Stand by Me moves King's Castle Rock from Maine to Oregon: Rob Reiner shot the 1986 film in Brownsville, along the Row River railway and at a California trestle. Four boys walk out of town to find a missing boy's body, and the trip changes them.
This route follows the film in story order, from Brownsville's Main Street and the treehouse to the saloon and diner where the trip is set in motion, the Row River Trail bridge near Cottage Grove, a Junction City general store, the 80-foot trestle above Lake Britton and the Calapooia River bridge where the boys part. Most stops are in Oregon; the trestle is in California.
Dirty Dancing is set at a fictional Catskills resort but was filmed at Mountain Lake Lodge in Virginia and around Lake Lure, North Carolina. In the summer of 1963, Baby Houseman falls for dance instructor Johnny Castle and takes his partner's place at a nearby resort.
This route follows the film from the Houseman family's arrival to the final lift, through the places that stood in for Kellerman's and the Catskills resort often cited as its model: the lodge and lake at Mountain Lake, the old boys' camp and golf green at Lake Lure, and Grossinger's in New York.
In August 2010 a Bohemia Interactive team went to Lemnos to gather references, and came back with the material for Altis, the island where Arma 3 is set. Two years later two of the studio's developers were arrested on the same island and held for 129 days on suspicion of spying. After the arrest the game's main island, until then called Limnos, was renamed Altis; Stratis kept its name.
The route follows the real island from Myrina and its castle, past a church with no roof and a miniature desert, to the airport and the old Allied base at Moudros, then across the water to Agios Efstratios. Arma 3's war is set in 2034–2035; the harbours, theatre and dunes are not.
In 1327 a Franciscan detective and his young novice arrive at a Benedictine abbey in northern Italy, and monks begin to die. Umberto Eco's abbey is invented, but it was assembled from real places, and Jean-Jacques Annaud's 1986 film built another one from sets and a German monastery.
This route follows the borrowed pieces of the book, from the Sacra di San Michele to the portal at Moissac, then the places that played the abbey on screen. Pins for the book's models are traditional identifications, not locations named in the novel.
A seventeen-year-old heir is sold to a brig bound for the colonies, wrecked off Mull, and thrown into the heather beside a fugitive named Alan. Stevenson's chase carries them from the Firth of Forth through Appin and the Highlands to the bridge at Stirling.
The route follows David's journey in chapter order, from the Queensferry inn where he is handed over to the old bridge where the pair cross the Forth. Several scenes rest on real events, such as the Appin murder and Cluny MacPherson's hiding place.
In December 1933, eighteen-year-old Patrick Leigh Fermor set off from the Hook of Holland to walk to Constantinople, carrying a few clothes, some letters of introduction, an anthology of English verse and a volume of Horace. He slept in barns and shepherds' huts, but gentry and aristocracy kept inviting him into their country houses. He wrote the journey up decades later in A Time of Gifts, Between the Woods and the Water and The Broken Road.
The route follows him through ten places the sources let us pin, from the Hook and a Stuttgart apartment to Melk, Vienna, Prague, the bridge into Hungary, an island on the Danube that now lies under water, Plovdiv and Istanbul. Many pins are approximate: the sources name a town, not the exact spot where he stood.
Where The Talented Mr. Ripley was filmed: Ischia Ponte and Procida stand in for Mongibello, Anzio plays San Remo, and Marge voices her suspicions at Caffè Florian in Venice. Tom Ripley is paid $1,000 to bring Dickie Greenleaf home, and a seaside friendship becomes a trail of lies and killings.
The route follows the film's order through Ischia and Procida, Anzio, Naples, Rome and Venice. Many places play other places: Ischia and Procida stand in for the fictional village of Mongibello, Anzio plays San Remo, and the "Roman" opera house is in Naples.
HBO's Game of Thrones prequel was filmed primarily in the United Kingdom, and its Velaryon world is Cornish: the island seat of Driftmark is a tidal island, and the Stepstones war camp is a cove on the Lizard peninsula. For the capital and the free city of Pentos, the crew went to western and southern Spain.
