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Rainbow Six Siege: Real Places Behind the Maps

Rainbow Six Siege borrows from the real world: the Consulate map echoes the 1980 Iranian Embassy siege in London, Favela is based on Rocinha in Rio de Janeiro, and Mok Myeok Tower is loosely based on Lotte World Tower in Seoul. The route follows five places in the order Ubisoft brought them to the game, from a London townhouse to a Moroccan Kasbah and the Detroit of the story campaign. Most maps are inspirations, not copies, and the pins mark the real place that inspired each one, or only its city or country.

5 locations1/5 visitable
GamesApproximate

Battlefield 3 and 4: From Tehran to Shanghai

Battlefield 3 is set in Tehran, Paris and New York, and Battlefield 4 in Shanghai and the Kunlun Mountains. The campaigns follow Marines from Sulaymaniyah in Iraqi Kurdistan to a nuclear plot that ends in Times Square. The route follows the two campaigns in story order across six real places, from Mehrabad Airport in Tehran to central Shanghai. Most stops are city-level pins, because the games name cities rather than streets.

6 locations1/6 visitable
GamesApproximate

Overwatch maps in Africa and Asia: real-life locations

Overwatch (called Overwatch 2 until February 2026) sets maps in real places across Africa and Asia: the Temple of Anubis is on the Giza Plateau near Cairo, Petra is in Jordan, Busan is in South Korea, and Neon Junction is inspired by Tokyo. This route follows ten maps west to east, from Morocco to Tokyo, with the mode, the date each arrived and the real place behind it. Other routes cover Overwatch maps in Europe and in the Americas. Aatlis has no pin because Blizzard names no city in Morocco; Oasis and Suravasa pin only their country.

10 locations3/10 visitable
GamesApproximate

Overwatch maps in the Americas: real-life locations

Overwatch (called Overwatch 2 until February 2026) sets its American maps in real places: Midtown ends at Grand Central in New York, New Queen Street is Toronto, Havana is in Cuba, Paraíso is Rio de Janeiro and Hollywood is a Los Angeles movie lot. This route follows seven maps west to east from Hollywood to Rio, including Dorado, a Mexican town whose look came from a photo of Italy. Other routes cover Overwatch maps in Europe and in Africa and Asia. Pins mark a real model place, not a copied district; Dorado and Runasapi have no pin because they are invented towns with no named real place.

7 locations1/7 visitable
GamesApproximate

Overwatch maps in Europe: real-life locations

Overwatch (called Overwatch 2 until February 2026) sets its European maps in real places: King's Row is a London neighborhood, Circuit Royal is Monte Carlo, Colosseo is Rome, Rialto is Venice and Esperança is inspired by Porto. This route follows eleven maps west to east, from Grímsvötn in Iceland to Volskaya Industries near St. Petersburg, with the mode, the date each arrived and the real place behind it. Other routes cover Overwatch maps in the Americas and in Africa and Asia. Pins mark a real model place or landmark, not a copied district.

11 locations4/11 visitable
GamesApproximate

War Thunder: Real Places Behind the Ground Maps

War Thunder's tank maps are based on real places: Stalingrad Tractor Plant, Bastogne, Hürtgen Forest, Cologne Cathedral, Berlin's Reichstag, Novorossiysk, Volokolamsk, Breslau (Wrocław), Darwin Hill in the Falklands and the Fulda Gap. The developers say how close each map is to its original, from rebuilt photographs of the Stalingrad factory to a layout only inspired by the real ground. This route follows ten of them in the order of their history, with a short note on what happened at each real place. Maps are classed here as exact only where the developers copy a real district; the rest are marked approximate.

10 locations0/10 visitable
GamesFictional

Detroit: Become Human: The Real Detroit

Detroit: Become Human is set in a near-future Detroit, 2038, where androids work and revolt among real landmarks like the Spirit of Detroit, the Monument to Joe Louis and Belle Isle. The route follows six places where the game meets the real city, from downtown sculptures and Eastern Market murals to the suburb of Ferndale, the Packard plant and Belle Isle. The game is an approximation, not a recreation, so several stops are marked approximate or fictional.

