Mamma Mia! sets fictional Kalokairi on Skopelos and Skiathos: the town below Villa Donna, the Old Port, Glysteri's rock jump and the wedding chapel of Agios Ioannis Prodromos. Sophie has secretly invited three possible fathers to her wedding.
Five stops on the real islands behind Kalokairi, where principal photography took place from August to September 2007: the town below the villa's hill, the Skiathos harbour where two of the men arrive in identical cabs, the cove of the diary reading and the rock jump, the main beach set with its vanished bar and jetty, and the rock-top chapel of the wedding. One caveat: there is no Villa Donna to visit — the hotel was a Pinewood set.
The 1965 film of Maria von Trapp's life was shot on real locations around Salzburg between March and September 1964, and almost all of them can still be visited. This route follows Maria from the mountain meadow and her abbey through the fountains and gardens of the song sequences to the villa terrace, the wedding church and the festival hall where the family sings its way to freedom.
The stops run in story order, from the Bavarian opening to the festival escape. One caveat: the famous cemetery hiding place never existed; it was a Hollywood studio set modelled on St Peter's Graveyard.
Tommy sets out for Seattle to hunt Abby, and Ellie and Dina follow him into a ruined city where the WLF militia and a cult, the Seraphites, fight for control. The Last of Us Part II plays the same three days twice: first as Ellie, then as Abby. The city is the real one: Naughty Dog chose Seattle for its hills and varied weather, and its artists travelled there to study the architecture, vegetation and topography.
This route follows both runs. Ellie's: the synagogue they call the Dome, the Pinnacle Theatre, the convention centre and its stalkers, the hospital and the aquarium. Abby's: the stadium she lives in, the Great Wheel of her memories, the Chinatown Gate and the Space Needle seen from the island. Many of the game's buildings carry new names; each stop names the real one behind it.
Jurassic Park (1993) invents a dinosaur theme park on an island that does not exist, then shoots almost all of it on one small Hawaiian island, Kauaʻi. On 11 September 1992, the last scheduled day of the Kauaʻi shoot, Hurricane Iniki passed directly over the island and pushed one famous sequence to a ranch on Oʻahu.
Nine stops follow the film in story order: the garden of the opening attack, the stream that played a Dominican amber mine, the Kapaʻa waterfront that played a Costa Rica café, the falls every visitor flies past, the estate where the visitor centre façade stood, the gates below Mount Waiʻaleʻale, the canyon of the dead fence, the Gallimimus stampede at Kualoa Ranch and the garden where Grant finds the nest. Filming on Kauaʻi began on 24 August 1992.
Liberty City is New York with the labels peeled off. Grand Theft Auto IV rebuilds four of the boroughs, borrows New Jersey for the state across the river, and copies in the Statue of Liberty, the Coney Island Cyclone, the Manhattan Bridge, Times Square and the Empire State Building — then renames nearly all of them, so the game's Liberty statue holds a takeaway coffee instead of a torch. The story is set in 2008, the year the game arrived.
This route pins nine real places behind those names: the triumphal arch at Brooklyn's Grand Army Plaza, the wooden Cyclone at Coney Island, the Manhattan Bridge as the Algonquin Bridge, Brighton Beach as Hove Beach, the surviving 1964 World's Fair site in Queens, and three Manhattan landmarks — Middle Park, Star Junction and the Rotterdam Tower. Each stop names the in-game location it stands in for. One caveat: Rockstar deliberately avoided a precise recreation of New York, so expect the landmarks, not the street plan.
Daniel Craig's first Bond bleeds, loses at cards and gets his boss a dressing-down, and the film's geography plays tricks of its own: Montenegro is a Czech spa town, Madagascar is an abandoned building site in Nassau, and the House of Commons is a monastery library in Prague.
The route follows the film from the black-and-white opening in a Prague office block to the digger chase on a Bahamian building site, a Paradise Island resort, the casino and hotel of Karlovy Vary, the Lake Como villa where Bond recovers from poison, the Venetian palazzo that sinks with Vesper inside, and the Lake Como house where Bond finally gives his name. Two stops are hotels and one is a monastery library you can walk into; the digger site is now inside a military base.
Tatooine is the Star Wars desert everyone knows, but the films kept finding other corners of the Earth for their galaxy: redwoods in northern California, a villa on Lake Como, a plaza in Seville, the desert around an oasis in Abu Dhabi, a monastery island off County Kerry and the largest salt flat in the world, in Bolivia.
This route follows the shooting in the order the films were made, from the Endor forest of Return of the Jedi to the Crait battle of The Last Jedi. Two stops mark an area rather than a spot: the Endor scenes were partly shot on private land, and no source names the stretch of desert that stood in for Jakku.
In the summer of 1983 a seventeen-year-old boy and a twenty-four-year-old American share a house in rural Lombardy: Elio Perlman, who reads too much and plays the piano too well, and Oliver, the graduate student his father hired for the summer. One long, hot, awkward season, and neither of them handles it gracefully. It ends with a telephone call and a boy by a fireplace; it was shot, almost scene by scene, in real places you can still stand in.