The route follows the story from the Stepstones war (season 1, episode 3) through the Driftmark episodes to King's Landing in season 2. Sources do not name the exact streets used in Cáceres, so that pin marks the old town.
King Arthur's legend has no single home: he is conceived at Tintagel and holds court at Caerleon, Cadbury Castle is claimed as Camelot and Glastonbury is linked to Avalon. The route follows Geoffrey of Monmouth, Malory and others from Merlin's dragons to the sword returned to the water.
Every pin marks a real place that tradition has attached to an episode, not a site proven by history, and each stop says where the link is doubted.
Ezio Auditore da Firenze comes to Constantinople in 1511, an old Assassin chasing five keys that unlock a library sealed beneath Masyaf by Altaïr two and a half centuries earlier. The keys lie scattered across an Ottoman capital caught between the succession claims of the princes Ahmet and Selim, with Byzantine Templars working against the city; the search runs from the Galata Tower and Hagia Sophia to the palace at Topkapı, out to the Maiden's Tower in the Bosphorus and, at the end, into a stronghold of the Byzantine Templars under Cappadocia.
This route starts at Masyaf in Syria and follows Ezio through the real Istanbul of the game, the tower, church, palace and islet that can still be visited, before ending underground in Cappadocia.
Indiana Jones and the Last Crusade (1989) sends Indy from a Boy Scout outing in the Utah desert to the rock-cut façade of Petra, chasing the Holy Grail and his missing father. Three trials guard the cup at the end. The film borrows its scenery from half of Europe, the Middle East and the American West.
Nine stops, most of them still standing: the Arches canyons of the opening, the church façade in Venice's Campo San Barnaba that plays the library, an Eifel castle dressed as Brunwald, a San Francisco building that played Berlin's Tempelhof airport, the Almería beach where Henry brings down a fighter with an umbrella, a Granada station playing Alexandretta, the Tabernas tank chase, the Treasury that fronts the Grail's temple, and the Texas sunset the film ends on. Dates are story time; filming ran from May 1988 to early 1989.
King Pelias sends his nephew Jason to fetch the Golden Fleece from Colchis, at the far end of the Black Sea, hoping he will never come back. Jason builds the Argo, gathers the greatest heroes of his day, Heracles among them, and sails east. Apollonius of Rhodes told the voyage in his Argonautica in the 3rd century BC, and he filled it with real coasts, harbours and local legends.
This route follows the outward voyage to Colchis. The way home is left out: ancient writers sent the Argo back by wildly different routes, up rivers into the Adriatic and even across Libya. The heroes and the fleece are myth; the shores, islands and ancient cities are real. Quotations are from R. C. Seaton's 1912 translation.
In November 1274 a Mongol and Korean fleet landed on Tsushima, a mountainous Japanese island halfway to Korea, and overwhelmed its few defenders. Sucker Punch's 2020 game drops a fictional samurai, Jin Sakai, into that invasion: he survives the massacre on the beach and turns into "the Ghost", a guerrilla who breaks the samurai code to drive the invaders out.
The designers visited Tsushima twice but did not copy it one to one. This route visits the real places behind the game's opening battle, its castle and its shrines, most of them featured in the island's own guide for players. Jin, his clan and his battles are fiction; the landing, the fortress and the mountains are not.
In May 1863 a Hamburg professor of mineralogy decodes a 300-year-old note in runes: go down the crater of Snæfell in Iceland and you will reach the centre of the Earth. Within days he drags his reluctant nephew Axel north by train, steamer and schooner, hires a silent Icelandic guide named Hans and climbs into the volcano.
Verne sets up the impossible with a timetable you could almost follow today — Altona station, Kiel, Copenhagen, Reykjavík, the hamlet of Stapi below the glacier. What happens underground is pure fiction, but the way out is real: three months later the travellers are spat out of Stromboli, an island volcano off Sicily, more than 3,000 km from where they went in.