6 locations4/6 visitable
GamesApproximate

Mafia: Definitive Edition: The Real Chicago Behind Lost Heaven

Lost Heaven, Illinois, never existed. The game's studio built it as a 1930s Chicago: an American city split by rivers, its downtown a wall of new skyscrapers, its West Side holding Italian and Chinese neighborhoods, its fortunes made on Prohibition bootlegging. The studio called Chicago of the 1920s and 1930s its real-world inspiration. This route follows six real Chicago places that stand behind Lost Heaven's geography and mood: the river at Wolf Point, the elevated Loop, the Board of Trade, Taylor Street, Chinatown and a jazz club with Prohibition history. The pins mark real Chicago sites, not in-game locations; Lost Heaven is fictional and the game maps no district one-to-one onto the city.

6 locations6/6 visitable
GamesExact

The Saboteur: Occupied Paris

Sean Devlin, an Irish race car driver, joins the French Resistance after the Nazis murder his best friend and turn occupied Paris black and white. Pandemic Studios' 2009 open-world game sends him across the city's landmarks on a campaign of sabotage and revenge, hunting the SS commander Kurt Dierker. The five stops follow the landmarks the story uses, from the Arc de Triomphe and the Champs-Élysées to Notre-Dame, the Catacombs and the Eiffel Tower. Each carries the real occupation history of the site between 1940 and 1944, and what a visitor finds there today.

5 locations5/5 visitable
GamesFictional

Battlefield 1: From Suez to Monte Grappa

Battlefield 1 sends its soldiers across the Western Front, the Italian Front, Gallipoli and Arabia. This route follows the War Stories and multiplayer maps that go with them, from the Suez Canal in 1915 to Monte Grappa in October 1918. Stops run in the order of the real battles, not the game's menu. The maps are the game's own reconstructions, so each pin marks the real ground behind a level, and one stop is a village the game invented.

7 locations2/7 visitable
GamesApproximate

Kingdom Come: Deliverance II — Kuttenberg and the Bohemian Paradise

Kingdom Come: Deliverance II is set in Bohemia, 1403, from Trosky Castle to Kuttenberg, today Kutná Hora. Henry of Skalitz and Sir Hans Capon ride to Trosky, and the civil war drags them through the Bohemian Paradise to the silver city; the 2025 sequel by Warhorse Studios rebuilds both maps from real castles, villages and streets. The route follows the story from Trosky to the siege of Suchdol. The game's version of each place is a 1403 reconstruction, so look for the castle ruins and rebuilt keeps rather than the exact buildings Henry sees. The first game's story ends just before it, so this route picks up at Trosky.

7 locations5/7 visitable
GamesApproximate

Assassin's Creed III: The American Revolution

Assassin's Creed III crosses the American Revolution from London's Covent Garden opera house to Boston's Old State House, Bunker Hill and the Battery in Manhattan. In 1754 the Templar Haytham Kenway carries a stolen key to the colonies; his son Connor becomes the Assassin who hunts him through the war. Assassin's Creed III builds its America from real maps, and almost every stop can still be walked: the opera house in Covent Garden, the Old State House and Boston Harbor, the green at Lexington and the bridge at Concord, the Bunker Hill battlefield, the Valley Forge encampment, the Monmouth battlefield, and the Battery at the foot of Manhattan, where the war ends.

9 locations9/9 visitable
GamesFictional

Assassin's Creed IV Black Flag: Nassau and the Observatory

Assassin's Creed IV Black Flag sets its pirate Caribbean in Havana, Nassau, Kingston and Port Royal. Edward Kenway steals a dead Assassin's name, takes the Jackdaw, builds a brotherhood in Nassau, loses his friends and chases the Observatory, a device that can watch anyone on earth. Black Flag sets all of it in real ports — Havana, Nassau, Kingston, Port Royal — and then leaves the Caribbean for the Maya ruins of Tulum, an island in the Gulf of Guinea and a final scene in London. The route follows Edward from the harbour where Torres's plot starts, through the pirate republic and the governor who ends it, to the Kingston house where Mary Read drops the disguise, the jail at Port Royal, Príncipe, where the Sage is waiting, and Covent Garden. Most stops mark a real landmark in the town the game rebuilds.

8 locations7/8 visitable
GamesFictional

Marvel's Spider-Man: Peter Parker's New York

Insomniac's Spider-Man games hand you a fictionalized modern-day New York and tell you to swing it. The first game maps Manhattan, from a sorcerer's doorstep in Greenwich Village to the square where a virus breaks out; the sequel adds Brooklyn and Queens, where Peter comes home to his late aunt's house and takes his friends to the amusements. This tour follows that arc in seven stops: a fictional mansion, three skyscrapers, an outbreak square, a Queens street and a Brooklyn funfair. Every pin marks the real place behind the mission, and almost all of them can be visited on one long subway day.

7 locations7/7 visitable