the Stepstones war camp is a cove on the Lizard peninsula. For the capital and the free city of Pentos, the crew went to western and southern Spain.
The route follows the story from the Stepstones war (season 1, episode 3) through the Driftmark episodes to King's Landing in season 2. Sources do not name the exact streets used in Cáceres, so that pin marks the old town.
Vlad III ruled Wallachia in three separate reigns and earned his nickname from impalement, his favorite method of execution. His patronymic, Dracula, is thought to have inspired the name of Bram Stoker's vampire, but the man himself spent his life between the Ottoman sultans and the king of Hungary.
Nine places follow his life in order, from the Transylvanian house named as his birthplace to the battlefield near Snagov: hostage years, exile, raids, a war with the sultan and a long imprisonment. Bran Castle is left out on purpose, since it is often, but incorrectly, said to have been his home.
A peasant girl from a Meuse valley village persuades a doubting captain, then a doubting prince, to give her an army. Within weeks of reaching Orléans in 1429 she has lifted a siege, and by July she stands beside Charles at his coronation. Barely a year later she is a prisoner, and by May 1431 she is dead.
The route follows her through nine places, from her family's house in Domrémy to the square in Rouen where she was burned. Where a building was rebuilt or the exact spot is unrecorded, the stop says so.
Robin Hood is known from medieval ballads, and the oldest of them are set as much in Yorkshire's Barnsdale and in Nottingham as in Sherwood. This route follows A Gest of Robyn Hode and its companions, from the Sorrowful Knight's first dinner in the greenwood to Robin's death at the priory.
None of these places can be proved: every identification is a tradition, and the legend is not history. Each stop names the ballad that tells its episode and says how firmly the place is tied to it.
King Arthur belongs to no single place. His story was built up by Geoffrey of Monmouth, Thomas Malory and many others, and this route follows it in the legend's own order: Merlin's dragons, Arthur's conception and coronation, his battles and court, the last fight, the sword in the water and Avalon.
Every pin marks a real place that tradition has attached to an episode, not a site proven by history, and each stop says where the link is doubted.
Netherfield Park is let at last, and Austen's novel follows Elizabeth Bennet from her family's village to a Kent parsonage and on to Derbyshire. The houses of the book are described rather than mapped, so this route follows the real places where the 2005 film and the 1995 BBC series found them.
Nine stops follow the story in order, from Longbourn to the inn at Lambton. Each pin is a real filming site standing in for a place in the book; only Gracechurch Street is the real London street the novel itself names.
Ezio Auditore da Firenze comes to Constantinople in 1511, an old Assassin chasing five keys that unlock a library sealed beneath Masyaf by Altaïr two and a half centuries earlier. The keys lie scattered across an Ottoman capital caught between the succession claims of the princes Ahmet and Selim, with Byzantine Templars working against the city; the search runs from the Galata Tower and Hagia Sophia to the palace at Topkapı, out to the Maiden's Tower in the Bosphorus and, at the end, into a stronghold of the Byzantine Templars under Cappadocia.
This route starts at Masyaf in Syria and follows Ezio through the real Istanbul of the game, the tower, church, palace and islet that can still be visited, before ending underground in Cappadocia.