This route follows the filming from the Perlmans' villa at Moscazzano through Crema's piazza, a Roman villa on Lake Garda and a war memorial at Pandino, out to the meadow at Capralba where Elio makes his move, and then north for the last three days in Bergamo — the country's tallest waterfall, a pensione in the upper town, a drunken night outside Santa Maria Maggiore, and the small station south of Crema that stands in for Clusone. Principal photography ran from 9 May to the end of June 2016, and the villa is a private home, so a few stops are best seen from the street.
Before Hogwarts there is London: a market alley off Gracechurch Street, a barrier between platforms, a staircase in Oxford, a castle in Northumberland and a steam train crossing a Highland viaduct. This route visits six real places that built the Harry Potter films, shot from September 2000 to March 2001 and returned to in the sequels.
You start where Harry buys his school supplies, run through the wall at King's Cross, climb the stairs down which McGonagall comes to meet him, wake in the hospital wing, take your first flying lesson at Alnwick and ride out over Glenfinnan — six real places, each tied to the scene it created.
Kazuma Kiryu's Kamurocho feels like a real Tokyo night out because it nearly is: Sega modelled it on Kabukicho, then did the same with Dotonbori, Shinsekai, Yokohama and the port town of Onomichi. Every district in the series is based on its real location as it looked in the year its game came out, and later games remodel them again.
This route walks the six real stand-ins behind the fiction in the order the games introduced them: Kabukicho's sleepless streets, the theater square, Dotonbori's neon canal, Shinsekai's tower, Onomichi's temple slopes and Yokohama's Isezaki Mall. All six are ordinary public places you can visit today.
Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements.
This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.
Los Santos feels like Los Angeles because it is Los Angeles, compressed. Grand Theft Auto V squeezes the city's most famous miles into one playable map, from a hillside sign to a Venice boardwalk.
This tour visits seven real stand-ins behind the fiction: the hillside sign, a movie palace, a luxury shopping street, an observatory, a pier, a beach and a towered folk-art park. Every pin marks the real place, and each stop names the game location it doubles for. Expect crowds at the beach and on Hollywood Boulevard, and quiet at the towers.
After a job goes horribly wrong in London, two Irish hitmen are ordered to lie low in Bruges and wait for a phone call. Ken finds the city beautiful; Ray is bored rigid and says so at every turn. Martin McDonagh's 2008 dark comedy was shot entirely on location in the city in February and March 2007.
This route follows Ken and Ray through the medieval centre: their hotel, the Belfry, a church with a relic, Bosch's vision of hell in the Groeninge Museum, a park, the Lake of Love and the street where the story ends. One scene was shot in a stand-in church, and the top of the tower was a studio set.
Fallout: New Vegas rebuilds the real Mojave: Goodsprings, Primm, Nipton, Searchlight, Boulder City and Hoover Dam are all on its map. In 2281 a courier carrying a platinum poker chip is shot and left in a shallow grave, survives and hunts the man who did it, into a war for the desert between the New California Republic, Caesar's Legion and Mr. House.
The designers built the map from US Geological Survey data and photographs of the real desert, so the game's road south from Goodsprings and back up to Las Vegas runs through real towns. The route follows that road. The towns' massacres, radiation and battles are fiction; their saloons, roller coasters and dam are not.
The Grand Budapest Hotel's imaginary republic of Zubrowka is built from real Saxony: Görlitz's Art Nouveau department store as the lobby, Hainewalde and Waldenburg castles, Osterstein in Zwickau and Dresden's Zwinger. In Wes Anderson's comedy the concierge M. Gustave and his lobby boy Zero are caught up in a murder, a stolen painting and a war.
This route visits the real buildings: an empty Art Nouveau department store that became the hotel lobby, a shuttered concert hall, two castles that make up Madame D.'s estate, a former prison, the most beautiful dairy shop in the world and Dresden's baroque Zwinger. Zubrowka is fictional; these are the filming locations.
Barcelona, 1945. A bookseller leads his ten-year-old son Daniel through a dark alley off the Ramblas to the Cemetery of Forgotten Books, a secret library where every child may adopt one book. Daniel chooses a novel by Julián Carax — and discovers that someone has spent years hunting down and burning every other copy.
Carlos Ruiz Zafón's 2001 bestseller is a love letter to the old city, and its mystery runs through real streets: the Ramblas, the Gothic Quarter, the Ribera, Tibidabo and Montjuïc. The library, the bookshop, the hospice and the Aldaya mansion are invented, so those pins mark the streets where Zafón put them; the café, squares and castle are real and open to visitors.
Peter Jackson shot all three Lord of the Rings films at once, in 438 days between October 1999 and December 2000, at more than 150 locations across New Zealand's North and South Islands. Farmland became the Shire, a regional park became Rivendell, a lonely hill in Canterbury became the capital of Rohan, and a volcano in Tongariro National Park stood in for Mount Doom.
This route follows Frodo's story through eight of those places, most of them easy to visit. Some sets were rebuilt for visitors; others were removed and the land returned to how it was. The mountains of Tongariro are sacred to local Māori, so please admire the summits from below.